Pickup 5 different permanent abilities every wave
Action gameplay with a smooth movement system
Find beers for temporary boosts
- Fast and smooth movement with bunny-hop and sliding mechanics
- 5 abilities to choose from
- 6 different weapons (one is hidden somewhere)
- 4 detailed locations with beer spawns
- 3 unique enemies with special abilities; enemies get more difficult every wave
- 15 waves, and every three waves you get a new weapon
- Download from Itch.io
- Or clone the repository locally:
https://github.com/kexo1/LELDOOM.git
Note
This game is a simple project of mine; it will never be released on any gaming platform.
- I made this game as my final school-year work, learning the basics of Unity and C# by myself.
- Developing this game took approximately half a year.
- You can view my Trello board here.
- If you find any problem, solution, or need help with something, message me on Discord: _kexo
- Weapons aren’t made in Scriptable Objects, which makes the code messier.
PlayerMovementand sliding scripts should be merged.- Sliding sometimes bugs out on slopes.
- Optimize the
PlayerMovementscript. - Rework ceiling detection when the player is under something.
- Make bunny-hop logic more readable.
- Rewrite the settings save system (replace
Prefswith JSON). - Optimize interaction detection.
- Rewrite the wave script.
- Create StateManagers for repetitive logic.
- Agent colliders drift from their correct position.
- Collision logic is spread across multiple scripts.
- SphereCast is unreliable for enemy sight; Raycast isn’t ideal for projectiles.
- Overall performance is poor; standard Unity optimizations didn’t help.
- ScreamingBrainStudios – old-school textures
- Elbolilloduro – PSX-style models
- GGBotNet – PSX-style cars
- TheRealSwirls – PSX horror music
- Doctor_sci3nce – PSX-style ammo and weapons
- obliviist – Capybara model :3
- Wildenza – PSX Malorian gun model
- mextie – Glock model
- Kamelionn – PSX-style Tommy Gun and MG3 models
- forst – Detailed tree models
- Staggart Creations – Stylized grass shader
- ATOMICU3D – Towers pack
- onemansymphony – DOOM-like soundtrack
Thanks to DDuck for helping fix several issues during development.


