Multiplayer Game — Part 3 is a multiplayer browser game built with [engine/tech: e.g., HTML5 + JavaScript + p5.js / Unity / Phaser / Socket.IO / WebSockets].
This is the third part of the multiplayer game series where players can connect, interact, and compete in real time.
This game lets multiple players connect and play together in a shared environment using network communication. Players can:
- Move their character in real time
- Synchronized player movement
- Player interactions / collisions
- Score tracking / UI
Tech stack:
✔ Client: [e.g., HTML, CSS, JavaScript, p5.js / Unity Client ]
✔ Server: [e.g., Node.js + Express + WebSockets / Socket.IO / Photon / Unity Networking]