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using Arrowgene.Ddon.Shared.Entity.PacketStructure;
using Arrowgene.Ddon.Shared.Model;
using Arrowgene.Ddon.Shared.Model.Quest;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading;
namespace Arrowgene.Ddon.GameServer.Characters
{
public class GpCourseManager
{
private DdonGameServer _Server;
private Timer _CourseTimer;
private CourseBonus _CourseBonus;
private Dictionary<uint, bool> _CourseIsActive;
public GpCourseManager(DdonGameServer server)
{
_Server = server;
_CourseTimer = null;
_CourseBonus = new CourseBonus();
_CourseIsActive = new Dictionary<uint, bool>();
}
internal class CourseBonus
{
public double PlayerEnemyExpBonus = 0.0;
public double PawnEnemyExpBonus = 0.0;
public double WorldQuestExpBonus = 0.0;
public double EnemyPlayPointBonus = 0.0;
public double PawnCraftBonus = 0.0;
public uint DisablePartyExpAdjustment = 0;
public double EnemyBloodOrbMultiplier = 0.0;
public uint InfiniteRevive = 0;
public uint BazaarExhibitExtend = 0;
public ulong BazaarReExhibitShorten = 0;
public double BoardQuestApBonus = 0.0;
public double WorldQuestApBonus = 0.0;
public uint AreaMasterSupply = 0;
};
private void ApplyCourseEffects(uint courseId)
{
lock (_CourseBonus)
{
var courseDescription = _Server.AssetRepository.GPCourseInfoAsset.Courses[courseId];
foreach (var effectUId in courseDescription.Effects)
{
var effect = _Server.AssetRepository.GPCourseInfoAsset.Effects[effectUId];
GPCourseId courseEffectId = (GPCourseId)effect.Id;
switch (courseEffectId)
{
case GPCourseId.EnemyExpUp:
_CourseBonus.PlayerEnemyExpBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.PawnEnemyExpUp:
_CourseBonus.PawnEnemyExpBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.WQRewardExpUp:
_CourseBonus.WorldQuestExpBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.EnemyPpUp:
_CourseBonus.EnemyPlayPointBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.PawnCraftExpUp:
_CourseBonus.PawnCraftBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.AreaPointBQRewardUp:
_CourseBonus.BoardQuestApBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.AreaPointWQRewardUp:
_CourseBonus.WorldQuestApBonus += (effect.Param0 / 100.0);
break;
case GPCourseId.DisablePartyAdjustEnemyExp:
_CourseBonus.DisablePartyExpAdjustment += 1;
break;
case GPCourseId.BloodOrbUp:
_CourseBonus.EnemyBloodOrbMultiplier += (effect.Param0 / 100.0);
break;
case GPCourseId.InfiniteRevive:
_CourseBonus.InfiniteRevive += 1;
break;
case GPCourseId.BazaarExhibitExtend:
_CourseBonus.BazaarExhibitExtend += effect.Param0;
break;
case GPCourseId.BazaarReExhibitShorten:
_CourseBonus.BazaarReExhibitShorten += effect.Param0;
break;
case GPCourseId.AreaMasterSupply:
_CourseBonus.AreaMasterSupply += 1;
break;
}
}
}
}
private void RemoveCourseEffects(uint courseId)
{
lock (_CourseBonus)
{
var courseDescription = _Server.AssetRepository.GPCourseInfoAsset.Courses[courseId];
foreach (var effectUId in courseDescription.Effects)
{
var effect = _Server.AssetRepository.GPCourseInfoAsset.Effects[effectUId];
GPCourseId courseEffectId = (GPCourseId)effect.Id;
switch (courseEffectId)
{
case GPCourseId.EnemyExpUp:
_CourseBonus.PlayerEnemyExpBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.PawnEnemyExpUp:
_CourseBonus.PawnEnemyExpBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.WQRewardExpUp:
_CourseBonus.WorldQuestExpBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.EnemyPpUp:
_CourseBonus.EnemyPlayPointBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.AreaPointBQRewardUp:
_CourseBonus.BoardQuestApBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.AreaPointWQRewardUp:
_CourseBonus.WorldQuestApBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.PawnCraftExpUp:
_CourseBonus.PawnCraftBonus -= (effect.Param0 / 100.0);
break;
case GPCourseId.DisablePartyAdjustEnemyExp:
_CourseBonus.DisablePartyExpAdjustment -= 1;
break;
case GPCourseId.BloodOrbUp:
_CourseBonus.EnemyBloodOrbMultiplier -= (effect.Param0 / 100.0);
break;
case GPCourseId.InfiniteRevive:
_CourseBonus.InfiniteRevive -= 1;
break;
case GPCourseId.BazaarExhibitExtend:
_CourseBonus.BazaarExhibitExtend -= effect.Param0;
break;
case GPCourseId.BazaarReExhibitShorten:
_CourseBonus.BazaarReExhibitShorten -= effect.Param0;
break;
case GPCourseId.AreaMasterSupply:
_CourseBonus.AreaMasterSupply -= 1;
break;
}
}
}
}
private static int COURSE_TIMER_TICK = 1 * 1000; // 1 second in ms
public void EvaluateCourses()
{
ulong now = (ulong) DateTimeOffset.UtcNow.ToUnixTimeSeconds();
foreach (var (id, course) in _Server.AssetRepository.GPCourseInfoAsset.ValidCourses)
{
if (now >= course.StartTime && now <= course.EndTime)
{
_CourseIsActive[id] = true;
ApplyCourseEffects(id);
}
else
{
_CourseIsActive[id] = false;
}
}
_CourseTimer = new Timer(state =>
{
lock (_CourseIsActive)
{
ulong now = (ulong)DateTimeOffset.UtcNow.ToUnixTimeSeconds();
foreach (var (id, course) in _Server.AssetRepository.GPCourseInfoAsset.ValidCourses)
{
if (now >= course.StartTime && now <= course.EndTime && !_CourseIsActive[id])
{
_CourseIsActive[id] = true;
ApplyCourseEffects(id);
var ntc = new S2CGpCourseStartNtc()
{
CourseID = id,
ExpiryTimestamp = course.EndTime,
AnnounceType = 0
};
foreach (var client in _Server.ClientLookup.GetAll())
{
client.Send(ntc);
}
}
else if (now >= course.EndTime && _CourseIsActive[id])
{
_CourseIsActive[id] = false;
RemoveCourseEffects(id);
var ntc = new S2CGpCourseEndNtc()
{
CourseID = id,
AnnounceType = 0
};
foreach (var client in _Server.ClientLookup.GetAll())
{
client.Send(ntc);
}
}
}
}
}, null, COURSE_TIMER_TICK, COURSE_TIMER_TICK);
}
public double EnemyExpBonus(CharacterCommon characterCommon)
{
lock (_CourseBonus)
{
if (characterCommon is Character)
{
return _CourseBonus.PlayerEnemyExpBonus;
}
else
{
return _CourseBonus.PawnEnemyExpBonus;
}
}
}
public double QuestExpBonus(QuestType questType)
{
lock (_CourseBonus)
{
switch (questType)
{
case QuestType.World:
return _CourseBonus.WorldQuestExpBonus;
default:
return 0;
}
}
}
public double QuestApBonus(QuestType questType)
{
lock (_CourseBonus)
{
switch (questType)
{
case QuestType.World:
return _CourseBonus.WorldQuestApBonus;
case QuestType.Board:
return _CourseBonus.BoardQuestApBonus;
default:
return 0;
}
}
}
public double EnemyPlayPointBonus()
{
lock (_CourseBonus)
{
return _CourseBonus.EnemyPlayPointBonus;
}
}
public double PawnCraftBonus()
{
lock (_CourseBonus)
{
return _CourseBonus.PawnCraftBonus;
}
}
public bool DisablePartyExpAdjustment()
{
lock (_CourseBonus)
{
return _CourseBonus.DisablePartyExpAdjustment > 0;
}
}
public double EnemyBloodOrbBonus()
{
lock (_CourseBonus)
{
return _CourseBonus.EnemyBloodOrbMultiplier;
}
}
public bool InfiniteReviveRefresh()
{
lock (_CourseBonus)
{
return _CourseBonus.InfiniteRevive > 0;
}
}
public uint BazaarExhibitExtend()
{
lock (_CourseBonus)
{
return _CourseBonus.BazaarExhibitExtend;
}
}
public ulong BazaarReExhibitShorten()
{
lock (_CourseBonus)
{
return _CourseBonus.BazaarReExhibitShorten;
}
}
public bool AreaMasterSupply()
{
lock (_CourseBonus)
{
return _CourseBonus.AreaMasterSupply > 0;
}
}
}
}