Resolving setup problem with numpy2.0#71
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…ements into feature/object-orientation
added cubemap / skymap support fixed light camera angle attemted to make occlusion paralax mapping work
dynamicaly parsing the shader attributes, storage buffers, uniforms, textures, samples
…res for pure bliting
- Fixed the normals calculations and now it really calculates the surface normals before creating the normal g-buffer texture.
- 50 cubes that translate on random locations to stress test the engine
Feature/ecs
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