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README.md

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This is a C++ static library to build simple 2D games. This engine is currently under development. It uses **SDL2** as its windowing API and **GLEW** to access **OpenGL 3.3** as its graphics API.
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***Disclaimer:*** When considering performance, this engine might not offer the highest efficiency.
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***Disclaimer:*** This engine might not offer the highest efficiency when considering performance.
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This project takes inspiration from these learning materials - [MakingGamesWithBen](https://www.youtube.com/@makinggameswithben/featured), [LazyFoo's Tutorials](https://lazyfoo.net/), [The Cherno](https://www.youtube.com/@TheCherno)
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- Simple GUI creation (buttons and plain text).
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- Adding music and sound effects.
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### Dependencies
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- SDL 2.28.3
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- stb_image 2.29
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- SDL Mixer 2.8.0
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### How To Use
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For use in Visual Studio on both 32-bit and 64-bit Windows systems, you can download the pre-built library bundled with the additional dependencies from [here](https://github.com/shubha360/Evolve-Engine/releases).
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Either way, the dependencies stated above should already be installed in the system.
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Please contact me at ***shubha360@outlook.com*** if you're having trouble using it. I intend to convert it to a CMake project in the future.
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Please get in touch with me at ***shubha360@outlook.com*** if you're having trouble using it. I intend to convert it to a CMake project in the future.
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### Games Created Using This Engine
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- [Tetris](https://github.com/shubha360/Tetris_Recreated)
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- [Snake](https://github.com/shubha360/Snake_Recreated)
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This project is licensed under the **[MIT License](LICENSE)**. You are welcome to make or propose any changes or improvements.

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