Tuna Pamir (@pamirtuna)
- Original creator of Game Studio Sub-Agents
- System architecture and design
- Agent coordination framework
- Engine-specific implementations
- Market intelligence integration
Game Studio Sub-Agents was created by Tuna Pamir to democratize game development by providing AI-powered assistance to developers of all skill levels. The project aims to make professional game development workflows accessible to everyone - from solo indie developers to students learning game design.
"Empowering every game developer with an AI team that understands market dynamics, technical best practices, and creative excellence."
- Make game development accessible to everyone
- Provide professional-grade AI assistance
- Support all major game engines
- Enable data-driven development decisions
- Foster an open source community
This project is released under the MIT License, making it free for everyone to use, modify, and distribute. See LICENSE for details.
- The game development community for continuous inspiration
- Early adopters and testers who provide valuable feedback
- Contributors who help improve the system
- Claude (Anthropic) for powering the AI agents
If you find Game Studio Sub-Agents helpful:
- โญ Star the repository
- ๐ Share with fellow developers
- ๐ Report issues and bugs
- ๐ก Suggest new features
- ๐ค Contribute code improvements
Game Studio Sub-Agents is a labor of love for the game development community. Created and maintained by Tuna Pamir.