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v1.0.2
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DrVrej
released this
26 Jul 22:22
Added 2 new sounds to the Robot Grunts & Assassins
Added new option: "Allow Custom NPC Skins", when disabled, custom skins will not be used (Ex: Rebels & Refugees custom skins)
Added the ability to toggle tracking for the currently active rocket fired by the Resistance RPG!
Added mouth movement to Otis (When speaking)
Rockets fired by the Resistance RPG will now track with a delay that's on par with the default Half-Life 2 rocket!
Increased Xen Cannon damage to 40
Reduced Xen Cannon's turning speed to 5
Decreased Xen Cannon's firing spread
Xen Cannon now has a 0.3 second delay when spawned before it can shoot
Small optimizations were applied to some of the NPCs
Fixed rockets fired by Resistance RPG not facing the direction of its current velocity
Fixed Xen Cannon in certain cases firing at enemies that it didn't have its sight on
Fixed an error with the Resistance RPG
Fixed an animation looping issue with Alpha Grunts
Fixed GoldSrc corpses gibbing after it fades away if Fade Corpses is enabled in VJ Base
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