Skip to content

v1.0.2

Choose a tag to compare

@DrVrej DrVrej released this 26 Jul 22:22
  • Added 2 new sounds to the Robot Grunts & Assassins
  • Added new option: "Allow Custom NPC Skins", when disabled, custom skins will not be used (Ex: Rebels & Refugees custom skins)
  • Added the ability to toggle tracking for the currently active rocket fired by the Resistance RPG!
  • Added mouth movement to Otis (When speaking)
  • Rockets fired by the Resistance RPG will now track with a delay that's on par with the default Half-Life 2 rocket!
  • Increased Xen Cannon damage to 40
  • Reduced Xen Cannon's turning speed to 5
  • Decreased Xen Cannon's firing spread
  • Xen Cannon now has a 0.3 second delay when spawned before it can shoot
  • Small optimizations were applied to some of the NPCs
  • Fixed rockets fired by Resistance RPG not facing the direction of its current velocity
  • Fixed Xen Cannon in certain cases firing at enemies that it didn't have its sight on
  • Fixed an error with the Resistance RPG
  • Fixed an animation looping issue with Alpha Grunts
  • Fixed GoldSrc corpses gibbing after it fades away if Fade Corpses is enabled in VJ Base