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gltfpack: Add missing fuzz dictionary entries
This completes the full set of names that cgltf.h recognizes, so that it's easier for the fuzzer to synthesize interesting documents.
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gltf/fuzz.dict

Lines changed: 13 additions & 0 deletions
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@@ -69,6 +69,12 @@
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"\"MAT3\""
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"\"MAT4\""
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"\"OPAQUE\""
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"\"POSITION\""
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"\"NORMAL\""
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"\"TANGENT\""
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"\"TEXCOORD\""
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"\"JOINTS\""
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"\"WEIGHTS\""
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"\"SCALAR\""
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"\"STEP\""
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"\"VEC2\""
@@ -181,6 +187,7 @@
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# AFL dictionary for GLTF extensions
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# -----------------------
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"\"KHR_materials_unlit\""
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"\"KHR_draco_mesh_compression\""
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"\"KHR_texture_basisu\""
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"\"KHR_materials_pbrSpecularGlossiness\""
@@ -198,7 +205,12 @@
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"\"KHR_lights_punctual\""
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"\"color\""
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"\"directional\""
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"\"intensity\""
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"\"light\""
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"\"lights\""
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"\"point\""
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"\"spot\""
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"\"type\""
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"\"range\""
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"\"innerConeAngle\""
@@ -263,6 +275,7 @@
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"\"KHR_materials_variants\""
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"\"mappings\""
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"\"targetNames\""
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"\"variants\""
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"\"EXT_texture_webp\""

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