Shadow Mapping#74
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This contribution adds a complete shadow mapping extension to the Elements engine. It supports both directional and point lights using a standard two-pass rendering technique. For point lights, a geometry shader is used to generate the cubemap texture in a single pass.
The extension is interactive, with an ImGUI control panel that allows for real time adjustments.
Key features include:
The submission also includes two example scenes to demonstrate the functionality and a unit test for the core shader component.
Extension Folder Name
Shadows