中文说明
Mek Energistics adds AE2-connected Mekanism machines that process encoded patterns, use AE power, and return completed products to the ME network.
- Adds ME variants of Mekanism machines.
- Adds ME factories and a ME Factory Installer for upgrading supported Mekanism machines.
- Supports factory tiers, while original Mekanism factory installers can continue upgrading ME factory tiers.
- Built-in pattern provider assembly for AE2 encoded patterns.
- Machines act as AE2 crafting providers when connected to an ME network.
- Accepts crafting requests from AE2, pushes ingredients into the machine, and processes Mekanism recipes.
- Returns item, fluid, and chemical outputs to the ME network when configured.
- Supports AE power usage while keeping FE compatibility.
- Supports AE channel passthrough using the default AE channel behavior.
- Preserves Mekanism-style GUIs, side configuration, auto-eject configuration, upgrades, and configurator behavior.
- Adds AE output toggles to Mekanism item, chemical, and fluid side configuration screens.
- Supports JEI recipe viewing and hides duplicate ME factory variants from JEI displays.
- Supports Jade integration for displaying AE network status.
Mek Energistics uses NeoForge's built-in mod configuration screen. Open the Mods list, select Mek Energistics, and press Config.
| Option |
Default |
Description |
| Pattern Pages |
2 |
Sets the number of pages in each machine's built-in pattern provider assembly. Each page has 36 encoded pattern slots. |
| Hide JEI Machine Variants |
Enabled |
Hides duplicate ME factory variants from JEI by default. Recipe pages keep the basic ME machine as the visible catalyst, while factory variants remain craftable and usable in game. |
| Prefer Applied Flux FE |
Disabled |
When Applied Flux is installed and the machine is connected to an AE network, drains FE stored by Applied Flux before AE network energy. |
| Prefer Local FE |
Enabled |
When the machine is connected to an AE network, drains the machine's local FE buffer before network energy. Disable this to prefer network energy first. |
| Mod |
Description |
| Minecraft |
1.21.1 |
| NeoForge |
21.1.220 or newer |
| Applied Energistics 2 |
ME network, channels, power, and pattern provider behavior |
| Mekanism |
Base machines, recipes, GUIs, and factory system |
| Applied Mekanistics |
Chemical AE key support |
| Mod |
Integration |
| JEI |
Recipe display support and ME machine catalysts |
| Jade |
Displays whether a machine is connected to an AE network |
| Mekanism Extras |
Higher-tier factories and matching ME variants |
| Mekanism More Machine |
Additional machines and factory variants |
| Mekanism Generators |
Works with Mekanism power setups |
| AE2 JEI Integration |
Works alongside AE2 and JEI recipe viewing |
| Advanced AE |
Compatible with AE network extensions |
| Omni Cells |
Compatible with AE storage extensions |
| Applied Flux |
Optional network FE storage support |
| Mekanism Unleashed |
Can be loaded alongside this mod |
- Place an ME machine and connect it to an AE network.
- Open the machine GUI and use the pattern button to access the built-in pattern provider assembly.
- Insert AE2 encoded patterns.
- Request the pattern from an AE terminal.
- The machine receives ingredients, processes the matching Mekanism recipe, and returns completed products according to its configuration.
.\gradlew.bat build --no-problems-report