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emp3thyclaude
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revert: delete stale phase-1 playable-slice plan
Phasing approach changed from vertical-slice to engine-first per the description in superpowers analysis: P1 ships engine core with vitest verification only (no UI), P2 layers AI personalities, P3 builds UI screens, P4 polishes. Replacement plan lands in the next commit. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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