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Authors and Contributors

๐ŸŽฎ Creator & Lead Developer

Tuna Pamir (@pamirtuna)

  • Original creator of Game Studio Sub-Agents
  • System architecture and design
  • Agent coordination framework
  • Engine-specific implementations
  • Market intelligence integration

๐Ÿค About This Project

Game Studio Sub-Agents was created by Tuna Pamir to democratize game development by providing AI-powered assistance to developers of all skill levels. The project aims to make professional game development workflows accessible to everyone - from solo indie developers to students learning game design.

Vision

"Empowering every game developer with an AI team that understands market dynamics, technical best practices, and creative excellence."

Mission

  • Make game development accessible to everyone
  • Provide professional-grade AI assistance
  • Support all major game engines
  • Enable data-driven development decisions
  • Foster an open source community

๐Ÿ“œ License

This project is released under the MIT License, making it free for everyone to use, modify, and distribute. See LICENSE for details.

๐Ÿ™ Special Thanks

  • The game development community for continuous inspiration
  • Early adopters and testers who provide valuable feedback
  • Contributors who help improve the system
  • Claude (Anthropic) for powering the AI agents

๐ŸŒŸ Support the Project

If you find Game Studio Sub-Agents helpful:

  • โญ Star the repository
  • ๐Ÿ”„ Share with fellow developers
  • ๐Ÿ› Report issues and bugs
  • ๐Ÿ’ก Suggest new features
  • ๐Ÿค Contribute code improvements

Game Studio Sub-Agents is a labor of love for the game development community. Created and maintained by Tuna Pamir.