Skip to content

Latest commit

 

History

History
205 lines (203 loc) · 325 KB

File metadata and controls

205 lines (203 loc) · 325 KB

Motion Estimation

Title Date Abstract Comment CodeRepository
Measurement-Calibrated Multi-Camera Fusion for Vision-Based Indoor Localization 2026-06-11
Show

Indoor vision-based localization systems are affected by detection noise, occlusions, and limited camera coverage, leading to uncertainty at multiple stages of the pipeline. While multi-camera data fusion is widely used to mitigate these issues, it is typically treated as a black-box component and evaluated solely end-to-end, obscuring its mechanistic contributions. To address this gap, this work investigates whether explicitly characterizing single-camera localization errors can be leveraged to calibrate and optimize multi-camera data fusion. We introduce a measurement-calibrated fusion approach that integrates component-wise error quantification, specifically isolating homography calibration, human detection, and motion tracking. A component-wise evaluation is conducted to quantify error contributions from homography calibration, human detection, and motion tracking. Experimental results show that data fusion improves localization accuracy compared to single-camera baselines. While measurement-calibrated fusion provides only limited improvement in absolute accuracy over standard fusion, it substantially reduces trajectory variance and improves motion smoothness, which are critical for applications requiring stable and continuous motion estimates. These results highlight the value of explicit error characterization when designing data fusion strategies for vision-based indoor positioning systems.

This ...

This paper has been accepted for presentation at the IEEE 22st International Conference on Automation Science and Engineering (CASE 2026)

None
CardioMorphNet: Cardiac Motion Prediction Using a Shape-Guided Bayesian Recurrent Deep Network 2026-06-08
Show

Accurate cardiac motion estimation from cine cardiac magnetic resonance (CMR) images is vital for assessing cardiac function and detecting its abnormalities. Existing methods often struggle to accurately capture heart motion because they rely on intensity-based image registration similarity losses that may overlook cardiac anatomical regions. To address this, we propose CardioMorphNet, a recurrent Bayesian deep learning framework for 3D cardiac shape-guided deformable registration using short-axis (SAX) CMR images. It employs a recurrent variational autoencoder to model spatio-temporal dependencies across the cardiac cycle, along with two posterior models for bi-ventricular segmentation and motion estimation. The derived loss function from the Bayesian formulation guides the framework to focus on anatomical regions by recursively registering segmentation maps without using intensity-based image registration similarity loss, while leveraging sequential SAX volumes and spatio-temporal features. The Bayesian modelling also enables the computation of uncertainty maps for the estimated motion fields. Validated on the UK Biobank and M&M datasets by comparing warped mask shapes with ground-truth masks, CardioMorphNet demonstrates superior performance in cardiac motion estimation, outperforming state-of-the-art methods. Uncertainty assessment shows that it also yields lower uncertainty values for estimated motion fields in the cardiac region compared with other probabilistic-based cardiac registration methods, indicating higher confidence in its predictions. In addition, the clinical indices extraction assessment shows that CardioMorphNet estimates the clinical indices more accurately than other approaches.

Publi...

Published in Medical Image Analysis. Updated to match the final published version

None
Minimal Solvers for Full-DoF Motion Estimation from Asynchronous Differential SfM 2026-06-08
Show

As a bio-inspired intelligent sensor, event cameras have introduced a new paradigm in the intelligent perception of spatiotemporal information and visual motion estimation, characterized by their high temporal resolution, low latency, and minimal power consumption. However, their asynchronous data streams present significant challenges to traditional synchronous, frame-based algorithms. To address these challenges, this paper presents a novel framework for full degree of freedom (DoF) egomotion estimation directly from asynchronous optical flow, specifically targeting the joint recovery of angular and linear velocities. We decouple the differential epipolar constraint into distinct angular and linear velocity components, and derive its formulation for asynchronous data. Based on this formulation, an optimization algorithm is developed that enables full-DoF egomotion estimation leveraging at least five points. Furthermore, by applying a first-order approximation to rotational dynamics, we transform the constraint equations into a polynomial form, resulting in the first algebraic minimal 5-point solver for this formulation. To ensure real-time performance in high-speed scenarios, we additionally propose an accelerated solver achieved by truncating high-order angular velocity terms. Extensive evaluations on both synthetic and real-world datasets demonstrate that the asynchronous approach outperforms traditional synchronous methods, particularly in its accuracy and robustness to spatiotemporal noise. We believe that this work establishes a critical foundation for efficient and accurate continuous-time motion estimation in high-speed robotics applications.

None
A Geometric Framework for Absolute Pose and Velocity Estimation with Event Cameras 2026-06-08
Show

Despite the rapid advancements in event-based motion estimation, current geometric methods primarily focus on velocity estimation. However, absolute pose estimation, which is equally crucial for key applications such as robotic navigation and augmented reality, remains relatively underexplored. Consequently, the simultaneous recovery of absolute pose and velocity from event streams remains an open and challenging problem. To address this gap, we propose a geometric framework for absolute pose and velocity estimation by leveraging 3D lines in the scene and the events they trigger. At the core of the framework lie two key geometric constraints: the orthogonality between a 3D line and the normal vector of its corresponding event plane, and the collinearity of an event with the 2D projection of its associated line. Based on these constraints, we present both linear and polynomial solvers for absolute pose estimation. The former enables efficient computation, while the latter provides a globally optimal solution for rotation. For velocity estimation, we develop an efficient linear solver and a more accurate optimization-based solver to recover both angular and linear velocities. Notably, our methods require a minimum of three event-line correspondences to determine the 6-DoF absolute pose or velocities independently. Extensive experiments in simulation and on real-world datasets demonstrate that our methods achieve state-of-the-art performance, with significant improvements in accuracy and computational efficiency compared to existing methods. The demo code is publicly available at https://github.com/Zibin6/EventPoseVelocity.

Code Link
CamFlow+: Hybrid Motion Bases for 2D Camera Motion Estimation with Stabilization Applications 2026-06-04
Show

Estimating 2D camera motion is fundamental to computer vision and computational photography. Existing homography-based methods work well for planar scenes or pure rotation, but struggle with camera translation, depth variation, and local parallax; local homography and mesh-based models improve flexibility but still rely on piecewise planar assumptions. We introduce CamFlow+, a hybrid-basis framework that represents 2D camera motion directly in dense-flow space. CamFlow+ combines homography-derived physical bases, stochastic bases sampled from homography flows, and depth-translational bases derived from depth and camera intrinsics, relaxing the single-plane constraint while preserving camera-motion regularity. A depth-aware smoothness term further regularizes translation-induced parallax in continuous-depth regions while preserving motion changes near depth boundaries. We evaluate CamFlow+ on GHOF-Cam, a camera-motion benchmark that masks out dynamic objects and ill-posed occlusion regions in an optical-flow benchmark to isolate camera-induced motion. Experiments show that CamFlow+ improves sparse and dense camera-motion estimation. In digital video stabilization, CamFlow+ also improves global and local stability, achieving the best top-1 preference rate in a blind user study. Code and datasets will be available on the project page: https://lhaippp.github.io/CamFlow+.

Code Link
GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors 2026-06-03
Show

Scaling humanoid loco-manipulation requires robot-compatible demonstrations across diverse objects, whole-body motions, and scene geometries, but teleoperation and motion capture are difficult to scale because each collection depends on physical setups, instrumented actors, and robot operation. We present GRAIL, a digital generation pipeline that remains fully virtual until deployment: it composes 3D assets, simulator-ready scenes, and priors from video foundation models (VFMs) to synthesize interactions without rebuilding physical environments or teleoperating the robot. Rather than reconstructing unconstrained in-the-wild videos, GRAIL starts from fully specified 3D configurations in which object geometry, camera parameters, metric scale, environment depth, and a robot-proportioned character are known before video generation and reused during reconstruction. This privileged setup better conditions 4D recovery, allowing model-based object tracking, human motion estimation, and interaction-aware optimization to reconstruct metric 4D human-object interaction (HOI) trajectories with reduced depth ambiguity and morphology mismatch. We retarget the recovered motions to a humanoid robot and train complementary task-general trackers: an object-aware latent adaptor for manipulation and a scene-aware tracker for terrain traversal. GRAIL produces over 20,000 sequences spanning pick-up, object manipulation, sitting, and terrain traversal. Using only GRAIL-generated data, we train egocentric visual policies through a sim-to-real pipeline and deploy them on a Unitree G1 humanoid, achieving 84% real-world success on diverse object pick-up and 90% success on stair-climbing.

Proje...

Project page: https://research.nvidia.com/labs/dair/grail/

None
MAD: Mapping-Aware World Models for Agile Quadrotor Flight 2026-06-03
Show

Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.

12 pages, 14 figures None
Prospective Dynamic 3D MRI Reconstruction via Latent-Space Motion Tracking from Single Measurement 2026-06-02
Show

Prospective reconstruction is crucial in many clinical applications such as MRI-guided radiotherapy, which demands accurate image reconstruction and fast motion estimation from currently acquired measurements. However, prospective reconstruction remains challenging due to ultra-sparse sampling and stringent latency requirements. In this work, we propose PDMR, a Prospective Dynamic 3D MRI Reconstruction framework with latent-space motion tracking. Our core idea is to learn an efficient and generalizable latent manifold of motion fields offline, enabling rapid online adaptation for prospective reconstruction. Specifically, we parameterize the deformation vector fields (DVFs) on a low-dimensional manifold, effectively reducing the search space for fast online adaptation, and employ a tri-plane representation to achieve geometry-aware and memory-efficient encoding of 3D motion. Experiments on both XCAT digital phantoms and in-house abdominal MRI datasets demonstrate that PDMR achieves high-fidelity and temporally consistent reconstruction across multiple prospective scenarios (Immediate and After-2min), outperforming state-of-the-art retrospective and online methods. Our results suggest a promising pathway toward ultra-fast, motion-aware prospective MRI reconstruction in clinical practice.

None
BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots 2026-06-02
Show

Scale-consistent ego-motion estimation is fundamental for autonomous ground robots. Bird's-Eye-View (BEV) representation naturally addresses the scale drift problem of monocular visual odometry (MVO) by providing a metric-scaled planar workspace, enabling the simplification of 6-DoF ego-motion to a more robust 3-DoF model. However, existing BEV-based methods suffer from two key limitations: sparse supervision signals from pose-only training, and information loss during perspective-to-BEV projection. We present BEV-ODOM2, an enhanced framework that addresses both limitations without requiring additional annotations. Our approach introduces (1) dense BEV optical flow supervision constructed directly from 3-DoF pose ground truth for pixel-level guidance, and (2) Perspective View (PV)-BEV fusion that computes correlation volumes before projection to preserve 6-DoF motion cues. An enhanced rotation sampling strategy further balances diverse motion patterns during training. We evaluate on four datasets with varied spatial scales: KITTI, Oxford, NCLT, and our newly collected ZJH-VO benchmark. BEV-ODOM2 achieves a 40% RTE improvement over prior BEV-based methods, with real-time inference on an NVIDIA Jetson AGX Orin confirming edge deployment feasibility. The source code and the ZJH-VO dataset are publicly released to facilitate future research.

None
FlowIt: Global Matching via Hierarchical Transformers and Optimal Transport for Optical Flow 2026-05-31
Show

We present FlowIt, a novel architecture for optical flow estimation that combines global matching with confidence and occlusion-guided refinement. At its core, FlowIt leverages a hierarchical transformer architecture that captures extensive global context, enabling the model to effectively model long-range correspondences. To overcome the limitations of localized matching, we formulate the flow initialization as an optimal transport problem. This formulation yields a highly robust initial flow field, alongside explicitly derived occlusion and confidence maps. These cues are then seamlessly integrated into a guided refinement stage, where the network actively propagates reliable motion estimates from high-confidence regions into ambiguous, low-confidence areas. Extensive experiments across the Sintel, KITTI, Spring, and LayeredFlow datasets validate the effectiveness of our approach. FlowIt achieves state-of-the-art results on the competitive Sintel benchmark and establishes new state-of-the-art cross-dataset zero-shot generalization performance on Sintel, Spring, and LayeredFlow, while also delivering competitive performance on both the KITTI benchmark and KITTI zero-shot generalization settings.

Proje...

Project Page: https://kuis-ai.github.io/FlowIt/

Code Link
Turbulence-Robust Dynamic Object Segmentation with Multi-Signal Priors and SAM2 Refinement 2026-05-28
Show

This technical report presents our solution for the CVPR 2026 UG2+ Challenge Track 3: Dynamic Object Segmentation in Turbulence (DOST). We design a training-free multi-signal segmentation pipeline that combines pretrained motion estimation, self-supervised semantic priors, background anomaly modeling, manually calibrated proposal fusion, and SAM2-based mask refinement. The method uses RAFT for dense motion responses, DINOv2 for semantic objectness priors, ViBe for training-free background modeling, and pretrained SAM2 for box-prompt mask refinement. Instead of optimizing an end-to-end segmentation network, our system operates entirely in inference mode. This design is suitable for the DOST setting, where severe atmospheric turbulence produces pseudo-motion, blur, and intermittent target visibility, making a single motion cue unreliable. The final submitted masks are evaluated by the official leaderboard, which reports 0.425041 mIoU and 0.457206 mDice. Since no task-specific model training or fine-tuning is performed, stronger learned temporal association, adaptive proposal selection, or task-specific adaptation may further improve the system.

None
Deep Learning Strain Estimation: Is Physics-Based Simulation the Solution? 2026-05-27
Show

Speckle tracking echocardiography (STE) is the clinical standard for myocardial strain estimation. Despite good performance on global strain (GLS), its accuracy for regional strain remains limited, even though this biomarker is highly relevant for early diagnosis and the characterization of subtle abnormalities. from clinical data. Deep learning is a promising alternative, but its development is constrained by the lack of reliable motion references. Existing solutions rely either on STE-derived labels or on simulations generated by physics-based models, but these synthetic sequences still have limited realism compared with clinical data.In this paper, we propose a novel simulation strategy that incorporates speckle decorrelation measures from real videos and uses an iterative refinement process to improve the motion realism in the simulations. We created an open-source photorealistic dataset of 1,478 videos with reference motion, which was used to train an echocardiographic motion estimation algorithm. The proposed method achieves unmatched performance on global and regional strain, notably reaching a GLS variability of 1.42% in an inter-expert setting compared to 1.78% for the clinical reference.

10 pages None
EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering 2026-05-27
Show

Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision requires a method for capturing a user's motion, estimating appearance under novel lighting, and understanding the environment - all from the constrained viewpoint of a head-mounted display (HMD). Existing approaches treat these as isolated problems: they either focus on driving avatars with baked-in lighting or rely on studio setups for relighting. In this paper, we present EgoRelight, a holistic framework for egocentric telepresence that simultaneously captures full-body human performance, synthesizes photorealistic and relightable appearance, and estimates high dynamic range (HDR) environment maps from a single HMD. First, to ensure motion and surface reconstruction, we propose an egocentric perception module that leverages stereo down-facing cameras to extract dense depth maps, which serve as geometric control signals to drive a mesh-based avatar. Second, we introduce a novel neural appearance model that learns to synthesize view-dependent specular and view-independent diffuse shading separately. By employing a specialized ray-sampling strategy, our model generalizes to unseen illumination without relying on restrictive analytical BRDF priors. Third, we enable seamless avatar integration into the physical world via a test-time inverse rendering process, which recovers an HDR environment map by matching the pre-trained avatar's appearance to live egocentric camera observations. We demonstrate our system through a social telepresence application, where remote users are coherently relit according to their physical environment. Extensive experiments show that our components and the integrated system significantly outperform state-of-the-art baselines in geometric accuracy and rendering as well as relighting fidelity.

None
EventShiftFlow: Towards Hardware-efficient FPGA-based Flow Estimation 2026-05-27
Show

Event-based vision sensors offer asynchronous, high-temporal-resolution measurements that are attractive for low-latency robotic perception, but many event-based motion estimation methods are computationally intensive and difficult to map to FPGA hardware. We present a streaming velocity estimator that discretizes asynchronous events into fixed-duration time bins, constructs a 1-bit spatial occupancy grid, and evaluates multiple velocity hypotheses in parallel using only fixed-width integer logic - shift registers, counters, comparators, and small LUT-mapped multiplies - with no dividers and no DSP blocks. It requires no frame reconstruction, no floating-point arithmetic, and no iterative optimization. The method deliberately trades dense sub-pixel optical flow for a sparse, quantized velocity estimate at each active pixel, suited to low-latency tasks such as reactive obstacle avoidance on size-, weight-, and power-constrained platforms. On noisy synthetic data with known ground-truth velocities, the method recovers both magnitude and direction, with magnitude estimates being most challenged when objects of different velocities intersect. On a real event-camera sequence, directional accuracy reaches 99.5% across all four evaluated motion segments, with performance remaining robust across occupancy densities in the 10-40% range. We characterize the algorithm's density-dependent behavior, present a parameter sensitivity analysis, show that the proposed datapath requires less than 2 kB of storage, and implement a single-axis prototype on a low-cost Xilinx Artix-7.

10 pa...

10 pages, 5 figures. Accepted to the IEEE ICRA 2026 Workshop on Challenges and Opportunities of Neuromorphic Field Robotics and Automation

None
TacSE3: Equivariant SE(3) Motion Estimation from Low-Texture Visuotactile Images for In-Gripper Tracking and Compensation 2026-05-27
Show

Robotic in-hand manipulation requires reliable object-motion tracking under frequent visual occlusion, yet low-texture visuotactile images provide few stable correspondences for conventional image- or geometry-matching methods. This paper presents TacSE3, a tactile motion-estimation pipeline that converts low-texture visuotactile observations into a decoupled three-dimensional force field and estimates incremental rigid-body motion on SE(3). The method derives planar translation from contact-centroid motion and estimates rotation primarily from shear-related tactile responses, yielding a physically interpretable signal for in-gripper tracking and compensation. Experiments with paired DM-Tac fingertip sensors show that dual-sensor sensing reduces translation-rotation ambiguity, supports rotation tracking across axes and object geometries, and provides a lightweight compensation signal that improves disturbance tolerance in downstream manipulation tasks without retraining the base policy.

None
HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control 2026-05-25
Show

Robust and accurate perception of humans in their 3D scene context is essential for integrating robots into everyday environments. Existing approaches, however, often fail to predict plausible and accurate human motion estimates that are consistent with the surrounding scene, especially in the presence of heavy occlusions or partial visibility. This can limit both safety and efficiency for robotic operations. We introduce HumanFlow, a latent diffusion model that unifies human motion tracking and forecasting, conditioned on the 3D scene context. We show that our human motion model produces smooth and accurate predictions under challenging conditions, including heavy occlusions, and outperforms state-of-the-art methods in tracking accuracy while being significantly more efficient. Furthermore, we show how HumanFlow's latent space can be tightly coupled with control by conditioning a flow-matching-based, approximate MPC policy on these representations. We validate our policy in simulation with real human trajectories for MAV social navigation, demonstrating superior navigation performance and remaining collision-free, even under partial observability of the human.

Accep...

Accepted to Robotics Science and Systems (RSS), 2026

None
ComPose: When to Trust Hands for Object Pose Tracking 2026-05-22
Show

Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data or 3D templates, and remain highly vulnerable to severe occlusions by hand grasps despite the use of explicit masks. In this work, we present ComPose, a 6DoF object tracking framework designed for hand-aware object pose estimation from RGB video. Rather than treating the hand purely as an occluder, our method harmonizes hand motions as a \textit{complementary cue} for object tracking. In detail, we recover a variety of object motions over time by combining object and hand cues from foundation models within a unified tracking pipeline. Here, ComPose adaptively selects informative hand joints, combines object- and hand-derived cues for motion estimation, and refines the resulting object motion using visible geometric evidence and a learned correction. We further enforce the temporal consistency over both rotation and translation, yielding stable 3D object trajectories over time without any external smoothing. Extensive experiments show that our method is accurate, efficient, and robust under severe hand occlusion and geometric ambiguity. In addition, the resulting trajectories can also effectively transfer to downstream robot manipulation by enabling robots to reconstruct human actions from online videos.

22 pages, 10 figures None
FAST-ME: Foundation-aware Adaptive Stopping for Motion Estimation for Efficient IoT Video Analysis 2026-05-22
Show

In modern multimedia systems, efficient video processing is critical, especially in resource-constrained environments such as IoT-based camera networks, autonomous platforms, and wireless sensor multimedia systems. A key bottleneck in video compression and understanding is block motion estimation (ME), a process that remains computationally expensive despite the development of fast search techniques. This work introduces an Optimal Stopping Theory (OST) algorithm for block motion estimation based on the assessment of spatiotemporal differences within and across video frames. It also proposes a semantic-aware motion estimation framework that integrates Foundation Models (FMs) with the OST-based decision process. By leveraging pretrained visual models such as Vision Transformers (ViT) and the Segment Anything Model (SAM), the framework extracts semantic attention scores that indicate the importance of motion within specific spatial regions. These scores are fused with traditional distortion-based metrics, such as the Sum of Absolute Differences (SAD), to guide a hybrid stopping criterion that jointly considers motion magnitude and semantic relevance. The resulting adaptive algorithm stops early in redundant regions while continuing the search in areas where motion is semantically significant. Experiments compare the proposed solution with widely used approaches from the literature on benchmark and multimodal video datasets. The proposed method achieves a significant reduction in computation with minimal accuracy loss and improved semantic coverage. The results highlight the benefits of bridging low-level motion analysis with high-level semantic reasoning, offering a promising direction for efficient multimodal video understanding in next-generation smart systems.

None
MotionDPS: Motion-Compensated 3D Brain MRI Reconstruction 2026-05-21
Show

Magnetic resonance imaging (MRI) is highly susceptible to patient motion due to its relatively long acquisition times and the fact that data are acquired sequentially in k-space. Even small patient movements introduce phase inconsistencies across measurements, leading to severe artifacts such as blurring, ghosting, and geometric distortions that can compromise diagnostic quality. Retrospective motion compensation remains challenging, particularly in accelerated acquisitions, due to the ill-posed nature of the joint reconstruction and motion estimation problem. In this work, we propose a unified Bayesian framework for motion-compensated 3D MRI that jointly estimates the anatomical image, rigid-body motion parameters, and coil sensitivity maps directly from motion-corrupted k-space data. Our approach integrates pretrained 3D complex-valued score-based diffusion models as expressive anatomical image priors within a physics-based forward model. Inference is performed by alternating diffusion posterior image updates with efficient proximal optimization steps for motion and coil sensitivity estimation, enabling fully unsupervised reconstruction without the need for paired motion-free training data. Experiments on simulated and real-motion brain MRI datasets demonstrate that the proposed method achieves improved image quality and motion robustness compared to state-of-the-art classical and learning-based motion correction techniques, particularly in the presence of severe motion and high acceleration.

This ...

This work has been submitted to the IEEE for possible publication

None
CMAX-CAMEL: A Coarse-to-Fine Adaptive, Memory-Efficient, and Low-Power Edge Processor for Contrast Maximization 2026-05-20
Show

Contrast maximization (CMAX) is a direct geometric framework for event-based motion estimation, but its iterative warp-and-accumulate pipeline incurs input-dependent computation and frequent memory accesses, challenging real-time, low-power edge deployment. We present CMAX-CAMEL, a coarse-to-fine adaptive, memory-efficient, low-power edge processor for CMAX. CMAX-CAMEL combines a runtime-adaptive execution strategy with a memory-centric processor architecture. It adjusts coarse-to-fine execution according to the observed event distribution, prioritizing stages likely to improve estimation accuracy while suppressing low-value iterations and unnecessary stage transitions. Architecturally, a banked parallel memory organization sustains real-time throughput while reducing latency, and a subsampling-coupled accumulation structure lowers memory-access activity along the warp-and-accumulate dataflow. On a Virtex FPGA prototype operating at 200 MHz, CMAX-CAMEL improves estimation accuracy by up to 19% over fixed coarse-to-fine schedules, reduces processing latency by 53.3%, lowers effective memory accesses by 42%, and cuts total system energy by 52.2%, including adaptation overheads. These results show that CMAX-CAMEL is an HW-SW co-design that co-optimizes execution policy and data movement for real-time, low-power event-based motion estimation at the edge.

8 pag...

8 pages, 5 figures, tables; ACM/IEEE ISLPED 2026 accepted paper

None
Minimalist Visual Inertial Odometry 2026-05-19
Show

Visual-Inertial Odometry(VIO), which is critical to mobile robot navigation, uses cameras with a large number of pixels. Capturing and processing camera images requires significant resources. This work presents a minimalist approach to planar odometry, demonstrating that just four visual measurements and an IMU can provide robust motion estimation for differential-drive robots. Our key insight is that four downward-facing photodiodes that sense the world through optical Gabor masks produce signals that encode speed. Based on this, we jointly optimize the mask parameters alongside a Temporal Convolutional Network (TCN) using a physically-grounded simulator. The resulting model decodes speed from just the four measurements produced by the photodiodes. Pairing these estimates with the angular speed from an IMU yields a continuous planar trajectory. We validate our approach with a prototype sensor mounted on a differential drive robot. Across diverse indoor and outdoor terrains, our system closely tracks the reference ground truth without any real-world fine-tuning. Our work shows that minimalist sensing enables efficient and accurate planar odometry.

This ...

This work has been submitted to the IEEE for possible publication

None
StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Video 2026-05-18
Show

Recovering world space 4D motion of two interacting hands from egocentric video is a fundamental capability for supervising robot policy learning, where wrist trajectories track the end-effector and finger articulations specify the grasp pose. Two major challenges arise in this setting: hands frequently leave the camera view for extended periods due to head motion, and persistent hand-object interactions cause severe occlusions of one or both hands. Existing methods uniformly condition on noisy hand motion observations without accounting for their per-frame reliability, leading to substantial performance degradation. Our key insight is that accurate world space hand motion estimation is tightly coupled with the quality of per-frame hand observations. To this end, we decompose the quality of hand motion observations extracted from an off-the-shelf hand pose estimator into four channels: wrist global translation and finger articulations for both hands. We propose StableHand, a quality-aware flow-matching framework conditioned on these four-channel quality signals, which are predicted by a learned quality network. We naturally incorporate the quality signals into the flow-matching process through a per-channel forward schedule, a quality-adjusted velocity target, AdaLN modulation of the DiT denoiser, and a quality-aware ODE initialization. This unified generative process preserves high-quality observations while reconstructing unreliable ones using a learned bimanual motion prior. Experiments on HOT3D and ARCTIC, two egocentric benchmarks featuring long missing-hand spans and persistent hand-object occlusions, show that StableHand achieves state-of-the-art performance across all reported metrics, reducing W-MPJPE by 20-25% compared to the strongest baseline, with the largest gains on heavily occluded ARCTIC sequences.

Proje...

Project Page: https://huajian-zeng.github.io/projects/stablehand/

Code Link
PRIME: Physically-consistent Robotic Inertial and Motion Estimation for Legged and Humanoid Robots 2026-05-17
Show

Humanoid and legged robots interact with the environment through intermittent contacts, making accurate motion estimation fundamentally dependent on reasoning about contact dynamics. However, standard sensing pipelines-whether based on onboard proprioception with Extended Kalman Filters (EKFs) or external motion capture systems-recover only kinematics, while contact forces, contact timing, and inertial parameters remain unobserved. As a result, purely kinematic reconstructions often violate rigid-body dynamics, particularly during contact-rich motions. To enable accurate motion estimation from onboard kinematics in real-world deployment, we propose PRIME (Physically-consistent Robotic Inertial and Motion Estimation), a Maximum A Posteriori (MAP) formulation that refines measured kinematics and actuator commands into a dynamically consistent trajectory while jointly estimating frictional contact forces and physically consistent inertial parameters. Our approach incorporates differentiable contact dynamics with smoothed complementarity constraints and an Anitescu-style friction model, yielding a smooth optimization problem that remains tractable across versatile contact transitions. We evaluate PRIME on contact-rich locomotion with quadrupedal robots and the Unitree G1 humanoid, demonstrating improved trajectory consistency and accurate inertial parameter identification. Beyond improving state estimation and feedback control with calibrated inertial parameters, PRIME produces force- and contact-annotated motion reconstructions from real robots in deployment, which can be used to provide high-quality data for downstream learning applications, including large-scale behavior modeling and robot foundation models.

Robot...

Robotics: Science and Systems 2026

None
EchoTracker2: Enhancing Myocardial Point Tracking by Modeling Local Motion 2026-05-12
Show

Myocardial point tracking (MPT) has recently emerged as a promising direction for motion estimation in echocardiography, driven by advances in general-purpose point tracking methods. However, myocardial motion fundamentally differs from motion encountered in natural videos, as it arises from physiologically constrained deformation that is spatially and temporally continuous throughout the cardiac cycle. Consequently, motion trajectories typically remain locally confined despite substantial tissue deformation. Motivated by these properties, we revisit the architectural design for MPT and find that coarse initialization in commonly used two-stage coarse-to-fine architectures may be unnecessary in this domain. In this work, we propose a fine-stage-only architecture, \textbf{EchoTracker2}, which enriches pixel-precise features with local spatiotemporal context and integrates them with long-range joint temporal reasoning for robust tracking. Experimental results across in-distribution, out-of-distribution (OOD), and public synthetic datasets show that our model improves position accuracy by $6.5%$ and reduces median trajectory error by $12.2%$ relative to a domain-specific state-of-the-art (SOTA) model. Compared to the best general-purpose point tracking method, the improvements are $2.0%$ and $5.3%$, respectively. Moreover, EchoTracker2 shows better agreement with expert-derived global longitudinal strain (GLS) and enhances test-rest reproducibility. Source code will be available at: https://github.com/riponazad/ptecho.

Early...

Early accepted (top 9%) to MICCAI 2026

Code Link
UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video 2026-05-11
Show

We introduce UniCon3R, a unified feed-forward framework for online human-scene 4D reconstruction from monocular video. Current feed-forward human-scene reconstruction methods suffer from artifacts, where bodies float above the ground or penetrate parts of the scene. A key reason is the lack of effective interaction modelling between the human and the environment. Our goal is to exploit contact between the human and the scene during inference to actively improve the human mesh reconstruction. To that end, we explicitly model interaction by inferring 4D contact from the human pose and scene geometry and use the contact as a corrective cue for generating the pose. This enables UniCon3R to jointly recover scene geometry and spatially aligned 4D humans within the scene. Experiments on standard human-centric video benchmarks show that UniCon3R outperforms state-of-the-art baselines on physical plausibility and global human motion estimation while preserving fast, feed-forward inference speeds. The results validate our central claim: contact serves as a powerful internal prior, thus establishing a new paradigm for physically grounded joint human-scene reconstruction. Project page is available at https://surtantheta.github.io/UniCon3R .

Proje...

Project page: https://surtantheta.github.io/UniCon3R

Code Link
FPGA-Based Hardware Architecture for Contrast Maximization in Event-Based Vision 2026-05-10
Show

This paper presents a hardware architecture that implements the Contrast Maximization (CM) algorithm in Field-Programmable Gate Array (FPGA) resources for event-based vision systems. CM estimates motion parameters by maximizing the contrast of an Image of Warped Events (IWE) reconstructed from asynchronous event streams. Event-based vision sensors generate sparse data with high temporal resolution and low spatial redundancy, which makes them well suited for hardware processing. The deterministic, massively parallel structure of the FPGA is leveraged to design a deeply pipelined architecture capable of high-throughput, energy-efficient processing suitable for real-time embedded applications. This paper details the hardware modules responsible for event warping, contrast computation, and iterative optimization, discusses key implementation decisions, and presents the hardware-aware optimization method used in the design. Experimental results demonstrate a substantial speed and efficiency improvement over CPU- and GPU-based implementations, with motion parameter estimation executing over 200 times faster. To the best of our knowledge, this is the first hardware architecture enabling acceleration of CM algorithm computations. Its performance is evaluated in terms of processing speed, energy efficiency, and hardware resource utilization. The proposed design is validated using an event-based object tracking application. The results confirm that the architecture provides a solid foundation for real-time motion estimation in high-speed, low-power embedded systems.

Accep...

Accepted for ARC 2026

None
Dr-PoGO: Direct Radar Pose-Graph Optimization 2026-05-06
Show

This paper introduces Dr-PoGO, a method for Simultaneous Localization And Mapping (SLAM) using a 2D spinning radar. Unlike cameras or lidars that require line-of-sight, millimetre-wave radars can `see' through dust, falling snow, rain, etc. Accordingly, it is a great modality for robust perception regardless of the weather conditions. While most existing radar-based SLAM methods rely on the extraction of point clouds or features to perform ego-motion estimation, Dr-PoGO leverages direct registration techniques for odometry (DRO) and loop-closure registration. An off-the-shelf radar-focused place recognition algorithm, RaPlace, provides loop-closure candidates. As RaPlace does not provide relative transformations, Dr-PoGO introduces a coarse-to-fine registration that uses visual features and descriptors to obtain an initial guess for the direct transformation refinement. The global trajectory is optimized in a pose-graph optimization. Dr-PoGO demonstrates state-of-the-art performance over 300km of data in various real-world automotive environments. Our implementation is publicly available: https://github.com/utiasASRL/dr_pogo.

Accep...

Accepted for presentation at ICRA 2026 Cite as @inproceedings{legentil2026drpogo, title={Dr-PoGO: Direct Radar Pose-Graph Optimization}, author={{Le Gentil}, Cedric and Weican, Li and Brizi, Leonardo and Barfoot, Timothy D.}, booktitle={IEEE International Conference on Robotics and Automation (ICRA)}, year={2026} }

Code Link
Featurising Pixels from Dynamic 3D Scenes with Linear In-Context Learners 2026-04-29
Show

One of the most exciting applications of vision models involve pixel-level reasoning. Despite the abundance of vision foundation models, we still lack representations that effectively embed spatio-temporal properties of visual scenes at the pixel level. Existing frameworks either train on image-based pretext tasks, which do not account for dynamic elements, or on video sequences for action-level reasoning, which does not scale to dense pixel-level prediction. We present a framework that learns pixel-accurate feature descriptors from videos, LILA. The core element of our training framework is linear in-context learning. LILA leverages spatio-temporal cue maps -- depth and motion -- estimated with off-the-shelf networks. Despite the noisy nature of those cues, LILA trains effectively on uncurated video datasets, embedding semantic and geometric properties in a temporally consistent manner. We demonstrate compelling empirical benefits of the learned representation across a diverse suite of vision tasks: video object segmentation, surface normal estimation and semantic segmentation.

To ap...

To appear at CVPR 2026 (oral). Project website: https://lila-pixels.github.io

None
GateMOT: Q-Gated Attention for Dense Object Tracking 2026-04-29
Show

While large models demonstrate the strong representational power of vanilla attention, this core mechanism cannot be directly applied to Dense Object Tracking: its quadratic all-to-all interactions are computationally prohibitive for dense motion estimation on high-resolution features. This mismatch prevents Dense Object Tracking from fully leveraging attention-based modeling in crowded and occlusion-heavy scenes. To address this challenge, we introduce GateMOT, an online tracking framework centered on Q-Gated Attention (Q-Attention), an efficient and spatially aware attention variant. Our key idea is to repurpose the Query from a similarity-conditioning term into a learnable gating unit. This Gating-Query (Gating-Q) produces a probabilistic gate that modulates Key features in an element-wise manner, enabling explicit relevance selection instead of costly global aggregation. Built on this mechanism, parallel Q-Attention heads transform one shared feature map into task-specific yet consistent representations for detection, motion, and re-identification, yielding a tightly coupled multi-task decoder with linear-complexity gating operations. GateMOT achieves state-of-the-art HOTA of 48.4, MOTA of 67.8, and IDF1 of 64.5 on BEE24, and demonstrates strong performance on additional Dense Object Tracking benchmarks. These results show that Q-Attention is a simple, effective, and transferable building block for attention-based tracking in dense tracking scenarios.

None
Motion-Driven Multi-Object Tracking of Model Organisms in Space Science Experiments 2026-04-29
Show

Automated animal behavior analysis relies on long-term, interpretable individual trajectories; however, multi-animal tracking in space science experimental videos remains highly challenging due to weak appearance cues, low-quality imaging, complex maneuvering behaviors, and frequent interactions. To address this problem, we first construct the SpaceAnimal-MOT dataset to characterize the motion complexity and long-term identity preservation challenges in biological videos acquired under microgravity conditions. We then propose ART-Track (Adaptive Robust Tracking), a motion-driven tracking framework tailored to this setting. Specifically, multi-model motion estimation is introduced to handle abrupt maneuvers and nonlinear motion, motion-state-driven association is designed to reduce identity switches under dense interactions and temporary mismatch, and uncertainty-adaptive fusion is used to dynamically balance spatial and motion cues when prediction reliability varies. Experimental results show that ART-Track significantly reduces identity switches on zebrafish and fruitfly sequences, while maintaining more stable association under occlusion, deformation, and high-density interactions, thereby providing a more reliable tracking foundation for downstream quantitative behavior analysis. The code is publicly available at https://github.com/yyy7777777/ART_TRACK/tree/main.

2026 ...

2026 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)

Code Link
Assessing the Utility of Volumetric Motion Fields for Radar-based Precipitation Nowcasting with Physics-informed Deep Learning 2026-04-28
Show

Estimating motion from spatiotemporal geoscientific data is a fundamental component of many environmental modeling and forecasting tasks. In this work, we propose a physics-informed deep learning framework for estimating altitude-wise motion fields directly from volumetric radar reflectivity data. The model utilizes a fully differentiable semi-Lagrangian extrapolation operator to process three-dimensional inputs as independent horizontal slice sequences, enabling efficient inference of horizontal motion across multiple altitude levels. Using a multi-year radar dataset from Central Europe, we evaluate the impact of altitude-wise motion estimation on extrapolation-based precipitation forecasting and conduct a systematic dataset-scale analysis of inter-altitude motion consistency. The results show that the estimated motion fields exhibit strong vertical coherence, with high correlation across altitude levels, which results in limited improvement over traditional two-dimensional approach in this setting. The proposed framework provides a general tool for efficiently analyzing motion structure in volumetric geospatial data. The findings indicate that, in regions dominated by vertically coherent precipitation systems, the added complexity of volumetric motion modeling may offer limited benefit, warranting careful consideration in the design of efficient spatiotemporal advection models.

To be...

To be submitted to a fitting journal

None
Rapid tracking through strongly scattering media with physics-informed neuromorphic speckle analysis 2026-04-28
Show

This work addresses the critical problem of tracking fast-moving objects through strongly scattering media in a low-light environment. Different from existing approaches that use frame-based cameras with fixed exposure times, which trade off signal-to-noise ratio for temporal resolution, we introduce computational neuromorphic tracking (CNT), a physics-informed framework that combines asynchronous event sensing with task-driven speckle analysis for robust motion estimation. We formulate the neuromorphic speckle aggregation as a spatiotemporal speckle representation, jointly optimizing the temporal and spatial parameters to maximize tracking stability under extreme conditions. Extensive experiments demonstrate that our method enables robust motion tracking of 10x faster motion and under 10x dimmer illumination compared to conventional systems. These improvements significantly broaden the operational regime for tracking through scattering media, providing an efficient and scalable solution for demanding scenarios involving rapid motion and low-light conditions.

None
UniCon3R: Contact-aware 3D Human-Scene Reconstruction from Monocular Video 2026-04-21
Show

We introduce UniCon3R (Unified Contact-aware 3D Reconstruction), a unified feed-forward framework for online human-scene 4D reconstruction from monocular videos. Recent feed-forward methods enable real-time world-coordinate human motion and scene reconstruction, but they often produce physically implausible artifacts such as bodies floating above the ground or penetrating parts of the scene. The key reason is that existing approaches fail to model physical interactions between the human and the environment. A natural next step is to predict human-scene contact as an auxiliary output -- yet we find this alone is not sufficient: contact must actively correct the reconstruction. To address this, we explicitly model interaction by inferring 3D contact from the human pose and scene geometry and use the contact as a corrective cue for generating the final pose. This enables UniCon3R to jointly recover high-fidelity scene geometry and spatially aligned 3D humans within the scene. Experiments on standard human-centric video benchmarks such as RICH, EMDB, 3DPW and SLOPER4D show that UniCon3R outperforms state-of-the-art baselines on physical plausibility and global human motion estimation while achieving real-time online inference. We experimentally demonstrate that contact serves as a powerful internal prior rather than just an external metric, thus establishing a new paradigm for physically grounded joint human-scene reconstruction. Project page is available at https://surtantheta.github.io/UniCon3R .

Proje...

Project page: https://surtantheta.github.io/UniCon3R

Code Link
Match-Any-Events: Zero-Shot Motion-Robust Feature Matching Across Wide Baselines for Event Cameras 2026-04-20
Show

Event cameras have recently shown promising capabilities in instantaneous motion estimation due to their robustness to low light and fast motions. However, computing wide-baseline correspondence between two arbitrary views remains a significant challenge, since event appearance changes substantially with motion, and learning-based approaches are constrained by both scalability and limited wide-baseline supervision. We therefore introduce the first event matching model that achieves cross-dataset wide-baseline correspondence in a zero-shot manner: a single model trained once is deployed on unseen datasets without any target-domain fine-tuning or adaptation. To enable this capability, we introduce a motion-robust and computationally efficient attention backbone that learns multi-timescale features from event streams, augmented with sparsity-aware event token selection, making large-scale training on diverse wide-baseline supervision computationally feasible. To provide the supervision needed for wide-baseline generalization, we develop a robust event motion synthesis framework to generate large-scale event-matching datasets with augmented viewpoints, modalities, and motions. Extensive experiments across multiple benchmarks show that our framework achieves a 37.7% improvement over the previous best event feature matching methods. Code and data are available at: https://github.com/spikelab-jhu/Match-Any-Events.

Code Link
Do vision models perceive illusory motion in static images like humans? 2026-04-14
Show

Understanding human motion processing is essential for building reliable, human-centered computer vision systems. Although deep neural networks (DNNs) achieve strong performance in optical flow estimation, they remain less robust than humans and rely on fundamentally different computational strategies. Visual motion illusions provide a powerful probe into these mechanisms, revealing how human and machine vision align or diverge. While recent DNN-based motion models can reproduce dynamic illusions such as reverse-phi, it remains unclear whether they can perceive illusory motion in static images, exemplified by the Rotating Snakes illusion. We evaluate several representative optical flow models on Rotating Snakes and show that most fail to generate flow fields consistent with human perception. Under simulated conditions mimicking saccadic eye movements, only the human-inspired Dual-Channel model exhibits the expected rotational motion, with the closest correspondence emerging during the saccade simulation. Ablation analyses further reveal that both luminance-based and higher-order color--feature--based motion signals contribute to this behavior and that a recurrent attention mechanism is critical for integrating local cues. Our results highlight a substantial gap between current optical-flow models and human visual motion processing, and offer insights for developing future motion-estimation systems with improved correspondence to human perception and human-centric AI.

Accep...

Accepted to CVPR 2026 Findings

None
Hypergraph-State Collaborative Reasoning for Multi-Object Tracking 2026-04-14
Show

Motion reasoning serves as the cornerstone of multi-object tracking (MOT), as it enables consistent association of targets across frames. However, existing motion estimation approaches face two major limitations: (1) instability caused by noisy or probabilistic predictions, and (2) vulnerability under occlusion, where trajectories often fragment once visual cues disappear. To overcome these issues, we propose a collaborative reasoning framework that enhances motion estimation through joint inference among multiple correlated objects. By allowing objects with similar motion states to mutually constrain and refine each other, our framework stabilizes noisy trajectories and infers plausible motion continuity even when target is occluded. To realize this concept, we design HyperSSM, an architecture that integrates Hypergraph computation and a State Space Model (SSM) for unified spatial-temporal reasoning. The Hypergraph module captures spatial motion correlations through dynamic hyperedges, while the SSM enforces temporal smoothness via structured state transitions. This synergistic design enables simultaneous optimization of spatial consensus and temporal coherence, resulting in robust and stable motion estimation. Extensive experiments on four mainstream and diverse benchmarks(MOT17, MOT20, DanceTrack, and SportsMOT) covering various motion patterns and scene complexities, demonstrate that our approach achieves state-of-the-art performance across a wide range of tracking scenarios.

None
COSMIK-MPPI: Scaling Constrained Model Predictive Control to Collision Avoidance in Close-Proximity Dynamic Human Environments 2026-04-11
Show

Ensuring safe physical interaction between torque-controlled manipulators and humans is essential for deploying robots in everyday environments. Model Predictive Control (MPC) has emerged as a suitable framework thanks to its capacity to handle hard constraints, provide strong guarantees and zero-shot adaptability through predictive reasoning. However, Gradient-Based MPC (GB-MPC) solvers have demonstrated limited performance for collision avoidance in complex environments. Sampling-based approaches such as Model Predictive Path Integral (MPPI) control offer an alternative via stochastic rollouts, but enforcing safety via additive penalties is inherently fragile, as it provides no formal constraint satisfaction guarantees. We propose a collision avoidance framework called COSMIK-MPPI combining MPPI with the toolbox for human motion estimation RT-COSMIK and the Constraints-as-Terminations transcription, which enforces safety by treating constraint violations as terminal events, without relying on large penalty terms or explicit human motion prediction. The proposed approach is evaluated against state-of-the-art GB-MPC and vanilla MPPI in simulation and on a real manipulator arm. Results show that COSMIK-MPPI achieves a 100% task success rate with a constant computation time (22 ms), largely outperforming GB-MPC. In simulated infeasible scenarios, COSMIK-MPPI consistently generates collision-free trajectories, contrary to vanilla MPPI. These properties enabled safe execution of complex real-world human-robot interaction tasks in shared workspaces using an affordable markerless human motion estimator, demonstrating a robust, compliant, and practical solution for predictive collision avoidance (cf. results showcased at https://exquisite-parfait-ffa925.netlify.app)

None
SynFlow: Scaling Up LiDAR Scene Flow Estimation with Synthetic Data 2026-04-10
Show

Reliable 3D dynamic perception requires models that can anticipate motion beyond predefined categories, yet progress is hindered by the scarcity of dense, high-quality motion annotations. While self-supervision on unlabeled real data offers a path forward, empirical evidence suggests that scaling unlabeled data fails to close the performance gap due to noisy proxy signals. In this paper, we propose a shift in paradigm: learning robust real-world motion priors entirely from scalable simulation. We introduce SynFlow, a data generation pipeline that generates large-scale synthetic dataset specifically designed for LiDAR scene flow. Unlike prior works that prioritize sensor-specific realism, SynFlow employs a motion-oriented strategy to synthesize diverse kinematic patterns across 4,000 sequences ($\sim$940k frames), termed SynFlow-4k. This represents a 34x scale-up in annotated volume over existing real-world benchmarks. Our experiments demonstrate that SynFlow-4k provides a highly domain-invariant motion prior. In a zero-shot regime, models trained exclusively on our synthetic data generalize across multiple real-world benchmarks, rivaling in-domain supervised baselines on nuScenes and outperforming state-of-the-art methods on TruckScenes by 31.8%. Furthermore, SynFlow-4k serves as a label-efficient foundation: fine-tuning with only 5% of real-world labels surpasses models trained from scratch on the full available budget. We open-source the pipeline and dataset to facilitate research in generalizable 3D motion estimation. More detail can be found at https://kin-zhang.github.io/SynFlow.

Code Link
Spatiotemporal Gaussian representation-based dynamic reconstruction and motion estimation framework for time-resolved volumetric MR imaging (DREME-GSMR) 2026-04-07
Show

Time-resolved volumetric MR imaging that reconstructs a 3D MRI within sub-seconds to resolve deformable motion is essential for motion-adaptive radiotherapy. Representing patient anatomy and associated motion fields as 3D Gaussians, we developed a spatiotemporal Gaussian representation-based framework (DREME-GSMR), which enables time-resolved dynamic MRI reconstruction from a pre-treatment 3D MR scan without any prior anatomical/motion model. DREME-GSMR represents a reference MRI volume and a corresponding low-rank motion model (as motion-basis components) using 3D Gaussians, and incorporates a dual-path MLP/CNN motion encoder to estimate temporal motion coefficients of the motion model from raw k-space-derived signals. Furthermore, using the solved motion model, DREME-GSMR can infer motion coefficients directly from new online k-space data, allowing subsequent intra-treatment volumetric MR imaging and motion tracking (real-time imaging). A motion-augmentation strategy is further introduced to improve robustness to unseen motion patterns during real-time imaging. DREME-GSMR was evaluated on the XCAT digital phantom, a physical motion phantom, and MR-LINAC datasets acquired from 6 healthy volunteers and 20 patients (with independent sequential scans for cross-evaluation). DREME-GSMR reconstructs MRIs of a ~400ms temporal resolution, with an inference time of ~10ms/volume. In XCAT experiments, DREME-GSMR achieved mean(s.d.) SSIM, tumor center-of-mass-error(COME), and DSC of 0.92(0.01)/0.91(0.02), 0.50(0.15)/0.65(0.19) mm, and 0.92(0.02)/0.92(0.03) for dynamic reconstruction/real-time imaging. For the physical phantom, the mean target COME was 1.19(0.94)/1.40(1.15) mm for dynamic/real-time imaging, while for volunteers and patients, the mean liver COME for real-time imaging was 1.31(0.82) and 0.96(0.64) mm, respectively.

57 pages, 10 figures None
BEVPredFormer: Spatio-temporal Attention for BEV Instance Prediction in Autonomous Driving 2026-04-03
Show

A robust awareness of how dynamic scenes evolve is essential for Autonomous Driving systems, as they must accurately detect, track, and predict the behaviour of surrounding obstacles. Traditional perception pipelines that rely on modular architectures tend to suffer from cumulative errors and latency. Instance Prediction models provide a unified solution, performing Bird's-Eye-View segmentation and motion estimation across current and future frames using information directly obtained from different sensors. However, a key challenge in these models lies in the effective processing of the dense spatial and temporal information inherent in dynamic driving environments. This level of complexity demands architectures capable of capturing fine-grained motion patterns and long-range dependencies without compromising real-time performance. We introduce BEVPredFormer, a novel camera-only architecture for BEV instance prediction that uses attention-based temporal processing to improve temporal and spatial comprehension of the scene and relies on an attention-based 3D projection of the camera information. BEVPredFormer employs a recurrent-free design that incorporates gated transformer layers, divided spatio-temporal attention mechanisms, and multi-scale head tasks. Additionally, we incorporate a difference-guided feature extraction module that enhances temporal representations. Extensive ablation studies validate the effectiveness of each architectural component. When evaluated on the nuScenes dataset, BEVPredFormer was on par or surpassed State-Of-The-Art methods, highlighting its potential for robust and efficient Autonomous Driving perception.

15 pages, 5 figures None
GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes 2026-04-03
Show

We present GP-4DGS, a novel framework that integrates Gaussian Processes (GPs) into 4D Gaussian Splatting (4DGS) for principled probabilistic modeling of dynamic scenes. While existing 4DGS methods focus on deterministic reconstruction, they are inherently limited in capturing motion ambiguity and lack mechanisms to assess prediction reliability. By leveraging the kernel-based probabilistic nature of GPs, our approach introduces three key capabilities: (i) uncertainty quantification for motion predictions, (ii) motion estimation for unobserved or sparsely sampled regions, and (iii) temporal extrapolation beyond observed training frames. To scale GPs to the large number of Gaussian primitives in 4DGS, we design spatio-temporal kernels that capture the correlation structure of deformation fields and adopt variational Gaussian Processes with inducing points for tractable inference. Our experiments show that GP-4DGS enhances reconstruction quality while providing reliable uncertainty estimates that effectively identify regions of high motion ambiguity. By addressing these challenges, our work takes a meaningful step toward bridging probabilistic modeling and neural graphics.

CVPR ...

CVPR 2026, Page: https://cv.snu.ac.kr/research/GP4DGS

None
ALIVE-LIO: Degeneracy-Aware Learning of Inertial Velocity for Enhancing ESKF-Based LiDAR-Inertial Odometry 2026-04-03
Show

Odometry estimation using light detection and ranging (LiDAR) and an inertial measurement unit (IMU), known as LiDAR-inertial odometry (LIO), often suffers from performance degradation in degenerate environments, such as long corridors or single-wall scenarios with narrow field-of-view LiDAR. To address this limitation, we propose ALIVE-LIO, a degeneracy-aware LiDAR-inertial odometry framework that explicitly enhances state estimation in degenerate directions. The key contribution of ALIVE-LIO is the strategic integration of a deep neural network into a classical error-state Kalman filter (ESKF) to compensate for the loss of LiDAR observability. Specifically, ALIVE-LIO employs a neural network to predict the body-frame velocity and selectively fuses this prediction into the ESKF only when degeneracy is detected, providing effective state updates along degenerate directions. This design enables ALIVE-LIO to utilize the probabilistic structure and consistency of the ESKF while benefiting from learning-based motion estimation. The proposed method was evaluated on publicly available datasets exhibiting degeneracy, as well as on our own collected data. Experimental results demonstrate that ALIVE-LIO substantially reduces pose drift in degenerate environments, yielding the most competitive results in 22 out of 32 sequences. The implementation of ALIVE-LIO will be publicly available.

18 pages, 9 figures None
Cross-Vehicle 3D Geometric Consistency for Self-Supervised Surround Depth Estimation on Articulated Vehicles 2026-04-03
Show

Surround depth estimation provides a cost-effective alternative to LiDAR for 3D perception in autonomous driving. While recent self-supervised methods explore multi-camera settings to improve scale awareness and scene coverage, they are primarily designed for passenger vehicles and rarely consider articulated vehicles or robotics platforms. The articulated structure introduces complex cross-segment geometry and motion coupling, making consistent depth reasoning across views more challenging. In this work, we propose \textbf{ArticuSurDepth}, a self-supervised framework for surround-view depth estimation on articulated vehicles that enhances depth learning through cross-view and cross-vehicle geometric consistency guided by structural priors from vision foundation model. Specifically, we introduce multi-view spatial context enrichment strategy and a cross-view surface normal constraint to improve structural coherence across spatial and temporal contexts. We further incorporate camera height regularization with ground plane-awareness to encourage metric depth estimation, together with cross-vehicle pose consistency that bridges motion estimation between articulated segments. To validate our proposed method, an articulated vehicle experiment platform was established with a dataset collected over it. Experiment results demonstrate state-of-the-art (SoTA) performance of depth estimation on our self-collected dataset as well as on DDAD, nuScenes, and KITTI benchmarks.

None
ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction 2026-04-02
Show

We present ReFlow, a unified framework for monocular dynamic scene reconstruction that learns 3D motion in a novel self-correction manner from raw video. Existing methods often suffer from incomplete scene initialization for dynamic regions, leading to unstable reconstruction and motion estimation, which often resorts to external dense motion guidance such as pre-computed optical flow to further stabilize and constrain the reconstruction of dynamic components. However, this introduces additional complexity and potential error propagation. To address these issues, ReFlow integrates a Complete Canonical Space Construction module for enhanced initialization of both static and dynamic regions, and a Separation-Based Dynamic Scene Modeling module that decouples static and dynamic components for targeted motion supervision. The core of ReFlow is a novel self-correction flow matching mechanism, consisting of Full Flow Matching to align 3D scene flow with time-varying 2D observations, and Camera Flow Matching to enforce multi-view consistency for static objects. Together, these modules enable robust and accurate dynamic scene reconstruction. Extensive experiments across diverse scenarios demonstrate that ReFlow achieves superior reconstruction quality and robustness, establishing a novel self-correction paradigm for monocular 4D reconstruction.

Proje...

Project page: https://rosetta-leong.github.io/ReFlow_Page/ {this https URL}

Code Link
FlowIt: Global Matching for Optical Flow with Confidence-Guided Refinement 2026-03-30
Show

We present FlowIt, a novel architecture for optical flow estimation designed to robustly handle large pixel displacements. At its core, FlowIt leverages a hierarchical transformer architecture that captures extensive global context, enabling the model to effectively model long-range correspondences. To overcome the limitations of localized matching, we formulate the flow initialization as an optimal transport problem. This formulation yields a highly robust initial flow field, alongside explicitly derived occlusion and confidence maps. These cues are then seamlessly integrated into a guided refinement stage, where the network actively propagates reliable motion estimates from high-confidence regions into ambiguous, low-confidence areas. Extensive experiments across the Sintel, KITTI, Spring, and LayeredFlow datasets validate the efficacy of our approach. FlowIt achieves state-of-the-art results on the competitive Sintel and KITTI benchmarks, while simultaneously establishing new state-of-the-art cross-dataset zero-shot generalization performance on Sintel, Spring, and LayeredFlow.

None
PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery 2026-03-30
Show

Significant advancements made in reconstructing hands from images have delivered accurate single-frame estimates, yet they often lack physics consistency and provide no notion of how confidently the motion satisfies physics. In this paper, we propose a novel physics-aware conditional diffusion framework that refines noisy pose sequences into physically plausible hand motion while estimating the physics variance in motion estimates. Building on a MeshCNN-Transformer backbone, we formulate Euler-Lagrange dynamics for articulated hands. Unlike prior works that enforce zero residuals, we treat the resulting dynamic residuals as virtual observables to more effectively integrate physics. Through a last-layer Laplace approximation, our method produces per-joint, per-time variances that measure physics consistency and offers interpretable variance maps indicating where physical consistency weakens. Experiments on two well-known hand datasets show consistent gains over strong image-based initializations and competitive video-based methods. Qualitative results confirm that our variance estimations are aligned with the physical plausibility of the motion in image-based estimates.

Accep...

Accepted to CVPR 2026

None
Complet4R: Geometric Complete 4D Reconstruction 2026-03-28
Show

We introduce Complet4R, a novel end-to-end framework for Geometric Complete 4D Reconstruction, which aims to recover temporally coherent and geometrically complete reconstruction for dynamic scenes. Our method formalizes the task of Geometric Complete 4D Reconstruction as a unified framework of reconstruction and completion, by directly accumulating full contexts onto each frame. Unlike previous approaches that rely on pairwise reconstruction or local motion estimation, Complet4R utilizes a decoder-only transformer to operate all context globally directly from sequential video input, reconstructing a complete geometry for every single timestamp, including occluded regions visible in other frames. Our method demonstrates the state-of-the-art performance on our proposed benchmark for Geometric Complete 4D Reconstruction and the 3D Point Tracking task. Code will be released to support future research.

None
MegaFlow: Zero-Shot Large Displacement Optical Flow 2026-03-26
Show

Accurate estimation of large displacement optical flow remains a critical challenge. Existing methods typically rely on iterative local search or/and domain-specific fine-tuning, which severely limits their performance in large displacement and zero-shot generalization scenarios. To overcome this, we introduce MegaFlow, a simple yet powerful model for zero-shot large displacement optical flow. Rather than relying on highly complex, task-specific architectural designs, MegaFlow adapts powerful pre-trained vision priors to produce temporally consistent motion fields. In particular, we formulate flow estimation as a global matching problem by leveraging pre-trained global Vision Transformer features, which naturally capture large displacements. This is followed by a few lightweight iterative refinements to further improve the sub-pixel accuracy. Extensive experiments demonstrate that MegaFlow achieves state-of-the-art zero-shot performance across multiple optical flow benchmarks. Moreover, our model also delivers highly competitive zero-shot performance on long-range point tracking benchmarks, demonstrating its robust transferability and suggesting a unified paradigm for generalizable motion estimation. Our project page is at: https://kristen-z.github.io/projects/megaflow.

Proje...

Project Page: https://kristen-z.github.io/projects/megaflow Code: https://github.com/cvg/megaflow

Code Link
TETO: Tracking Events with Teacher Observation for Motion Estimation and Frame Interpolation 2026-03-24
Show

Event cameras capture per-pixel brightness changes with microsecond resolution, offering continuous motion information lost between RGB frames. However, existing event-based motion estimators depend on large-scale synthetic data that often suffers from a significant sim-to-real gap. We propose TETO (Tracking Events with Teacher Observation), a teacher-student framework that learns event motion estimation from only $\sim$25 minutes of unannotated real-world recordings through knowledge distillation from a pretrained RGB tracker. Our motion-aware data curation and query sampling strategy maximizes learning from limited data by disentangling object motion from dominant ego-motion. The resulting estimator jointly predicts point trajectories and dense optical flow, which we leverage as explicit motion priors to condition a pretrained video diffusion transformer for frame interpolation. We achieve state-of-the-art point tracking on EVIMO2 and optical flow on DSEC using orders of magnitude less training data, and demonstrate that accurate motion estimation translates directly to superior frame interpolation quality on BS-ERGB and HQ-EVFI.

None
GenOpticalFlow: A Generative Approach to Unsupervised Optical Flow Learning 2026-03-23
Show

Optical flow estimation is a fundamental problem in computer vision, yet the reliance on expensive ground-truth annotations limits the scalability of supervised approaches. Although unsupervised and semi-supervised methods alleviate this issue, they often suffer from unreliable supervision signals based on brightness constancy and smoothness assumptions, leading to inaccurate motion estimation in complex real-world scenarios. To overcome these limitations, we introduce \textbf{\modelname}, a novel framework that synthesizes large-scale, perfectly aligned frame--flow data pairs for supervised optical flow training without human annotations. Specifically, our method leverages a pre-trained depth estimation network to generate pseudo optical flows, which serve as conditioning inputs for a next-frame generation model trained to produce high-fidelity, pixel-aligned subsequent frames. This process enables the creation of abundant, high-quality synthetic data with precise motion correspondence. Furthermore, we propose an \textit{inconsistent pixel filtering} strategy that identifies and removes unreliable pixels in generated frames, effectively enhancing fine-tuning performance on real-world datasets. Extensive experiments on KITTI2012, KITTI2015, and Sintel demonstrate that \textbf{\modelname} achieves competitive or superior results compared to existing unsupervised and semi-supervised approaches, highlighting its potential as a scalable and annotation-free solution for optical flow learning. We will release our code upon acceptance.

None
Biophysics-Enhanced Neural Representations for Patient-Specific Respiratory Motion Modeling 2026-03-23
Show

A precise spatial delivery of the radiation dose is crucial for the treatment success in radiotherapy. In the lung and upper abdominal region, respiratory motion introduces significant treatment uncertainties, requiring special motion management techniques. To address this, respiratory motion models are commonly used to infer the patient-specific respiratory motion and target the dose more efficiently. In this work, we investigate the possibility of using implicit neural representations (INR) for surrogate-based motion modeling. Therefore, we propose physics-regularized implicit surrogate-based modeling for respiratory motion (PRISM-RM). Our new integrated respiratory motion model is free of a fixed reference breathing state. Unlike conventional pairwise registration techniques, our approach provides a trajectory-aware spatio-temporally continuous and diffeomorphic motion representation, improving generalization to extrapolation scenarios. We introduce biophysical constraints, ensuring physiologically plausible motion estimation across time beyond the training data. Our results show that our trajectory-aware approach performs on par in interpolation and improves the extrapolation ability compared to our initially proposed INR-based approach. Compared to sequential registration-based approaches both our approaches perform equally well in interpolation, but underperform in extrapolation scenarios. However, the methodical features of INRs make them particularly effective for respiratory motion modeling, and with their performance steadily improving, they demonstrate strong potential for advancing this field.

Accep...

Accepted for publication at the Journal of Machine Learning for Biomedical Imaging (MELBA) https://melba-journal.org/2026:008

None
RAM: Recover Any 3D Human Motion in-the-Wild 2026-03-20
Show

RAM incorporates a motion-aware semantic tracker with adaptive Kalman filtering to achieve robust identity association under severe occlusions and dynamic interactions. A memory-augmented Temporal HMR module further enhances human motion reconstruction by injecting spatio-temporal priors for consistent and smooth motion estimation. Moreover, a lightweight Predictor module forecasts future poses to maintain reconstruction continuity, while a gated combiner adaptively fuses reconstructed and predicted features to ensure coherence and robustness. Experiments on in-the-wild multi-person benchmarks such as PoseTrack and 3DPW, demonstrate that RAM substantially outperforms previous state-of-the-art in both Zero-shot tracking stability and 3D accuracy, offering a generalizable paradigm for markerless 3D human motion capture in-the-wild.

None
PCSTracker: Long-Term Scene Flow Estimation for Point Cloud Sequences 2026-03-20
Show

Point cloud scene flow estimation is fundamental to long-term and fine-grained 3D motion analysis. However, existing methods are typically limited to pairwise settings and struggle to maintain temporal consistency over long sequences as geometry evolves, occlusions emerge, and errors accumulate. In this work, we propose PCSTracker, the first end-to-end framework specifically designed for consistent scene flow estimation in point cloud sequences. Specifically, we introduce an iterative geometry motion joint optimization module (IGMO) that explicitly models the temporal evolution of point features to alleviate correspondence inconsistencies caused by dynamic geometric changes. In addition, a spatio-temporal point trajectory update module (STTU) is proposed to leverage broad temporal context to infer plausible positions for occluded points, ensuring coherent motion estimation. To further handle long sequences, we employ an overlapping sliding-window inference strategy that alternates cross-window propagation and in-window refinement, effectively suppressing error accumulation and maintaining stable long-term motion consistency. Extensive experiments on the synthetic PointOdyssey3D and real-world ADT3D datasets show that PCSTracker achieves the best accuracy in long-term scene flow estimation and maintains real-time performance at 32.5 FPS, while demonstrating superior 3D motion understanding compared to RGB-D-based approaches.

Accep...

Accepted in CVPR 2026 (Findings)

None
Edit2Interp: Adapting Image Foundation Models from Spatial Editing to Video Frame Interpolation with Few-Shot Learning 2026-03-16
Show

Pre-trained image editing models exhibit strong spatial reasoning and object-aware transformation capabilities acquired from billions of image-text pairs, yet they possess no explicit temporal modeling. This paper demonstrates that these spatial priors can be repurposed to unlock temporal synthesis capabilities through minimal adaptation - without introducing any video-specific architecture or motion estimation modules. We show that a large image editing model (Qwen-Image-Edit), originally designed solely for static instruction-based edits, can be adapted for Video Frame Interpolation (VFI) using only 64-256 training samples via Low-Rank Adaptation (LoRA). Our core contribution is revealing that the model's inherent understanding of "how objects transform" in static scenes contains latent temporal reasoning that can be activated through few-shot fine-tuning. While the baseline model completely fails at producing coherent intermediate frames, our parameter-efficient adaptation successfully unlocks its interpolation capability. Rather than competing with task-specific VFI methods trained from scratch on massive datasets, our work establishes that foundation image editing models possess untapped potential for temporal tasks, offering a data-efficient pathway for video synthesis in resource-constrained scenarios. This bridges the gap between image manipulation and video understanding, suggesting that spatial and temporal reasoning may be more intertwined in foundation models than previously recognized

None
UniFlow: Zero-Shot LiDAR Scene Flow for Autonomous Vehicles 2026-03-14
Show

LiDAR scene flow is the task of estimating per-point 3D motion between consecutive point clouds. Recent methods achieve centimeter-level accuracy on popular autonomous vehicle (AV) datasets, but are typically only trained and evaluated on a single sensor. In this paper, we aim to learn general motion priors that transfer to diverse and unseen LiDAR sensors. However, prior work in LiDAR semantic segmentation and 3D object detection demonstrate that naively training on multiple datasets yields worse performance than single dataset models. Interestingly, we find that this conventional wisdom does not hold for motion estimation, and that state-of-the-art scene flow methods greatly benefit from cross-dataset training without architectural modification. We posit that low-level tasks such as motion estimation may be less sensitive to sensor configuration; indeed, our analysis shows that models trained on fast-moving objects (e.g., from highway datasets) perform well on fast-moving objects, even across different datasets. Informed by our analysis, we propose UniFlow, a feedforward model that unifies and trains on multiple large-scale LiDAR scene flow datasets with diverse sensor placements and point cloud densities. Our frustratingly simple solution establishes a new state-of-the-art on Waymo and nuScenes, improving over prior work by 5.1% and 35.2% respectively. Moreover, UniFlow achieves state-of-the-art accuracy on unseen datasets like TruckScenes and AEVAScenes, outperforming prior dataset-specific models by 30.1% and 22.5% respectively.

Proje...

Project Page: https://lisiyi777.github.io/UniFlow/

Code Link
Volumetric Radar Echo Motion Estimation Using Physics-Informed Deep Learning: A Case Study Over Slovakia 2026-03-13
Show

In precipitation nowcasting, most extrapolation-based methods rely on two-dimensional radar composites to estimate the horizontal motion of precipitation systems. However, in some cases, precipitation systems can exhibit varying motion at different heights. We propose a physics-informed convolutional neural network that estimates independent horizontal motion fields for multiple altitude layers directly from volumetric radar reflectivity data and investigate the practical benefits of altitude-wise motion field estimation for precipitation nowcasting. The model is trained end-to-end on volumetric observations from the Slovak radar network and its extrapolation nowcasting performance is evaluated. We compare the proposed model against an architecturally identical baseline operating on vertically pooled two-dimensional radar composites. Our results show that, although the model successfully learns altitude-wise motion fields, the estimated displacement is highly correlated across vertical levels for the vast majority of precipitation events. Consequently, the volumetric approach does not yield systematic improvements in nowcasting accuracy. While categorical metrics indicate increased precipitation detection at longer lead times, this gain is largely attributable to non-physical artifacts and is accompanied by a growing positive bias. A comprehensive inter-altitude motion field correlation analysis further confirms that events exhibiting meaningful vertical variability in horizontal motion are rare in the studied region. We conclude that, for the Slovak radar dataset, the additional complexity of three-dimensional motion field estimation is not justified by questionable gains in predictive skill. Nonetheless, the proposed framework remains applicable in climates where precipitation systems exhibit stronger vertical variability in horizontal motion.

To be...

To be submitted to a fitting journal

None
Degeneracy-Resilient Teach and Repeat for Geometrically Challenging Environments Using FMCW Lidar 2026-03-10
Show

Teach and Repeat (T&R) topometric navigation enables robots to autonomously repeat previously traversed paths without relying on GPS, making it well suited for operations in GPS-denied environments such as underground mines and lunar navigation. State-of-the-art T&R systems typically rely on iterative closest point (ICP)-based estimation; however, in geometrically degenerate environments with sparsely structured terrain, ICP often becomes ill-conditioned, resulting in degraded localization and unreliable navigation performance. To address this challenge, we present a degeneracy-resilient Frequency-Modulated Continuous-Wave (FMCW) lidar T&R navigation system consisting of Doppler velocity-based odometry and degeneracy-aware scan-to-map localization. Leveraging FMCW lidar, which provides per-point radial velocity measurements via the Doppler effect, we extend a geometry-independent, correspondence-free motion estimation to include principled pose uncertainty estimation that remains stable in degenerate environments. We further propose a degeneracy-aware localization method that incorporates per-point curvature for improved data association, and unifies translational and rotational scales to enable consistent degeneracy detection. Closed-loop field experiments across three environments with varying structural richness demonstrate that the proposed system reliably completes autonomous navigation, including in a challenging flat airport test field where a conventional ICP-based system fails.

None
Improving 3D Foot Motion Reconstruction in Markerless Monocular Human Motion Capture 2026-03-10
Show

State-of-the-art methods can recover accurate overall 3D human body motion from in-the-wild videos. However, they often fail to capture fine-grained articulations, especially in the feet, which are critical for applications such as gait analysis and animation. This limitation results from training datasets with inaccurate foot annotations and limited foot motion diversity. We address this gap with FootMR, a Foot Motion Refinement method that refines foot motion estimated by an existing human recovery model through lifting 2D foot keypoint sequences to 3D. By avoiding direct image input, FootMR circumvents inaccurate image-3D annotation pairs and can instead leverage large-scale motion capture data. To resolve ambiguities of 2D-to-3D lifting, FootMR incorporates knee and foot motion as context and predicts only residual foot motion. Generalization to extreme foot poses is further improved by representing joints in global rather than parent-relative rotations and applying extensive data augmentation. To support evaluation of foot motion reconstruction, we introduce MOOF, a 2D dataset of complex foot movements. Experiments on MOOF, MOYO, and RICH show that FootMR outperforms state-of-the-art methods, reducing ankle joint angle error on MOYO by up to 30% over the best video-based approach.

Accep...

Accepted at the 2026 International Conference on 3D Vision (3DV)

None
HDR-NSFF: High Dynamic Range Neural Scene Flow Fields 2026-03-09
Show

Radiance of real-world scenes typically spans a much wider dynamic range than what standard cameras can capture. While conventional HDR methods merge alternating-exposure frames, these approaches are inherently constrained to 2D pixel-level alignment, often leading to ghosting artifacts and temporal inconsistency in dynamic scenes. To address these limitations, we present HDR-NSFF, a paradigm shift from 2D-based merging to 4D spatio-temporal modeling. Our framework reconstructs dynamic HDR radiance fields from alternating-exposure monocular videos by representing the scene as a continuous function of space and time, and is compatible with both neural radiance field and 4D Gaussian Splatting (4DGS) based dynamic representations. This unified end-to-end pipeline explicitly models HDR radiance, 3D scene flow, geometry, and tone-mapping, ensuring physical plausibility and global coherence. We further enhance robustness by (i) extending semantic-based optical flow with DINO features to achieve exposure-invariant motion estimation, and (ii) incorporating a generative prior as a regularizer to compensate for limited observation in monocular captures and saturation-induced information loss. To evaluate HDR space-time view synthesis, we present the first real-world HDR-GoPro dataset specifically designed for dynamic HDR scenes. Experiments demonstrate that HDR-NSFF recovers fine radiance details and coherent dynamics even under challenging exposure variations, thereby achieving state-of-the-art performance in novel space-time view synthesis. Project page: https://shin-dong-yeon.github.io/HDR-NSFF/

ICLR ...

ICLR 2026. Project page: https://shin-dong-yeon.github.io/HDR-NSFF/

Code Link
Geometric Transformation-Embedded Mamba for Learned Video Compression 2026-03-09
Show

Although learned video compression methods have exhibited outstanding performance, most of them typically follow a hybrid coding paradigm that requires explicit motion estimation and compensation, resulting in a complex solution for video compression. In contrast, we introduce a streamlined yet effective video compression framework founded on a direct transform strategy, i.e., nonlinear transform, quantization, and entropy coding. We first develop a cascaded Mamba module (CMM) with different embedded geometric transformations to effectively explore both long-range spatial and temporal dependencies. To improve local spatial representation, we introduce a locality refinement feed-forward network (LRFFN) that incorporates a hybrid convolution block based on difference convolutions. We integrate the proposed CMM and LRFFN into the encoder and decoder of our compression framework. Moreover, we present a conditional channel-wise entropy model that effectively utilizes conditional temporal priors to accurately estimate the probability distributions of current latent features. Extensive experiments demonstrate that our method outperforms state-of-the-art video compression approaches in terms of perceptual quality and temporal consistency under low-bitrate constraints. Our source codes and models will be available at https://github.com/cshw2021/GTEM-LVC.

Code Link
Compressed-Domain-Aware Online Video Super-Resolution 2026-03-08
Show

In bandwidth-limited online video streaming, videos are usually downsampled and compressed. Although recent online video super-resolution (online VSR) approaches achieve promising results, they are still compute-intensive and fall short of real-time processing at higher resolutions, due to complex motion estimation for alignment and redundant processing of consecutive frames. To address these issues, we propose a compressed-domain-aware network (CDA-VSR) for online VSR, which utilizes compressed-domain information, including motion vectors, residual maps, and frame types to balance quality and efficiency. Specifically, we propose a motion-vector-guided deformable alignment module that uses motion vectors for coarse warping and learns only local residual offsets for fine-tuned adjustments, thereby maintaining accuracy while reducing computation. Then, we utilize a residual map gated fusion module to derive spatial weights from residual maps, suppressing mismatched regions and emphasizing reliable details. Further, we design a frame-type-aware reconstruction module for adaptive compute allocation across frame types, balancing accuracy and efficiency. On the REDS4 dataset, our CDA-VSR surpasses the state-of-the-art method TMP, with a maximum PSNR improvement of 0.13 dB while delivering more than double the inference speed. The code will be released at https://github.com/sspBIT/CDA-VSR.

Accep...

Accepted to CVPR 2026

Code Link
A Lightweight Digital-Twin-Based Framework for Edge-Assisted Vehicle Tracking and Collision Prediction 2026-03-07
Show

Vehicle tracking, motion estimation, and collision prediction are fundamental components of traffic safety and management in Intelligent Transportation Systems (ITS). Many recent approaches rely on computationally intensive prediction models, which limits their practical deployment on resource-constrained edge devices. This paper presents a lightweight digital-twin-based framework for vehicle tracking and spatiotemporal collision prediction that relies solely on object detection, without requiring complex trajectory prediction networks. The framework is implemented and evaluated in Quanser Interactive Labs (QLabs), a high-fidelity digital twin of an urban traffic environment that enables controlled and repeatable scenario generation. A YOLO-based detector is deployed on simulated edge cameras to localize vehicles and extract frame-level centroid trajectories. Offline path maps are constructed from multiple traversals and indexed using K-D trees to support efficient online association between detected vehicles and road segments. During runtime, consistent vehicle identifiers are maintained, vehicle speed and direction are estimated from the temporal evolution of path indices, and future positions are predicted accordingly. Potential collisions are identified by analyzing both spatial proximity and temporal overlap of predicted future trajectories. Our experimental results across diverse simulated urban scenarios show that the proposed framework predicts approximately 88% of collision events prior to occurrence while maintaining low computational overhead suitable for edge deployment. Rather than introducing a computationally intensive prediction model, this work introduces a lightweight digital-twin-based solution for vehicle tracking and collision prediction, tailored for real-time edge deployment in ITS.

6 pag...

6 pages, 2 figures, IEEE ICC 2026 Workshops (under submission)

None
Radio-based Multi-Robot Odometry and Relative Localization 2026-03-07
Show

Radio-based methods such as Ultra-Wideband (UWB) and RAdio Detection And Ranging (radar), which have traditionally seen limited adoption in robotics, are experiencing a boost in popularity thanks to their robustness to harsh environmental conditions and cluttered environments. This work proposes a multi-robot UGV-UAV localization system that leverages the two technologies with inexpensive and readily-available sensors, such as Inertial Measurement Units (IMUs) and wheel encoders, to estimate the relative position of an aerial robot with respect to a ground robot. The first stage of the system pipeline includes a nonlinear optimization framework to trilaterate the location of the aerial platform based on UWB range data, and a radar pre-processing module with loosely coupled ego-motion estimation which has been adapted for a multi-robot scenario. Then, the pre-processed radar data as well as the relative transformation are fed to a pose-graph optimization framework with odometry and inter-robot constraints. The system, implemented for the Robotic Operating System (ROS 2) with the Ceres optimizer, has been validated in Software-in-the-Loop (SITL) simulations and in a real-world dataset. The proposed relative localization module outperforms state-of-the-art closed-form methods which are less robust to noise. Our SITL environment includes a custom Gazebo plugin for generating realistic UWB measurements modeled after real data. Conveniently, the proposed factor graph formulation makes the system readily extensible to full Simultaneous Localization And Mapping (SLAM). Finally, all the code and experimental data is publicly available to support reproducibility and to serve as a common open dataset for benchmarking.

None
KD-EKF: Knowledge-Distilled Adaptive Covariance EKF for Robust UWB/PDR Indoor Localization 2026-03-06
Show

Ultra-wideband (UWB) indoor localization provides centimeter-level accuracy and low latency, but its measurement reliability degrades severely under Non-Line-of-Sight (NLOS) conditions, leading to meter-scale ranging errors and inconsistent uncertainty characteristics. Inertial Measurement Unit (IMU)-based Pedestrian Dead Reckoning (PDR) complements UWB by providing infrastructure-free motion estimation; however, its error accumulates nonlinearly over time due to bias and noise propagation. Fusion methods based on Extended Kalman Filters (EKF) and Particle Filters (PF) can improve average localization accuracy through probabilistic state estimation. However, these approaches typically rely on manually tuned measurement covariances. Such fixed or heuristically tuned parameters are hard to sustain across varying indoor layouts, NLOS ratios, and motion patterns, leading to limited robustness and poor generalization of measurement uncertainty modeling in heterogeneous environments. To address this limitation, this work proposes an adaptive measurement covariance scaling framework in which reliability cues are learned from historical UWB/PDR trajectories. A large teacher model is employed offline to generate temporally consistent next-position predictions from structured UWB/PDR sequences, and this behavior is distilled into a lightweight student model suitable for real-time deployment. The student model continuously regulates EKF measurement covariances based on prediction residuals, enabling environment-aware fusion without manual re-tuning. Experimental results demonstrate that the proposed KD-EKF framework significantly reduces localization error, suppresses error spikes during Line-of-Sight (LOS)/NLOS transitions, and mitigates long-term drift compared to fixed-parameter EKF, thereby improving measurement robustness across diverse indoor environments.

16 pages, 7 figures None
EgoPoseFormer v2: Accurate Egocentric Human Motion Estimation for AR/VR 2026-03-04
Show

Egocentric human motion estimation is essential for AR/VR experiences, yet remains challenging due to limited body coverage from the egocentric viewpoint, frequent occlusions, and scarce labeled data. We present EgoPoseFormer v2, a method that addresses these challenges through two key contributions: (1) a transformer-based model for temporally consistent and spatially grounded body pose estimation, and (2) an auto-labeling system that enables the use of large unlabeled datasets for training. Our model is fully differentiable, introduces identity-conditioned queries, multi-view spatial refinement, causal temporal attention, and supports both keypoints and parametric body representations under a constant compute budget. The auto-labeling system scales learning to tens of millions of unlabeled frames via uncertainty-aware semi-supervised training. The system follows a teacher-student schema to generate pseudo-labels and guide training with uncertainty distillation, enabling the model to generalize to different environments. On the EgoBody3M benchmark, with a 0.8 ms latency on GPU, our model outperforms two state-of-the-art methods by 12.2% and 19.4% in accuracy, and reduces temporal jitter by 22.2% and 51.7%. Furthermore, our auto-labeling system further improves the wrist MPJPE by 13.1%.

Accep...

Accepted to CVPR 2026

None
Human3R: Everyone Everywhere All at Once 2026-03-03
Show

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative contact-aware refinement between humans and scenes, and heavy dependencies, e.g., human detection, depth estimation, and SLAM pre-processing, Human3R jointly recovers global multi-person SMPL-X bodies ("everyone"), dense 3D scene ("everywhere"), and camera trajectories in a single forward pass ("all-at-once"). Our method builds upon the 4D online reconstruction model CUT3R, and uses parameter-efficient visual prompt tuning, to strive to preserve CUT3R's rich spatiotemporal priors, while enabling direct readout of multiple SMPL-X bodies. Human3R is a unified model that eliminates heavy dependencies and iterative refinement. After being trained on the relatively small-scale synthetic dataset BEDLAM for just one day on one GPU, it achieves superior performance with remarkable efficiency: it reconstructs multiple humans in a one-shot manner, along with 3D scenes, in one stage, in real-time (15 FPS) with a low memory footprint (8 GB). Extensive experiments demonstrate that Human3R delivers state-of-the-art or competitive performance across tasks, including global human motion estimation, local human mesh recovery, video depth estimation, and camera pose estimation, with a single unified model. We hope that Human3R will serve as a simple yet strong baseline, which can be easily adapted for downstream applications. Code, models and 4D interactive demos are available at https://fanegg.github.io/Human3R/.

Page:...

Page: https://fanegg.github.io/Human3R Code: https://github.com/fanegg/Human3R

Code Link
Stereo-Inertial Poser: Towards Metric-Accurate Shape-Aware Motion Capture Using Sparse IMUs and a Single Stereo Camera 2026-03-02
Show

Recent advancements in visual-inertial motion capture systems have demonstrated the potential of combining monocular cameras with sparse inertial measurement units (IMUs) as cost-effective solutions, which effectively mitigate occlusion and drift issues inherent in single-modality systems. However, they are still limited by metric inaccuracies in global translations stemming from monocular depth ambiguity, and shape-agnostic local motion estimations that ignore anthropometric variations. We present Stereo-Inertial Poser, a real-time motion capture system that leverages a single stereo camera and six IMUs to estimate metric-accurate and shape-aware 3D human motion. By replacing the monocular RGB with stereo vision, our system resolves depth ambiguity through calibrated baseline geometry, enabling direct 3D keypoint extraction and body shape parameter estimation. IMU data and visual cues are fused for predicting drift-compensated joint positions and root movements, while a novel shape-aware fusion module dynamically harmonizes anthropometry variations with global translations. Our end-to-end pipeline achieves over 200 FPS without optimization-based post-processing, enabling real-time deployment. Quantitative evaluations across various datasets demonstrate state-of-the-art performance. Qualitative results show our method produces drift-free global translation under a long recording time and reduces foot-skating effects.

The c...

The code, data, and supplementary materials are available at \url{https://sites.google.com/view/stereo-inertial-poser}. Accepted to ICRA 2026

None
Solving a Nonlinear Blind Inverse Problem for Tagged MRI with Physics and Deep Generative Priors 2026-03-01
Show

Tagged MRI enables tracking internal tissue motion non-invasively. It encodes motion by modulating anatomy with periodic tags, which deform along with tissue. However, the entanglement between anatomy, tags and motion poses significant challenges for post-processing. The existence of tags and imaging blur hinders downstream tasks such as segmenting anatomy. Tag fading, due to T1-relaxation, disrupts the brightness constancy assumption for motion tracking. For decades, these challenges have been handled in isolation and sub-optimally. In contrast, we introduce a blind and nonlinear inverse framework for tagged MRI that, for the first time, unifies these tasks: anatomical image recovery, high-resolution cine image synthesis, and motion estimation. At its core, the synergy of MR physics and generative priors enables us to blindly estimate the unknown forward imaging models and high-resolution underlying anatomy, while simultaneously tracking 3D diffeomorphic Lagrangian motion over time. Experiments on tagged brain MRI demonstrate that our approach yields high-resolution anatomy images, cine images, and more accurate motion than specialized methods.

Accep...

Accepted at CVPR 2026

None
Beyond Frame-wise Tracking: A Trajectory-based Paradigm for Efficient Point Cloud Tracking 2026-02-28
Show

LiDAR-based 3D single object tracking (3D SOT) is a critical task in robotics and autonomous systems. Existing methods typically follow frame-wise motion estimation or a sequence-based paradigm. However, the two-frame methods are efficient but lack long-term temporal context, making them vulnerable in sparse or occluded scenes, while sequence-based methods that process multiple point clouds gain robustness at a significant computational cost. To resolve this dilemma, we propose a novel trajectory-based paradigm and its instantiation, TrajTrack. TrajTrack is a lightweight framework that enhances a base two-frame tracker by implicitly learning motion continuity from historical bounding box trajectories alone-without requiring additional, costly point cloud inputs. It first generates a fast, explicit motion proposal and then uses an implicit motion modeling module to predict the future trajectory, which in turn refines and corrects the initial proposal. Extensive experiments on the large-scale NuScenes benchmark show that TrajTrack achieves new state-of-the-art performance, dramatically improving tracking precision by 3.02% over a strong baseline while running at 55 FPS. Besides, we also demonstrate the strong generalizability of TrajTrack across different base trackers. Code is available at https://github.com/FiBonaCci225/TrajTrack.

Accep...

Acceptted in ICRA 2026

Code Link
FocusTrack: One-Stage Focus-and-Suppress Framework for 3D Point Cloud Object Tracking 2026-02-27
Show

In 3D point cloud object tracking, the motion-centric methods have emerged as a promising avenue due to its superior performance in modeling inter-frame motion. However, existing two-stage motion-based approaches suffer from fundamental limitations: (1) error accumulation due to decoupled optimization caused by explicit foreground segmentation prior to motion estimation, and (2) computational bottlenecks from sequential processing. To address these challenges, we propose FocusTrack, a novel one-stage paradigms tracking framework that unifies motion-semantics co-modeling through two core innovations: Inter-frame Motion Modeling (IMM) and Focus-and-Suppress Attention. The IMM module employs a temp-oral-difference siamese encoder to capture global motion patterns between adjacent frames. The Focus-and-Suppress attention that enhance the foreground semantics via motion-salient feature gating and suppress the background noise based on the temporal-aware motion context from IMM without explicit segmentation. Based on above two designs, FocusTrack enables end-to-end training with compact one-stage pipeline. Extensive experiments on prominent 3D tracking benchmarks, such as KITTI, nuScenes, and Waymo, demonstrate that the FocusTrack achieves new SOTA performance while running at a high speed with 105 FPS.

Accep...

Acceptted in ACM MM 2025

None
PLA for Drone RID Frames via Motion Estimation and Consistency Verification 2026-02-27
Show

Drone Remote Identification (RID) plays a critical role in low-altitude airspace supervision, yet its broadcast nature and lack of cryptographic protection make it vulnerable to spoofing and replay attacks. In this paper, we propose a consistency verification-based physical-layer authentication (PLA) algorithm for drone RID frames. A RID-aware sensing and decoding module is first developed to extract communication-derived sensing parameters, including angle-of-arrival, Doppler shift, average channel gain, and the number of transmit antennas, together with the identity and motion-related information decoded from previously authenticated RID frames. Rather than fusing all heterogeneous information into a single representation, different types of information are selectively utilized according to their physical relevance and reliability. Specifically, real-time wireless sensing parameter constraints and previously authenticated motion states are incorporated in a yaw-augmented constant-acceleration extended Kalman filter (CA-EKF) to estimate the three-dimensional position and motion states of the drone. To further enhance authentication reliability under highly maneuverable and non-stationary flight scenarios, a data-driven long short-term memory-based motion estimator is employed, and its predictions are adaptively combined with the CA-EKF via an error-aware fusion strategy. Finally, RID frames are authenticated by verifying consistency in the number of transmit antennas, motion estimates, and no-fly-zone constraints. Simulation results demonstrate that the proposed algorithm significantly improves authentication reliability and robustness under realistic wireless impairments and complex drone maneuvers, outperforming existing RF feature-based and motion model-based PLA schemes.

None
Joint Optimization for 4D Human-Scene Reconstruction in the Wild 2026-02-26
Show

Reconstructing human motion and its surrounding environment is crucial for understanding human-scene interaction and predicting human movements in the scene. While much progress has been made in capturing human-scene interaction in constrained environments, those prior methods can hardly reconstruct the natural and diverse human motion and scene context from web videos. In this work, we propose JOSH, a novel optimization-based method for 4D human-scene reconstruction in the wild from monocular videos. JOSH uses techniques in both dense scene reconstruction and human mesh recovery as initialization, and then it leverages the human-scene contact constraints to jointly optimize the scene, the camera poses, and the human motion. Experiment results show JOSH achieves better results on both global human motion estimation and dense scene reconstruction by joint optimization of scene geometry and human motion. We further design a more efficient model, JOSH3R, and directly train it with pseudo-labels from web videos. JOSH3R outperforms other optimization-free methods by only training with labels predicted from JOSH, further demonstrating its accuracy and generalization ability.

Proje...

Project Page: https://vail-ucla.github.io/JOSH/

Code Link
AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstruction 2026-02-25
Show

Recent advances in 4D scene reconstruction have significantly improved dynamic modeling across various domains. However, existing approaches remain limited under aerial conditions with single-view capture, wide spatial range, and dynamic objects of limited spatial footprint and large motion disparity. These challenges cause severe depth ambiguity and unstable motion estimation, making monocular aerial reconstruction inherently ill-posed. To this end, we present AeroDGS, a physics-guided 4D Gaussian splatting framework for monocular UAV videos. AeroDGS introduces a Monocular Geometry Lifting module that reconstructs reliable static and dynamic geometry from a single aerial sequence, providing a robust basis for dynamic estimation. To further resolve monocular ambiguity, we propose a Physics-Guided Optimization module that incorporates differentiable ground-support, upright-stability, and trajectory-smoothness priors, transforming ambiguous image cues into physically consistent motion. The framework jointly refines static backgrounds and dynamic entities with stable geometry and coherent temporal evolution. We additionally build a real-world UAV dataset that spans various altitudes and motion conditions to evaluate dynamic aerial reconstruction. Experiments on synthetic and real UAV scenes demonstrate that AeroDGS outperforms state-of-the-art methods, achieving superior reconstruction fidelity in dynamic aerial environments.

Accep...

Accepted to CVPR 2026

None
WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos 2026-02-25
Show

Egocentric manipulation videos are highly challenging due to severe occlusions during interactions and frequent object entries and exits from the camera view as the person moves. Current methods typically focus on recovering either hand or object pose in isolation, but both struggle during interactions and fail to handle out-of-sight cases. Moreover, their independent predictions often lead to inconsistent hand-object relations. We introduce WHOLE, a method that holistically reconstructs hand and object motion in world space from egocentric videos given object templates. Our key insight is to learn a generative prior over hand-object motion to jointly reason about their interactions. At test time, the pretrained prior is guided to generate trajectories that conform to the video observations. This joint generative reconstruction substantially outperforms approaches that process hands and objects separately followed by post-processing. WHOLE achieves state-of-the-art performance on hand motion estimation, 6D object pose estimation, and their relative interaction reconstruction. Project website: https://judyye.github.io/whole-www

Proje...

Project website: https://judyye.github.io/whole-www

Code Link
SIMSPINE: A Biomechanics-Aware Simulation Framework for 3D Spine Motion Annotation and Benchmarking 2026-02-24
Show

Modeling spinal motion is fundamental to understanding human biomechanics, yet remains underexplored in computer vision due to the spine's complex multi-joint kinematics and the lack of large-scale 3D annotations. We present a biomechanics-aware keypoint simulation framework that augments existing human pose datasets with anatomically consistent 3D spinal keypoints derived from musculoskeletal modeling. Using this framework, we create the first open dataset, named SIMSPINE, which provides sparse vertebra-level 3D spinal annotations for natural full-body motions in indoor multi-camera capture without external restraints. With 2.14 million frames, this enables data-driven learning of vertebral kinematics from subtle posture variations and bridges the gap between musculoskeletal simulation and computer vision. In addition, we release pretrained baselines covering fine-tuned 2D detectors, monocular 3D pose lifting models, and multi-view reconstruction pipelines, establishing a unified benchmark for biomechanically valid spine motion estimation. Specifically, our 2D spine baselines improve the state-of-the-art from 0.63 to 0.80 AUC in controlled environments, and from 0.91 to 0.93 AP for in-the-wild spine tracking. Together, the simulation framework and SIMSPINE dataset advance research in vision-based biomechanics, motion analysis, and digital human modeling by enabling reproducible, anatomically grounded 3D spine estimation under natural conditions.

Accep...

Accepted at CVPR 2026

None
Distributed and Consistent Multi-Robot Visual-Inertial-Ranging Odometry on Lie Groups 2026-02-22
Show

Reliable localization is a fundamental requirement for multi-robot systems operating in GPS-denied environments. Visual-inertial odometry (VIO) provides lightweight and accurate motion estimation but suffers from cumulative drift in the absence of global references. Ultra-wideband (UWB) ranging offers complementary global observations, yet most existing UWB-aided VIO methods are designed for single-robot scenarios and rely on pre-calibrated anchors, which limits their robustness in practice. This paper proposes a distributed collaborative visual-inertial-ranging odometry (DC-VIRO) framework that tightly fuses VIO and UWB measurements across multiple robots. Anchor positions are explicitly included in the system state to address calibration uncertainty, while shared anchor observations are exploited through inter-robot communication to provide additional geometric constraints. By leveraging a right-invariant error formulation on Lie groups, the proposed approach preserves the observability properties of standard VIO, ensuring estimator consistency. Simulation results with multiple robots demonstrate that DC-VIRO significantly improves localization accuracy and robustness, while simultaneously enabling anchor self-calibration in distributed settings.

None
A Multi-modal Detection System for Infrastructure-based Freight Signal Priority 2026-02-19
Show

Freight vehicles approaching signalized intersections require reliable detection and motion estimation to support infrastructure-based Freight Signal Priority (FSP). Accurate and timely perception of vehicle type, position, and speed is essential for enabling effective priority control strategies. This paper presents the design, deployment, and evaluation of an infrastructure-based multi-modal freight vehicle detection system integrating LiDAR and camera sensors. A hybrid sensing architecture is adopted, consisting of an intersection-mounted subsystem and a midblock subsystem, connected via wireless communication for synchronized data transmission. The perception pipeline incorporates both clustering-based and deep learning-based detection methods with Kalman filter tracking to achieve stable real-time performance. LiDAR measurements are registered into geodetic reference frames to support lane-level localization and consistent vehicle tracking. Field evaluations demonstrate that the system can reliably monitor freight vehicle movements at high spatio-temporal resolution. The design and deployment provide practical insights for developing infrastructure-based sensing systems to support FSP applications.

12 pa...

12 pages, 15 figures. Accepted at ICTD 2026. Final version to appear in ASCE Proceedings

None
Differential pose optimization in descriptor space -- Combining Geometric and Photometric Methods for Motion Estimation 2026-02-15
Show

One of the fundamental problems in computer vision is the two-frame relative pose optimization problem. Primarily, two different kinds of error values are used: photometric error and re-projection error. The selection of error value is usually directly dependent on the selection of feature paradigm, photometric features, or geometric features. It is a trade-off between accuracy, robustness, and the possibility of loop closing. We investigate a third method that combines the strengths of both paradigms into a unified approach. Using densely sampled geometric feature descriptors, we replace the photometric error with a descriptor residual from a dense set of descriptors, thereby enabling the employment of sub-pixel accuracy in differential photometric methods, along with the expressiveness of the geometric feature descriptor. Experiments show that although the proposed strategy is an interesting approach that results in accurate tracking, it ultimately does not outperform pose optimization strategies based on re-projection error despite utilizing more information. We proceed to analyze the underlying reason for this discrepancy and present the hypothesis that the descriptor similarity metric is too slowly varying and does not necessarily correspond strictly to keypoint placement accuracy.

None
Thermal odometry and dense mapping using learned odometry and Gaussian splatting 2026-02-11
Show

Thermal infrared sensors, with wavelengths longer than smoke particles, can capture imagery independent of darkness, dust, and smoke. This robustness has made them increasingly valuable for motion estimation and environmental perception in robotics, particularly in adverse conditions. Existing thermal odometry and mapping approaches, however, are predominantly geometric and often fail across diverse datasets while lacking the ability to produce dense maps. Motivated by the efficiency and high-quality reconstruction ability of recent Gaussian Splatting (GS) techniques, we propose TOM-GS, a thermal odometry and mapping method that integrates learning-based odometry with GS-based dense mapping. TOM-GS is among the first GS-based SLAM systems tailored for thermal cameras, featuring dedicated thermal image enhancement and monocular depth integration. Extensive experiments on motion estimation and novel-view rendering demonstrate that TOM-GS outperforms existing learning-based methods, confirming the benefits of learning-based pipelines for robust thermal odometry and dense reconstruction.

11 pa...

11 pages, 2 figures, 5 tables

None
POPL-KF: A Pose-Only Geometric Representation-Based Kalman Filter for Point-Line-Based Visual-Inertial Odometry 2026-02-06
Show

Mainstream Visual-inertial odometry (VIO) systems rely on point features for motion estimation and localization. However, their performance degrades in challenging scenarios. Moreover, the localization accuracy of multi-state constraint Kalman filter (MSCKF)-based VIO systems suffers from linearization errors associated with feature 3D coordinates and delayed measurement updates. To improve the performance of VIO in challenging scenes, we first propose a pose-only geometric representation for line features. Building on this, we develop POPL-KF, a Kalman filter-based VIO system that employs a pose-only geometric representation for both point and line features. POPL-KF mitigates linearization errors by explicitly eliminating both point and line feature coordinates from the measurement equations, while enabling immediate update of visual measurements. We also design a unified base-frames selection algorithm for both point and line features to ensure optimal constraints on camera poses within the pose-only measurement model. To further improve line feature quality, a line feature filter based on image grid segmentation and bidirectional optical flow consistency is proposed. Our system is evaluated on public datasets and real-world experiments, demonstrating that POPL-KF outperforms the state-of-the-art (SOTA) filter-based methods (OpenVINS, PO-KF) and optimization-based methods (PL-VINS, EPLF-VINS), while maintaining real-time performance.

None
MambaVF: State Space Model for Efficient Video Fusion 2026-02-05
Show

Video fusion is a fundamental technique in various video processing tasks. However, existing video fusion methods heavily rely on optical flow estimation and feature warping, resulting in severe computational overhead and limited scalability. This paper presents MambaVF, an efficient video fusion framework based on state space models (SSMs) that performs temporal modeling without explicit motion estimation. First, by reformulating video fusion as a sequential state update process, MambaVF captures long-range temporal dependencies with linear complexity while significantly reducing computation and memory costs. Second, MambaVF proposes a lightweight SSM-based fusion module that replaces conventional flow-guided alignment via a spatio-temporal bidirectional scanning mechanism. This module enables efficient information aggregation across frames. Extensive experiments across multiple benchmarks demonstrate that our MambaVF achieves state-of-the-art performance in multi-exposure, multi-focus, infrared-visible, and medical video fusion tasks. We highlight that MambaVF enjoys high efficiency, reducing up to 92.25% of parameters and 88.79% of computational FLOPs and a 2.1x speedup compared to existing methods. Project page: https://mambavf.github.io

None
TC-IDM: Grounding Video Generation for Executable Zero-shot Robot Motion 2026-01-26
Show

The vision-language-action (VLA) paradigm has enabled powerful robotic control by leveraging vision-language models, but its reliance on large-scale, high-quality robot data limits its generalization. Generative world models offer a promising alternative for general-purpose embodied AI, yet a critical gap remains between their pixel-level plans and physically executable actions. To this end, we propose the Tool-Centric Inverse Dynamics Model (TC-IDM). By focusing on the tool's imagined trajectory as synthesized by the world model, TC-IDM establishes a robust intermediate representation that bridges the gap between visual planning and physical control. TC-IDM extracts the tool's point cloud trajectories via segmentation and 3D motion estimation from generated videos. Considering diverse tool attributes, our architecture employs decoupled action heads to project these planned trajectories into 6-DoF end-effector motions and corresponding control signals. This plan-and-translate paradigm not only supports a wide range of end-effectors but also significantly improves viewpoint invariance. Furthermore, it exhibits strong generalization capabilities across long-horizon and out-of-distribution tasks, including interacting with deformable objects. In real-world evaluations, the world model with TC-IDM achieves an average success rate of 61.11 percent, with 77.7 percent on simple tasks and 38.46 percent on zero-shot deformable object tasks. It substantially outperforms end-to-end VLA-style baselines and other inverse dynamics models.

None
An Efficient Quality Metric for Video Frame Interpolation Based on Motion-Field Divergence 2026-01-22
Show

Video frame interpolation is a fundamental tool for temporal video enhancement, but existing quality metrics struggle to evaluate the perceptual impact of interpolation artefacts effectively. Metrics like PSNR, SSIM and LPIPS ignore temporal coherence. State-of-the-art quality metrics tailored towards video frame interpolation, like FloLPIPS, have been developed but suffer from computational inefficiency that limits their practical application. We present $\text{PSNR}{\text{DIV}}$, a novel full-reference quality metric that enhances PSNR through motion divergence weighting, a technique adapted from archival film restoration where it was developed to detect temporal inconsistencies. Our approach highlights singularities in motion fields which is then used to weight image errors. Evaluation on the BVI-VFI dataset (180 sequences across multiple frame rates, resolutions and interpolation methods) shows $\text{PSNR}{\text{DIV}}$ achieves statistically significant improvements: +0.09 Pearson Linear Correlation Coefficient over FloLPIPS, while being 2.5$\times$ faster and using 4$\times$ less memory. Performance remains consistent across all content categories and are robust to the motion estimator used. The efficiency and accuracy of $\text{PSNR}_{\text{DIV}}$ enables fast quality evaluation and practical use as a loss function for training neural networks for video frame interpolation tasks. An implementation of our metric is available at www.github.com/conalld/psnr-div.

IEEE ...

IEEE 17th International Conference on Quality of Multimedia Experience 2025 accepted manuscript, 7 pages

Code Link
Glove2UAV: A Wearable IMU-Based Glove for Intuitive Control of UAV 2026-01-22
Show

This paper presents Glove2UAV, a wearable IMU-glove interface for intuitive UAV control through hand and finger gestures, augmented with vibrotactile warnings for exceeding predefined speed thresholds. To promote safer and more predictable interaction in dynamic flight, Glove2UAV is designed as a lightweight and easily deployable wearable interface intended for real-time operation. Glove2UAV streams inertial measurements in real time and estimates palm and finger orientations using a compact processing pipeline that combines median-based outlier suppression with Madgwick-based orientation estimation. The resulting motion estimations are mapped to a small set of control primitives for directional flight (forward/backward and lateral motion) and, when supported by the platform, to object-interaction commands. Vibrotactile feedback is triggered when flight speed exceeds predefined threshold values, providing an additional alert channel during operation. We validate real-time feasibility by synchronizing glove signals with UAV telemetry in both simulation and real-world flights. The results show fast gesture-based command execution, stable coupling between gesture dynamics and platform motion, correct operation of the core command set in our trials, and timely delivery of vibratile warning cues.

This ...

This paper has been accepted for publication at LBR of HRI 2026 conference

None
TVMC: Time-Varying Mesh Compression via Multi-Stage Anchor Mesh Generation 2026-01-20
Show

Time-varying meshes, characterized by dynamic connectivity and varying vertex counts, hold significant promise for applications such as augmented reality. However, their practical utilization remains challenging due to the substantial data volume required for high-fidelity representation. While various compression methods attempt to leverage temporal redundancy between consecutive mesh frames, most struggle with topological inconsistency and motion-induced artifacts. To address these issues, we propose Time-Varying Mesh Compression (TVMC), a novel framework built on multi-stage coarse-to-fine anchor mesh generation for inter-frame prediction. Specifically, the anchor mesh is progressively constructed in three stages: initial, coarse, and fine. The initial anchor mesh is obtained through fast topology alignment to exploit temporal coherence. A Kalman filter-based motion estimation module then generates a coarse anchor mesh by accurately compensating inter-frame motions. Subsequently, a Quadric Error Metric-based refinement step optimizes vertex positions to form a fine anchor mesh with improved geometric fidelity. Based on the refined anchor mesh, the inter-frame motions relative to the reference base mesh are encoded, while the residual displacements between the subdivided fine anchor mesh and the input mesh are adaptively quantized and compressed. This hierarchical strategy preserves consistent connectivity and high-quality surface approximation, while achieving an efficient and compact representation of dynamic geometry. Extensive experiments on standard MPEG dynamic mesh sequences demonstrate that TVMC achieves state-of-the-art compression performance. Compared to the latest V-DMC standard, it delivers a significant BD-rate gain of 10.2% ~ 16.9%, while preserving high reconstruction quality. The code is available at https://github.com/H-Huang774/TVMC.

Need to improve Code Link
MCPNS: A Macropixel Collocated Position and Its Neighbors Search for Plenoptic 2.0 Video Coding 2026-01-18
Show

Plenoptic 2.0 cameras enable high-resolution light field capture by incorporating focused optical designs that differ fundamentally from traditional plenoptic 1.0 systems. These structural differences produce distinct motion characteristics that challenge existing motion estimation (ME) algorithms. In this paper, we first conduct a comprehensive statistical analysis on real captured datasets to identify the primary differences in motion vector distributions among conventional, plenoptic 1.0, and plenoptic 2.0 videos. Building on these observations, we propose a novel fast ME algorithm specifically designed for plenoptic 2.0 video coding. The proposed method performs a joint search over macropixel collocated positions (MCPs) and their neighboring regions to effectively handle the large motion deviations typically observed in plenoptic 2.0 sequences. To further improve efficiency, we introduce a macropixel-level diamond search pattern (MLDSP) that follows the center-biased motion-vector distribution at the macropixel resolution, along with a fast MCP neighbor search restricted to the top K number of MCPs with the lowest distortion costs. Experimental results demonstrate that the proposed algorithm achieves better bitrate savings and computational complexity reductions compared to existing ME methods.

None
Convolutions Need Registers Too: HVS-Inspired Dynamic Attention for Video Quality Assessment 2026-01-16
Show

No-reference video quality assessment (NR-VQA) estimates perceptual quality without a reference video, which is often challenging. While recent techniques leverage saliency or transformer attention, they merely address global context of the video signal by using static maps as auxiliary inputs rather than embedding context fundamentally within feature extraction of the video sequence. We present Dynamic Attention with Global Registers for Video Quality Assessment (DAGR-VQA), the first framework integrating register-token directly into a convolutional backbone for spatio-temporal, dynamic saliency prediction. By embedding learnable register tokens as global context carriers, our model enables dynamic, HVS-inspired attention, producing temporally adaptive saliency maps that track salient regions over time without explicit motion estimation. Our model integrates dynamic saliency maps with RGB inputs, capturing spatial data and analyzing it through a temporal transformer to deliver a perceptually consistent video quality assessment. Comprehensive tests conducted on the LSVQ, KonVid-1k, LIVE-VQC, and YouTube-UGC datasets show that the performance is highly competitive, surpassing the majority of top baselines. Research on ablation studies demonstrates that the integration of register tokens promotes the development of stable and temporally consistent attention mechanisms. Achieving an efficiency of 387.7 FPS at 1080p, DAGR-VQA demonstrates computational performance suitable for real-time applications like multimedia streaming systems.

Accep...

Accepted at ACM MMSys 2026. 12 pages, 8 figures. No supplementary material

None
WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments 2026-01-15
Show

We present WildRayZer, a self-supervised framework for novel view synthesis (NVS) in dynamic environments where both the camera and objects move. Dynamic content breaks the multi-view consistency that static NVS models rely on, leading to ghosting, hallucinated geometry, and unstable pose estimation. WildRayZer addresses this by performing an analysis-by-synthesis test: a camera-only static renderer explains rigid structure, and its residuals reveal transient regions. From these residuals, we construct pseudo motion masks, distill a motion estimator, and use it to mask input tokens and gate loss gradients so supervision focuses on cross-view background completion. To enable large-scale training and evaluation, we curate Dynamic RealEstate10K (D-RE10K), a real-world dataset of 15K casually captured dynamic sequences, and D-RE10K-iPhone, a paired transient and clean benchmark for sparse-view transient-aware NVS. Experiments show that WildRayZer consistently outperforms optimization-based and feed-forward baselines in both transient-region removal and full-frame NVS quality with a single feed-forward pass.

Proje...

Project Page: https://wild-rayzer.cs.virginia.edu/

None
UEOF: A Benchmark Dataset for Underwater Event-Based Optical Flow 2026-01-15
Show

Underwater imaging is fundamentally challenging due to wavelength-dependent light attenuation, strong scattering from suspended particles, turbidity-induced blur, and non-uniform illumination. These effects impair standard cameras and make ground-truth motion nearly impossible to obtain. On the other hand, event cameras offer microsecond resolution and high dynamic range. Nonetheless, progress on investigating event cameras for underwater environments has been limited due to the lack of datasets that pair realistic underwater optics with accurate optical flow. To address this problem, we introduce the first synthetic underwater benchmark dataset for event-based optical flow derived from physically-based ray-traced RGBD sequences. Using a modern video-to-event pipeline applied to rendered underwater videos, we produce realistic event data streams with dense ground-truth flow, depth, and camera motion. Moreover, we benchmark state-of-the-art learning-based and model-based optical flow prediction methods to understand how underwater light transport affects event formation and motion estimation accuracy. Our dataset establishes a new baseline for future development and evaluation of underwater event-based perception algorithms. The source code and dataset for this project are publicly available at https://robotic-vision-lab.github.io/ueof.

To be...

To be presented at the 2026 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) Workshop on Event-Based Vision in the Era of Generative AI

Code Link
DeTracker: Motion-decoupled Vehicle Detection and Tracking in Unstabilized Satellite Videos 2026-01-14
Show

Satellite videos provide continuous observations of surface dynamics but pose significant challenges for multi-object tracking (MOT), especially under unstabilized conditions where platform jitter and the weak appearance of tiny objects jointly degrade tracking performance. To address this problem, we propose DeTracker, a joint detection-and-tracking framework tailored for unstabilized satellite videos. DeTracker introduces a Global--Local Motion Decoupling (GLMD) module that explicitly separates satellite platform motion from true object motion through global alignment and local refinement, leading to improved trajectory stability and motion estimation accuracy. In addition, a Temporal Dependency Feature Pyramid (TDFP) module is developed to perform cross-frame temporal feature fusion, enhancing the continuity and discriminability of tiny-object representations. We further construct a new benchmark dataset, SDM-Car-SU, which simulates multi-directional and multi-speed platform motions to enable systematic evaluation of tracking robustness under varying motion perturbations. Extensive experiments on both simulated and real unstabilized satellite videos demonstrate that DeTracker significantly outperforms existing methods, achieving 61.1% MOTA on SDM-Car-SU and 47.3% MOTA on real satellite video data.

None
Observability-Enhanced Target Motion Estimation via Bearing-Box: Theory and MAV Applications 2026-01-11
Show

Monocular vision-based target motion estimation is a fundamental challenge in numerous applications. This work introduces a novel bearing-box approach that fully leverages modern 3D detection measurements that are widely available nowadays but have not been well explored for motion estimation so far. Unlike existing methods that rely on restrictive assumptions such as isotropic target shape and lateral motion, our bearing-box estimator can estimate both the target's motion and its physical size without these assumptions by exploiting the information buried in a 3D bounding box. When applied to multi-rotor micro aerial vehicles (MAVs), the estimator yields an interesting advantage: it further removes the need for higher-order motion assumptions by exploiting the unique coupling between MAV's acceleration and thrust. This is particularly significant, as higher-order motion assumptions are widely believed to be necessary in state-of-the-art bearing-based estimators. We support our claims with rigorous observability analyses and extensive experimental validation, demonstrating the estimator's superior performance in real-world scenarios.

This ...

This paper is accepted by IEEE Transactions on Robotics (20 pages, 11 figures)

None
ORB-SfMLearner: ORB-Guided Self-supervised Visual Odometry with Selective Online Adaptation 2026-01-11
Show

Deep visual odometry, despite extensive research, still faces limitations in accuracy and generalizability that prevent its broader application. To address these challenges, we propose an Oriented FAST and Rotated BRIEF (ORB)-guided visual odometry with selective online adaptation named ORB-SfMLearner. We present a novel use of ORB features for learning-based ego-motion estimation, leading to more robust and accurate results. We also introduce the cross-attention mechanism to enhance the explainability of PoseNet and have revealed that driving direction of the vehicle can be explained through the attention weights. To improve generalizability, our selective online adaptation allows the network to rapidly and selectively adjust to the optimal parameters across different domains. Experimental results on KITTI and vKITTI datasets show that our method outperforms previous state-of-the-art deep visual odometry methods in terms of ego-motion accuracy and generalizability. Code is available at https://github.com/PeaceNeil/ORB-SfMLearner

ICRA ...

ICRA 2025; Project page: https://www.neiljin.site/projects/orbsfm/

Code Link
AIMS: An Adaptive Integration of Multi-Sensor Measurements for Quadrupedal Robot Localization 2026-01-04
Show

This paper addresses the problem of accurate localization for quadrupedal robots operating in narrow tunnel-like environments. Due to the long and homogeneous characteristics of such scenarios, LiDAR measurements often provide weak geometric constraints, making traditional sensor fusion methods susceptible to accumulated motion estimation errors. To address these challenges, we propose AIMS, an adaptive LiDAR-IMU-leg odometry fusion method for robust quadrupedal robot localization in degenerate environments. The proposed method is formulated within an error-state Kalman filtering framework, where LiDAR and leg odometry measurements are integrated with IMU-based state prediction, and measurement noise covariance matrices are adaptively adjusted based on online degeneracy-aware reliability assessment. Experimental results obtained in narrow corridor environments demonstrate that the proposed method improves localization accuracy and robustness compared with state-of-the-art approaches.

None
UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass 2026-01-03
Show

We present UniSH, a unified, feed-forward framework for joint metric-scale 3D scene and human reconstruction. A key challenge in this domain is the scarcity of large-scale, annotated real-world data, forcing a reliance on synthetic datasets. This reliance introduces a significant sim-to-real domain gap, leading to poor generalization, low-fidelity human geometry, and poor alignment on in-the-wild videos. To address this, we propose an innovative training paradigm that effectively leverages unlabeled in-the-wild data. Our framework bridges strong, disparate priors from scene reconstruction and HMR, and is trained with two core components: (1) a robust distillation strategy to refine human surface details by distilling high-frequency details from an expert depth model, and (2) a two-stage supervision scheme, which first learns coarse localization on synthetic data, then fine-tunes on real data by directly optimizing the geometric correspondence between the SMPL mesh and the human point cloud. This approach enables our feed-forward model to jointly recover high-fidelity scene geometry, human point clouds, camera parameters, and coherent, metric-scale SMPL bodies, all in a single forward pass. Extensive experiments demonstrate that our model achieves state-of-the-art performance on human-centric scene reconstruction and delivers highly competitive results on global human motion estimation, comparing favorably against both optimization-based frameworks and HMR-only methods. Project page: https://murphylmf.github.io/UniSH/

Code Link
Spike Imaging Velocimetry: Dense Motion Estimation of Fluids Using Spike Cameras 2026-01-02
Show

Particle Image Velocimetry (PIV) is a widely adopted non-invasive imaging technique that tracks the motion of tracer particles across image sequences to capture the velocity distribution of fluid flows. It is commonly employed to analyze complex flow structures and validate numerical simulations. This study explores the untapped potential of spike cameras--ultra-high-speed, high-dynamic-range vision sensors--in high-speed fluid velocimetry. We propose a deep learning framework, Spike Imaging Velocimetry (SIV), tailored for high-resolution fluid motion estimation. To enhance the network's performance, we design three novel modules specifically adapted to the characteristics of fluid dynamics and spike streams: the Detail-Preserving Hierarchical Transform (DPHT), the Graph Encoder (GE), and the Multi-scale Velocity Refinement (MSVR). Furthermore, we introduce a spike-based PIV dataset, Particle Scenes with Spike and Displacement (PSSD), which contains labeled samples from three representative fluid-dynamics scenarios: steady turbulence, high-speed flow, and high-dynamic-range conditions. Our proposed method outperforms existing baselines across all these scenarios, demonstrating its effectiveness.

To ap...

To appear in AAAI-26 proceedings

None
SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting 2026-01-01
Show

Reconstructing a dynamic target moving over a large area is challenging. Standard approaches for dynamic object reconstruction require dense coverage in both the viewing space and the temporal dimension, typically relying on multi-view videos captured at each time step. However, such setups are only possible in constrained environments. In real-world scenarios, observations are often sparse over time and captured sparsely from diverse viewpoints (e.g., from security cameras), making dynamic reconstruction highly ill-posed. We present SV-GS, a framework that simultaneously estimates a deformation model and the object's motion over time under sparse observations. To initialize SV-GS, we leverage a rough skeleton graph and an initial static reconstruction as inputs to guide motion estimation. (Later, we show that this input requirement can be relaxed.) Our method optimizes a skeleton-driven deformation field composed of a coarse skeleton joint pose estimator and a module for fine-grained deformations. By making only the joint pose estimator time-dependent, our model enables smooth motion interpolation while preserving learned geometric details. Experiments on synthetic datasets show that our method outperforms existing approaches under sparse observations by up to 34% in PSNR, and achieves comparable performance to dense monocular video methods on real-world datasets despite using significantly fewer frames. Moreover, we demonstrate that the input initial static reconstruction can be replaced by a diffusion-based generative prior, making our method more practical for real-world scenarios.

None
Human Motion Estimation with Everyday Wearables 2025-12-24
Show

While on-body device-based human motion estimation is crucial for applications such as XR interaction, existing methods often suffer from poor wearability, expensive hardware, and cumbersome calibration, which hinder their adoption in daily life. To address these challenges, we present EveryWear, a lightweight and practical human motion capture approach based entirely on everyday wearables: a smartphone, smartwatch, earbuds, and smart glasses equipped with one forward-facing and two downward-facing cameras, requiring no explicit calibration before use. We introduce Ego-Elec, a 9-hour real-world dataset covering 56 daily activities across 17 diverse indoor and outdoor environments, with ground-truth 3D annotations provided by the motion capture (MoCap), to facilitate robust research and benchmarking in this direction. Our approach employs a multimodal teacher-student framework that integrates visual cues from egocentric cameras with inertial signals from consumer devices. By training directly on real-world data rather than synthetic data, our model effectively eliminates the sim-to-real gap that constrains prior work. Experiments demonstrate that our method outperforms baseline models, validating its effectiveness for practical full-body motion estimation.

None
GenAI-enabled Residual Motion Estimation for Energy-Efficient Semantic Video Communication 2025-12-17
Show

Semantic communication addresses the limitations of the Shannon paradigm by focusing on transmitting meaning rather than exact representations, thereby reducing unnecessary resource consumption. This is particularly beneficial for video, which dominates network traffic and demands high bandwidth and power, making semantic approaches ideal for conserving resources while maintaining quality. In this paper, we propose a Predictability-aware and Entropy-adaptive Neural Motion Estimation (PENME) method to address challenges related to high latency, high bitrate, and power consumption in video transmission. PENME makes per-frame decisions to select a residual motion extraction model, convolutional neural network, vision transformer, or optical flow, using a five-step policy based on motion strength, global motion consistency, peak sharpness, heterogeneity, and residual error. The residual motions are then transmitted to the receiver, where the frames are reconstructed via motion-compensated updates. Next, a selective diffusion-based refinement, the Latent Consistency Model (LCM-4), is applied on frames that trigger refinement due to low predictability or large residuals, while predictable frames skip refinement. PENME also allocates radio resource blocks with awareness of residual motion and channel state, reducing power consumption and bandwidth usage while maintaining high semantic similarity. Our simulation results on the Vimeo90K dataset demonstrate that the proposed PENME method handles various types of video, outperforming traditional communication, hybrid, and adaptive bitrate semantic communication techniques, achieving 40% lower latency, 90% less transmitted data, and 35% higher throughput. For semantic communication metrics, PENME improves PSNR by about 40%, increases MS-SSIM by roughly 19%, and reduces LPIPS by nearly 35%, compared with the baseline methods.

None
Content Adaptive based Motion Alignment Framework for Learned Video Compression 2025-12-15
Show

Recent advances in end-to-end video compression have shown promising results owing to their unified end-to-end learning optimization. However, such generalized frameworks often lack content-specific adaptation, leading to suboptimal compression performance. To address this, this paper proposes a content adaptive based motion alignment framework that improves performance by adapting encoding strategies to diverse content characteristics. Specifically, we first introduce a two-stage flow-guided deformable warping mechanism that refines motion compensation with coarse-to-fine offset prediction and mask modulation, enabling precise feature alignment. Second, we propose a multi-reference quality aware strategy that adjusts distortion weights based on reference quality, and applies it to hierarchical training to reduce error propagation. Third, we integrate a training-free module that downsamples frames by motion magnitude and resolution to obtain smooth motion estimation. Experimental results on standard test datasets demonstrate that our framework CAMA achieves significant improvements over state-of-the-art Neural Video Compression models, achieving a 24.95% BD-rate (PSNR) savings over our baseline model DCVC-TCM, while also outperforming reproduced DCVC-DC and traditional codec HM-16.25.

Accep...

Accepted to Data Compression Conference (DCC) 2026 as a poster paper

None
Error-Propagation-Free Learned Video Compression With Dual-Domain Progressive Temporal Alignment 2025-12-11
Show

Existing frameworks for learned video compression suffer from a dilemma between inaccurate temporal alignment and error propagation for motion estimation and compensation (ME/MC). The separate-transform framework employs distinct transforms for intra-frame and inter-frame compression to yield impressive rate-distortion (R-D) performance but causes evident error propagation, while the unified-transform framework eliminates error propagation via shared transforms but is inferior in ME/MC in shared latent domains. To address this limitation, in this paper, we propose a novel unifiedtransform framework with dual-domain progressive temporal alignment and quality-conditioned mixture-of-expert (QCMoE) to enable quality-consistent and error-propagation-free streaming for learned video compression. Specifically, we propose dualdomain progressive temporal alignment for ME/MC that leverages coarse pixel-domain alignment and refined latent-domain alignment to significantly enhance temporal context modeling in a coarse-to-fine fashion. The coarse pixel-domain alignment efficiently handles simple motion patterns with optical flow estimated from a single reference frame, while the refined latent-domain alignment develops a Flow-Guided Deformable Transformer (FGDT) over latents from multiple reference frames to achieve long-term motion refinement (LTMR) for complex motion patterns. Furthermore, we design a QCMoE module for continuous bit-rate adaptation that dynamically assigns different experts to adjust quantization steps per pixel based on target quality and content rather than relies on a single quantization step. QCMoE allows continuous and consistent rate control with appealing R-D performance. Experimental results show that the proposed method achieves competitive R-D performance compared with the state-of-the-arts, while successfully eliminating error propagation.

None
Bring Your Dreams to Life: Continual Text-to-Video Customization 2025-12-05
Show

Customized text-to-video generation (CTVG) has recently witnessed great progress in generating tailored videos from user-specific text. However, most CTVG methods assume that personalized concepts remain static and do not expand incrementally over time. Additionally, they struggle with forgetting and concept neglect when continuously learning new concepts, including subjects and motions. To resolve the above challenges, we develop a novel Continual Customized Video Diffusion (CCVD) model, which can continuously learn new concepts to generate videos across various text-to-video generation tasks by tackling forgetting and concept neglect. To address catastrophic forgetting, we introduce a concept-specific attribute retention module and a task-aware concept aggregation strategy. They can capture the unique characteristics and identities of old concepts during training, while combining all subject and motion adapters of old concepts based on their relevance during testing. Besides, to tackle concept neglect, we develop a controllable conditional synthesis to enhance regional features and align video contexts with user conditions, by incorporating layer-specific region attention-guided noise estimation. Extensive experimental comparisons demonstrate that our CCVD outperforms existing CTVG models. The code is available at https://github.com/JiahuaDong/CCVD.

Accepted to AAAI2026 Code Link
WaterWave: Bridging Underwater Image Enhancement into Video Streams via Wavelet-based Temporal Consistency Field 2025-12-05
Show

Underwater video pairs are fairly difficult to obtain due to the complex underwater imaging. In this case, most existing video underwater enhancement methods are performed by directly applying the single-image enhancement model frame by frame, but a natural issue is lacking temporal consistency. To relieve the problem, we rethink the temporal manifold inherent in natural videos and observe a temporal consistency prior in dynamic scenes from the local temporal frequency perspective. Building upon the specific prior and no paired-data condition, we propose an implicit representation manner for enhanced video signals, which is conducted in the wavelet-based temporal consistency field, WaterWave. Specifically, under the constraints of the prior, we progressively filter and attenuate the inconsistent components while preserving motion details and scenes, achieving a natural-flowing video. Furthermore, to represent temporal frequency bands more accurately, an underwater flow correction module is designed to rectify estimated flows considering the transmission in underwater scenes. Extensive experiments demonstrate that WaterWave significantly enhances the quality of videos generated using single-image underwater enhancements. Additionally, our method demonstrates high potential in downstream underwater tracking tasks, such as UOSTrack and MAT, outperforming the original video by a large margin, i.e., 19.7% and 9.7% on precise respectively.

None
Turbulence Regression 2025-12-05
Show

Air turbulence refers to the disordered and irregular motion state generated by drastic changes in velocity, pressure, or direction during airflow. Various complex factors lead to intricate low-altitude turbulence outcomes. Under current observational conditions, especially when using only wind profile radar data, traditional methods struggle to accurately predict turbulence states. Therefore, this paper introduces a NeuTucker decomposition model utilizing discretized data. Designed for continuous yet sparse three-dimensional wind field data, it constructs a low-rank Tucker decomposition model based on a Tucker neural network to capture the latent interactions within the three-dimensional wind field data. Therefore, two core ideas are proposed here: 1) Discretizing continuous input data to adapt to models like NeuTucF that require discrete data inputs. 2) Constructing a four-dimensional Tucker interaction tensor to represent all possible spatio-temporal interactions among different elevations and three-dimensional wind speeds. In estimating missing observations in real datasets, this discretized NeuTucF model demonstrates superior performance compared to various common regression models.

None
The Dynamic Prior: Understanding 3D Structures for Casual Dynamic Videos 2025-12-05
Show

Estimating accurate camera poses, 3D scene geometry, and object motion from in-the-wild videos is a long-standing challenge for classical structure from motion pipelines due to the presence of dynamic objects. Recent learning-based methods attempt to overcome this challenge by training motion estimators to filter dynamic objects and focus on the static background. However, their performance is largely limited by the availability of large-scale motion segmentation datasets, resulting in inaccurate segmentation and, therefore, inferior structural 3D understanding. In this work, we introduce the Dynamic Prior (\ourmodel) to robustly identify dynamic objects without task-specific training, leveraging the powerful reasoning capabilities of Vision-Language Models (VLMs) and the fine-grained spatial segmentation capacity of SAM2. \ourmodel can be seamlessly integrated into state-of-the-art pipelines for camera pose optimization, depth reconstruction, and 4D trajectory estimation. Extensive experiments on both synthetic and real-world videos demonstrate that \ourmodel not only achieves state-of-the-art performance on motion segmentation, but also significantly improves accuracy and robustness for structural 3D understanding.

Code ...

Code is available at https://github.com/wuzy2115/DYNAPO

Code Link
Neural Eulerian Scene Flow Fields 2025-12-04
Show

We reframe scene flow as the task of estimating a continuous space-time ODE that describes motion for an entire observation sequence, represented with a neural prior. Our method, EulerFlow, optimizes this neural prior estimate against several multi-observation reconstruction objectives, enabling high quality scene flow estimation via pure self-supervision on real-world data. EulerFlow works out-of-the-box without tuning across multiple domains, including large-scale autonomous driving scenes and dynamic tabletop settings. Remarkably, EulerFlow produces high quality flow estimates on small, fast moving objects like birds and tennis balls, and exhibits emergent 3D point tracking behavior by solving its estimated ODE over long-time horizons. On the Argoverse 2 2024 Scene Flow Challenge, EulerFlow outperforms all prior art, surpassing the next-best unsupervised method by more than 2.5x, and even exceeding the next-best supervised method by over 10%.

Accep...

Accepted to ICLR 2025. Winner of CVPR 2024 WoD Argoverse Scene Flow Challenge, Unsupervised Track. Project page at https://vedder.io/eulerflow

None
Equivariant Symmetry-Aware Head Pose Estimation for Fetal MRI 2025-12-04
Show

We present E(3)-Pose, a novel fast pose estimation method that jointly and explicitly models rotation equivariance and object symmetry. Our work is motivated by the challenging problem of accounting for fetal head motion during a diagnostic MRI scan. We aim to enable automatic adaptive prescription of 2D diagnostic MRI slices with 6-DoF head pose estimation, supported by 3D MRI volumes rapidly acquired before each 2D slice. Existing methods struggle to generalize to clinical volumes, due to pose ambiguities induced by inherent anatomical symmetries, as well as low resolution, noise, and artifacts. In contrast, E(3)-Pose captures anatomical symmetries and rigid pose equivariance by construction, and yields robust estimates of the fetal head pose. Our experiments on publicly available and representative clinical fetal MRI datasets demonstrate the superior robustness and generalization of our method across domains. Crucially, E(3)-Pose achieves state-of-the-art accuracy on clinical MRI volumes, paving the way for clinical translation. Our implementation is available at github.com/ramyamut/E3-Pose.

Code Link
Contact-Aware Refinement of Human Pose Pseudo-Ground Truth via Bioimpedance Sensing 2025-12-04
Show

Capturing accurate 3D human pose in the wild would provide valuable data for training pose estimation and motion generation methods. While video-based estimation approaches have become increasingly accurate, they often fail in common scenarios involving self-contact, such as a hand touching the face. In contrast, wearable bioimpedance sensing can cheaply and unobtrusively measure ground-truth skin-to-skin contact. Consequently, we propose a novel framework that combines visual pose estimators with bioimpedance sensing to capture the 3D pose of people by taking self-contact into account. Our method, BioTUCH, initializes the pose using an off-the-shelf estimator and introduces contact-aware pose optimization during measured self-contact: reprojection error and deviations from the input estimate are minimized while enforcing vertex proximity constraints. We validate our approach using a new dataset of synchronized RGB video, bioimpedance measurements, and 3D motion capture. Testing with three input pose estimators, we demonstrate an average of 11.7% improvement in reconstruction accuracy. We also present a miniature wearable bioimpedance sensor that enables efficient large-scale collection of contact-aware training data for improving pose estimation and generation using BioTUCH. Code and data are available at biotuch.is.tue.mpg.de

* Equ...

* Equal contribution. Minor figure corrections compared to the ICCV 2025 version

None
Energy-Aware Lane Planning for Connected Electric Vehicles in Urban Traffic: Design and Vehicle-in-the-Loop Validation 2025-12-04
Show

Urban driving with connected and automated vehicles (CAVs) offers potential for energy savings, yet most eco-driving strategies focus solely on longitudinal speed control within a single lane. This neglects the significant impact of lateral decisions, such as lane changes, on overall energy efficiency, especially in environments with traffic signals and heterogeneous traffic flow. To address this gap, we propose a novel energy-aware motion planning framework that jointly optimizes longitudinal speed and lateral lane-change decisions using vehicle-to-infrastructure (V2I) communication. Our approach estimates long-term energy costs using a graph-based approximation and solves short-horizon optimal control problems under traffic constraints. Using a data-driven energy model calibrated to an actual battery electric vehicle, we demonstrate with vehicle-in-the-loop experiments that our method reduces motion energy consumption by up to 24 percent compared to a human driver, highlighting the potential of connectivity-enabled planning for sustainable urban autonomy.

Accep...

Accepted at 2025 IEEE Conference on Decision and Control (CDC25')

None
Gamma-from-Mono: Road-Relative, Metric, Self-Supervised Monocular Geometry for Vehicular Applications 2025-12-03
Show

Accurate perception of the vehicle's 3D surroundings, including fine-scale road geometry, such as bumps, slopes, and surface irregularities, is essential for safe and comfortable vehicle control. However, conventional monocular depth estimation often oversmooths these features, losing critical information for motion planning and stability. To address this, we introduce Gamma-from-Mono (GfM), a lightweight monocular geometry estimation method that resolves the projective ambiguity in single-camera reconstruction by decoupling global and local structure. GfM predicts a dominant road surface plane together with residual variations expressed by gamma, a dimensionless measure of vertical deviation from the plane, defined as the ratio of a point's height above it to its depth from the camera, and grounded in established planar parallax geometry. With only the camera's height above ground, this representation deterministically recovers metric depth via a closed form, avoiding full extrinsic calibration and naturally prioritizing near-road detail. Its physically interpretable formulation makes it well suited for self-supervised learning, eliminating the need for large annotated datasets. Evaluated on KITTI and the Road Surface Reconstruction Dataset (RSRD), GfM achieves state-of-the-art near-field accuracy in both depth and gamma estimation while maintaining competitive global depth performance. Our lightweight 8.88M-parameter model adapts robustly across diverse camera setups and, to our knowledge, is the first self-supervised monocular approach evaluated on RSRD.

Accepted in 3DV 2026 None
Driving is a Game: Combining Planning and Prediction with Bayesian Iterative Best Response 2025-12-03
Show

Autonomous driving planning systems perform nearly perfectly in routine scenarios using lightweight, rule-based methods but still struggle in dense urban traffic, where lane changes and merges require anticipating and influencing other agents. Modern motion predictors offer highly accurate forecasts, yet their integration into planning is mostly rudimental: discarding unsafe plans. Similarly, end-to-end models offer a one-way integration that avoids the challenges of joint prediction and planning modeling under uncertainty. In contrast, game-theoretic formulations offer a principled alternative but have seen limited adoption in autonomous driving. We present Bayesian Iterative Best Response (BIBeR), a framework that unifies motion prediction and game-theoretic planning into a single interaction-aware process. BIBeR is the first to integrate a state-of-the-art predictor into an Iterative Best Response (IBR) loop, repeatedly refining the strategies of the ego vehicle and surrounding agents. This repeated best-response process approximates a Nash equilibrium, enabling bidirectional adaptation where the ego both reacts to and shapes the behavior of others. In addition, our proposed Bayesian confidence estimation quantifies prediction reliability and modulates update strength, more conservative under low confidence and more decisive under high confidence. BIBeR is compatible with modern predictors and planners, combining the transparency of structured planning with the flexibility of learned models. Experiments show that BIBeR achieves an 11% improvement over state-of-the-art planners on highly interactive interPlan lane-change scenarios, while also outperforming existing approaches on standard nuPlan benchmarks.

None
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video 2025-12-03
Show

We present MoBGS, a novel motion deblurring 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocular videos in an end-to-end manner. Existing dynamic novel view synthesis (NVS) methods are highly sensitive to motion blur in casually captured videos, resulting in significant degradation of rendering quality. While recent approaches address motion-blurred inputs for NVS, they primarily focus on static scene reconstruction and lack dedicated motion modeling for dynamic objects. To overcome these limitations, our MoBGS introduces a novel Blur-adaptive Latent Camera Estimation (BLCE) method using a proposed Blur-adaptive Neural Ordinary Differential Equation (ODE) solver for effective latent camera trajectory estimation, improving global camera motion deblurring. In addition, we propose a Latent Camera-induced Exposure Estimation (LCEE) method to ensure consistent deblurring of both a global camera and local object motions. Extensive experiments on the Stereo Blur dataset and real-world blurry videos show that our MoBGS significantly outperforms the very recent methods, achieving state-of-the-art performance for dynamic NVS under motion blur.

This ...

This paper has been accepted to AAAI 2026. The first two authors contributed equally to this work (equal contribution). The last two authors are co-corresponding authors. Please visit our project page at https://kaist-viclab.github.io/mobgs-site/

Code Link
AfroBeats Dance Movement Analysis Using Computer Vision: A Proof-of-Concept Framework Combining YOLO and Segment Anything Model 2025-12-03
Show

This paper presents a preliminary investigation into automated dance movement analysis using contemporary computer vision techniques. We propose a proof-of-concept framework that integrates YOLOv8 and v11 for dancer detection with the Segment Anything Model (SAM) for precise segmentation, enabling the tracking and quantification of dancer movements in video recordings without specialized equipment or markers. Our approach identifies dancers within video frames, counts discrete dance steps, calculates spatial coverage patterns, and measures rhythm consistency across performance sequences. Testing this framework on a single 49-second recording of Ghanaian AfroBeats dance demonstrates technical feasibility, with the system achieving approximately 94% detection precision and 89% recall on manually inspected samples. The pixel-level segmentation provided by SAM, achieving approximately 83% intersection-over-union with visual inspection, enables motion quantification that captures body configuration changes beyond what bounding-box approaches can represent. Analysis of this preliminary case study indicates that the dancer classified as primary by our system executed 23% more steps with 37% higher motion intensity and utilized 42% more performance space compared to dancers classified as secondary. However, this work represents an early-stage investigation with substantial limitations including single-video validation, absence of systematic ground truth annotations, and lack of comparison with existing pose estimation methods. We present this framework to demonstrate technical feasibility, identify promising directions for quantitative dance metrics, and establish a foundation for future systematic validation studies.

None
ProtoEFNet: Dynamic Prototype Learning for Inherently Interpretable Ejection Fraction Estimation in Echocardiography 2025-12-03
Show

Ejection fraction (EF) is a crucial metric for assessing cardiac function and diagnosing conditions such as heart failure. Traditionally, EF estimation requires manual tracing and domain expertise, making the process time-consuming and subject to interobserver variability. Most current deep learning methods for EF prediction are black-box models with limited transparency, which reduces clinical trust. Some post-hoc explainability methods have been proposed to interpret the decision-making process after the prediction is made. However, these explanations do not guide the model's internal reasoning and therefore offer limited reliability in clinical applications. To address this, we introduce ProtoEFNet, a novel video-based prototype learning model for continuous EF regression. The model learns dynamic spatiotemporal prototypes that capture clinically meaningful cardiac motion patterns. Additionally, the proposed Prototype Angular Separation (PAS) loss enforces discriminative representations across the continuous EF spectrum. Our experiments on the EchonetDynamic dataset show that ProtoEFNet can achieve accuracy on par with its non-interpretable counterpart while providing clinically relevant insight. The ablation study shows that the proposed loss boosts performance with a 2% increase in F1 score from 77.67$\pm$2.68 to 79.64$\pm$2.10. Our source code is available at: https://github.com/DeepRCL/ProtoEF

11 pa...

11 pages, Accepted in IMIMIC Workshop at MICCAI 2025

Code Link
Unlocking hidden biomolecular conformational landscapes in diffusion models at inference time 2025-12-02
Show

The function of biomolecules such as proteins depends on their ability to interconvert between a wide range of structures or "conformations." Researchers have endeavored for decades to develop computational methods to predict the distribution of conformations, which is far harder to determine experimentally than a static folded structure. We present ConforMix, an inference-time algorithm that enhances sampling of conformational distributions using a combination of classifier guidance, filtering, and free energy estimation. Our approach upgrades diffusion models -- whether trained for static structure prediction or conformational generation -- to enable more efficient discovery of conformational variability without requiring prior knowledge of major degrees of freedom. ConforMix is orthogonal to improvements in model pretraining and would benefit even a hypothetical model that perfectly reproduced the Boltzmann distribution. Remarkably, when applied to a diffusion model trained for static structure prediction, ConforMix captures structural changes including domain motion, cryptic pocket flexibility, and transporter cycling, while avoiding unphysical states. Case studies of biologically critical proteins demonstrate the scalability, accuracy, and utility of this method.

Proje...

Project page: https://github.com/drorlab/conformix

Code Link
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling 2025-12-02
Show

Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act within real environments with human-like capabilities. However, existing datasets are often derived from limited simulators or utilize traditional Structurefrom-Motion for up-to-scale annotation and offer limited descriptive captioning, which restricts the capacity of foundation models to accurately interpret real-world dynamics from monocular videos, commonly sourced from the internet. To bridge these gaps, we introduce DynamicVerse, a physical-scale, multimodal 4D world modeling framework for dynamic real-world video. We employ large vision, geometric, and multimodal models to interpret metric-scale static geometry, real-world dynamic motion, instance-level masks, and holistic descriptive captions. By integrating window-based Bundle Adjustment with global optimization, our method converts long real-world video sequences into a comprehensive 4D multimodal format. DynamicVerse delivers a large-scale dataset consists of 100K+ videos with 800K+ annotated masks and 10M+ frames from internet videos. Experimental evaluations on three benchmark tasks, namely video depth estimation, camera pose estimation, and camera intrinsics estimation, demonstrate that our 4D modeling achieves superior performance in capturing physical-scale measurements with greater global accuracy than existing methods.

None
DYNEMO-SLAM: Dynamic Entity and Motion-Aware 3D Scene Graph SLAM 2025-12-02
Show

Robots operating in dynamic environments face significant challenges due to the presence of moving agents and displaced objects. Traditional SLAM systems typically assume a static world or treat dynamic as outliers, discarding their information to preserve map consistency. As a result, they cannot exploit dynamic entities as persistent landmarks, do not model and exploit their motion over time, and therefore quickly degrade in highly cluttered environments with few reliable static features. This paper presents a novel 3D scene graph-based SLAM framework that addresses the challenge of modeling and estimating the pose of dynamic entities into the SLAM backend. Our framework incorporates semantic motion priors and dynamic entity-aware constraints to jointly optimize the robot trajectory, dynamic entity poses, and the surrounding environment structure within a unified graph formulation. In parallel, a dynamic keyframe selection policy and a semantic loop-closure prefiltering step enable the system to remain robust and effective in highly dynamic environments by continuously adapting to scene changes and filtering inconsistent observations. The simulation and real-world experimental results show a 49.97% reduction in ATE compared to the baseline method employed, demonstrating the effectiveness of incorporating dynamic entities and estimating their poses for improved robustness and richer scene representation in complex scenarios while maintaining real-time performance.

8 pag...

8 pages, 4 figures, 5 tables

None
Taming Camera-Controlled Video Generation with Verifiable Geometry Reward 2025-12-02
Show

Recent advances in video diffusion models have remarkably improved camera-controlled video generation, but most methods rely solely on supervised fine-tuning (SFT), leaving online reinforcement learning (RL) post-training largely underexplored. In this work, we introduce an online RL post-training framework that optimizes a pretrained video generator for precise camera control. To make RL effective in this setting, we design a verifiable geometry reward that delivers dense segment-level feedback to guide model optimization. Specifically, we estimate the 3D camera trajectories for both generated and reference videos, divide each trajectory into short segments, and compute segment-wise relative poses. The reward function then compares each generated-reference segment pair and assigns an alignment score as the reward signal, which helps alleviate reward sparsity and improve optimization efficiency. Moreover, we construct a comprehensive dataset featuring diverse large-amplitude camera motions and scenes with varied subject dynamics. Extensive experiments show that our online RL post-training clearly outperforms SFT baselines across multiple aspects, including camera-control accuracy, geometric consistency, and visual quality, demonstrating its superiority in advancing camera-controlled video generation.

11 pa...

11 pages, 4 figures, 7 tables

None
SwarmDiffusion: End-To-End Traversability-Guided Diffusion for Embodiment-Agnostic Navigation of Heterogeneous Robots 2025-12-02
Show

Visual traversability estimation is critical for autonomous navigation, but existing VLM-based methods rely on hand-crafted prompts, generalize poorly across embodiments, and output only traversability maps, leaving trajectory generation to slow external planners. We propose SwarmDiffusion, a lightweight end-to-end diffusion model that jointly predicts traversability and generates a feasible trajectory from a single RGB image. To remove the need for annotated or planner-produced paths, we introduce a planner-free trajectory construction pipeline based on randomized waypoint sampling, Bezier smoothing, and regularization enforcing connectivity, safety, directionality, and path thinness. This enables learning stable motion priors without demonstrations. SwarmDiffusion leverages VLM-derived supervision without prompt engineering and conditions the diffusion process on a compact embodiment state, producing physically consistent, traversable paths that transfer across different robot platforms. Across indoor environments and two embodiments (quadruped and aerial), the method achieves 80-100% navigation success and 0.09 s inference, and adapts to a new robot using only-500 additional visual samples. It generalizes reliably to unseen environments in simulation and real-world trials, offering a scalable, prompt-free approach to unified traversability reasoning and trajectory generation.

This ...

This work has been submitted for publication and is currently under review

None
TrackNetV5: Residual-Driven Spatio-Temporal Refinement and Motion Direction Decoupling for Fast Object Tracking 2025-12-02
Show

The TrackNet series has established a strong baseline for fast-moving small object tracking in sports. However, existing iterations face significant limitations: V1-V3 struggle with occlusions due to a reliance on purely visual cues, while TrackNetV4, despite introducing motion inputs, suffers from directional ambiguity as its absolute difference method discards motion polarity. To overcome these bottlenecks, we propose TrackNetV5, a robust architecture integrating two novel mechanisms. First, to recover lost directional priors, we introduce the Motion Direction Decoupling (MDD) module. Unlike V4, MDD decomposes temporal dynamics into signed polarity fields, explicitly encoding both movement occurrence and trajectory direction. Second, we propose the Residual-Driven Spatio-Temporal Refinement (R-STR) head. Operating on a coarse-to-fine paradigm, this Transformer-based module leverages factorized spatio-temporal contexts to estimate a corrective residual, effectively recovering occluded targets. Extensive experiments on the TrackNetV2 dataset demonstrate that TrackNetV5 achieves a new state-of-the-art F1-score of 0.9859 and an accuracy of 0.9733, significantly outperforming previous versions. Notably, this performance leap is achieved with a marginal 3.7% increase in FLOPs compared to V4, maintaining real-time inference capabilities while delivering superior tracking precision.

None
STORM: Segment, Track, and Object Re-Localization from a Single Image 2025-12-01
Show

Accurate 6D pose estimation and tracking are fundamental capabilities for physical AI systems such as robots. However, existing approaches typically require a pre-defined 3D model of the target and rely on a manually annotated segmentation mask in the first frame, which is labor-intensive and leads to reduced performance when faced with occlusions or rapid movement. To address these limitations, we propose STORM (Segment, Track, and Object Re-localization from a single iMage), an open-source robust real-time 6D pose estimation system that requires no manual annotation. STORM employs a novel three-stage pipeline combining vision-language understanding with feature matching: contextual object descriptions guide localization, self-cross-attention mechanisms identify candidate regions, and produce precise masks and 3D models for accurate pose estimation. Another key innovation is our automatic re-registration mechanism that detects tracking failures through feature similarity monitoring and recovers from severe occlusions or rapid motion. STORM achieves state-of-the-art accuracy on challenging industrial datasets featuring multi-object occlusions, high-speed motion, and varying illumination, while operating at real-time speeds without additional training. This annotation-free approach significantly reduces deployment overhead, providing a practical solution for modern applications, such as flexible manufacturing and intelligent quality control.

None
MAMMA: Markerless & Automatic Multi-Person Motion Action Capture 2025-12-01
Show

We present MAMMA, a markerless motion-capture pipeline that accurately recovers SMPL-X parameters from multi-view video of two-person interaction sequences. Traditional motion-capture systems rely on physical markers. Although they offer high accuracy, their requirements of specialized hardware, manual marker placement, and extensive post-processing make them costly and time-consuming. Recent learning-based methods attempt to overcome these limitations, but most are designed for single-person capture, rely on sparse keypoints, or struggle with occlusions and physical interactions. In this work, we introduce a method that predicts dense 2D contact-aware surface landmarks conditioned on segmentation masks, enabling person-specific correspondence estimation even under heavy occlusion. We employ a novel architecture that exploits learnable queries for each landmark. We demonstrate that our approach can handle complex person--person interaction and offers greater accuracy than existing methods. To train our network, we construct a large, synthetic multi-view dataset combining human motions from diverse sources, including extreme poses, hand motions, and close interactions. Our dataset yields high-variability synthetic sequences with rich body contact and occlusion, and includes SMPL-X ground-truth annotations with dense 2D landmarks. The result is a system capable of capturing human motion without the need for markers. Our approach offers competitive reconstruction quality compared to commercial marker-based motion-capture solutions, without the extensive manual cleanup. Finally, we address the absence of common benchmarks for dense-landmark prediction and markerless motion capture by introducing two evaluation settings built from real multi-view sequences. We will release our dataset, benchmark, method, training code, and pre-trained model weights for research purposes.

None
Cuffless Blood Pressure Estimation from Six Wearable Sensor Modalities in Multi-Motion-State Scenarios 2025-12-01
Show

Cardiovascular disease (CVD) is a leading cause of morbidity and mortality worldwide, and sustained hypertension is an often silent risk factor, making cuffless continuous blood pressure (BP) monitoring with wearable devices important for early screening and long-term management. Most existing cuffless BP estimation methods use only photoplethysmography (PPG) and electrocardiography (ECG) signals, alone or in combination. These models are typically developed under resting or quasi-static conditions and struggle to maintain robust accuracy in multi-motion-state scenarios. In this study, we propose a six-modal BP estimation framework that jointly leverages ECG, multi-channel PPG, attachment pressure, sensor temperature, and triaxial acceleration and angular velocity. Each modality is processed by a lightweight branch encoder, contrastive learning enforces cross-modal semantic alignment, and a mixture-of-experts (MoE) regression head adaptively maps the fused features to BP across motion states. Comprehensive experiments on the public Pulse Transit Time PPG Dataset, which includes running, walking, and sitting data from 22 subjects, show that the proposed method achieves mean absolute errors (MAE) of 3.60 mmHg for systolic BP (SBP) and 3.01 mmHg for diastolic BP (DBP). From a clinical perspective, it attains Grade A for SBP, DBP, and mean arterial pressure (MAP) according to the British Hypertension Society (BHS) protocol and meets the numerical criteria of the Association for the Advancement of Medical Instrumentation (AAMI) standard for mean error (ME) and standard deviation of error (SDE).

13 pages, 7 figures None
The Dynamical Model Representation of Convolution-Generated Spatio-Temporal Gaussian Processes and Its Applications 2025-12-01
Show

Convolution-generated space-time models yield an important class of non-separable stationary Gaussian Processes (GP) through a sequence of convolution operations, in both space and time, on spatially correlated Brownian motion with a Gaussian convolution kernel. Because of its solid connection to stochastic partial differential equations, such a modeling approach offers strong physical interpretations when it is applied to scientific and engineering processes. In this paper, we obtain a new dynamical model representation for convolution-generated spatio-temporal GP. In particular, an infinite-dimensional linear state-space representation is firstly obtained where the state transition is governed by a stochastic differential equation (SDE) whose solution has the same space-time covariance as the original convolution-generated process. Then, using the Galerkin's method, a finite-dimension approximation to the infinite-dimensional SDE is obtained, yielding a dynamical model with finite states that facilitates the computation and parameter estimation. The space-time covariance of the approximated dynamical model is obtained, and the error between the approximate and exact covariance matrices is quantified. We investigate the performance of the proposed model through a simulation-based study, and apply the approach to a real case study utilizing the remote-sensing aerosol data during the recent 2025 Los Angeles wildfire. The modeling capability of the proposed approach has been well demonstrated, and the proposed approach is found particularly effective in monitoring the first-order time derivative of the underlying space-time process, making it a good candidate for process modeling, monitoring and anomaly detection problems. Computer code and data have been made publicly available.

None
Think Fast: Real-Time Kinodynamic Belief-Space Planning for Projectile Interception 2025-11-30
Show

Intercepting fast moving objects, by its very nature, is challenging because of its tight time constraints. This problem becomes further complicated in the presence of sensor noise because noisy sensors provide, at best, incomplete information, which results in a distribution over target states to be intercepted. Since time is of the essence, to hit the target, the planner must begin directing the interceptor, in this case a robot arm, while still receiving information. We introduce an tree-like structure, which is grown using kinodynamic motion primitives in state-time space. This tree-like structure encodes reachability to multiple goals from a single origin, while enabling real-time value updates as the target belief evolves and seamless transitions between goals. We evaluate our framework on an interception task on a 6 DOF industrial arm (ABB IRB-1600) with an onboard stereo camera (ZED 2i). A robust Innovation-based Adaptive Estimation Adaptive Kalman Filter (RIAE-AKF) is used to track the target and perform belief updates.

None
Estimation of Kinematic Motion from Dashcam Footage 2025-11-30
Show

The goal of this paper is to explore the accuracy of dashcam footage to predict the actual kinematic motion of a car-like vehicle. Our approach uses ground truth information from the vehicle's on-board data stream, through the controller area network, and a time-synchronized dashboard camera, mounted to a consumer-grade vehicle, for 18 hours of footage and driving. The contributions of the paper include neural network models that allow us to quantify the accuracy of predicting the vehicle speed and yaw, as well as the presence of a lead vehicle, and its relative distance and speed. In addition, the paper describes how other researchers can gather their own data to perform similar experiments, using open-source tools and off-the-shelf technology.

8 pages, 10 figures None
HiMo: High-Speed Objects Motion Compensation in Point Clouds 2025-11-30
Show

LiDAR point cloud is essential for autonomous vehicles, but motion distortions from dynamic objects degrade the data quality. While previous work has considered distortions caused by ego motion, distortions caused by other moving objects remain largely overlooked, leading to errors in object shape and position. This distortion is particularly pronounced in high-speed environments such as highways and in multi-LiDAR configurations, a common setup for heavy vehicles. To address this challenge, we introduce HiMo, a pipeline that repurposes scene flow estimation for non-ego motion compensation, correcting the representation of dynamic objects in point clouds. During the development of HiMo, we observed that existing self-supervised scene flow estimators often produce degenerate or inconsistent estimates under high-speed distortion. We further propose SeFlow++, a real-time scene flow estimator that achieves state-of-the-art performance on both scene flow and motion compensation. Since well-established motion distortion metrics are absent in the literature, we introduce two evaluation metrics: compensation accuracy at a point level and shape similarity of objects. We validate HiMo through extensive experiments on Argoverse 2, ZOD, and a newly collected real-world dataset featuring highway driving and multi-LiDAR-equipped heavy vehicles. Our findings show that HiMo improves the geometric consistency and visual fidelity of dynamic objects in LiDAR point clouds, benefiting downstream tasks such as semantic segmentation and 3D detection. See https://kin-zhang.github.io/HiMo for more details.

15 pa...

15 pages, 13 figures, Published in Transactions on Robotics (Volume 41)

Code Link
Seeing the Wind from a Falling Leaf 2025-11-30
Show

A longstanding goal in computer vision is to model motions from videos, while the representations behind motions, i.e. the invisible physical interactions that cause objects to deform and move, remain largely unexplored. In this paper, we study how to recover the invisible forces from visual observations, e.g., estimating the wind field by observing a leaf falling to the ground. Our key innovation is an end-to-end differentiable inverse graphics framework, which jointly models object geometry, physical properties, and interactions directly from videos. Through backpropagation, our approach enables the recovery of force representations from object motions. We validate our method on both synthetic and real-world scenarios, and the results demonstrate its ability to infer plausible force fields from videos. Furthermore, we show the potential applications of our approach, including physics-based video generation and editing. We hope our approach sheds light on understanding and modeling the physical process behind pixels, bridging the gap between vision and physics. Please check more video results in our \href{https://chaoren2357.github.io/seeingthewind/}{project page}.

Accep...

Accepted at NeurIPS 2025

Code Link
CAR-Net: A Cascade Refinement Network for Rotational Motion Deblurring under Angle Information Uncertainty 2025-11-30
Show

We propose a new neural network architecture called CAR-net (CAscade Refinement Network) to deblur images that are subject to rotational motion blur. Our architecture is specifically designed for the semi-blind scenarios where only noisy information of the rotational motion blur angle is available. The core of our approach is progressive refinement process that starts with an initial deblurred estimate obtained from frequency-domain inversion; A series of refinement stages take the current deblurred image to predict and apply residual correction to the current estimate, progressively suppressing artifacts and restoring fine details. To handle parameter uncertainty, our architecture accommodates an optional angle detection module which can be trained end-to-end with refinement modules. We provide a detailed description of our architecture and illustrate its efficiency through experiments using both synthetic and real-life images. Our code and model as well as the links to the datasets are available at https://github.com/tony123105/CAR-Net

Accep...

Accepted to AAIML 2026

Code Link
Towards Fully Onboard State Estimation and Trajectory Tracking for UAVs with Suspended Payloads 2025-11-29
Show

This paper addresses the problem of tracking the position of a cable-suspended payload carried by an unmanned aerial vehicle, with a focus on real-world deployment and minimal hardware requirements. In contrast to many existing approaches that rely on motion-capture systems, additional onboard cameras, or instrumented payloads, we propose a framework that uses only standard onboard sensors--specifically, real-time kinematic global navigation satellite system measurements and data from the onboard inertial measurement unit--to estimate and control the payload's position. The system models the full coupled dynamics of the aerial vehicle and payload, and integrates a linear Kalman filter for state estimation, a model predictive contouring control planner, and an incremental model predictive controller. The control architecture is designed to remain effective despite sensing limitations and estimation uncertainty. Extensive simulations demonstrate that the proposed system achieves performance comparable to control based on ground-truth measurements, with only minor degradation (< 6%). The system also shows strong robustness to variations in payload parameters. Field experiments further validate the framework, confirming its practical applicability and reliable performance in outdoor environments using only off-the-shelf aerial vehicle hardware.

Updat...

Updated to match the published version. Added journal reference and DOI

None
DPNet: Doppler LiDAR Motion Planning for Highly-Dynamic Environments 2025-11-29
Show

Existing motion planning methods often struggle with rapid-motion obstacles due to an insufficient understanding of environmental changes. To address this limitation, we propose integrating motion planners with Doppler LiDARs which provide not only ranging measurements but also instantaneous point velocities. However, this integration is nontrivial due to the dual requirements of high accuracy and high frequency. To this end, we introduce Doppler Planning Network (DPNet), which tracks and reacts to rapid obstacles using Doppler model-based learning. Particularly, we first propose a Doppler Kalman neural network (D-KalmanNet) to track the future states of obstacles under partially observable Gaussian state space model. We then leverage the estimated motions to construct a Doppler-tuned model predictive control (DT-MPC) framework for ego-motion planning, enabling runtime auto-tuning of the controller parameters. These two model-based learners allow DPNet to maintain lightweight while learning fast environmental changes using minimum data, and achieve both high frequency and high accuracy in tracking and planning. Experiments on both high-fidelity simulator and real-world datasets demonstrate the superiority of DPNet over extensive benchmark schemes.

None
Gemini Robotics 1.5: Pushing the Frontier of Generalist Robots with Advanced Embodied Reasoning, Thinking, and Motion Transfer 2025-11-28
Show

General-purpose robots need a deep understanding of the physical world, advanced reasoning, and general and dexterous control. This report introduces the latest generation of the Gemini Robotics model family: Gemini Robotics 1.5, a multi-embodiment Vision-Language-Action (VLA) model, and Gemini Robotics-ER 1.5, a state-of-the-art Embodied Reasoning (ER) model. We are bringing together three major innovations. First, Gemini Robotics 1.5 features a novel architecture and a Motion Transfer (MT) mechanism, which enables it to learn from heterogeneous, multi-embodiment robot data and makes the VLA more general. Second, Gemini Robotics 1.5 interleaves actions with a multi-level internal reasoning process in natural language. This enables the robot to "think before acting" and notably improves its ability to decompose and execute complex, multi-step tasks, and also makes the robot's behavior more interpretable to the user. Third, Gemini Robotics-ER 1.5 establishes a new state-of-the-art for embodied reasoning, i.e., for reasoning capabilities that are critical for robots, such as visual and spatial understanding, task planning, and progress estimation. Together, this family of models takes us a step towards an era of physical agents-enabling robots to perceive, think and then act so they can solve complex multi-step tasks.

None
Underactuated Robotic Hand with Grasp State Estimation Using Tendon-Based Proprioception 2025-11-28
Show

Anthropomorphic underactuated hands are valued for their structural simplicity and inherent adaptability. However, the uncertainty arising from interdependent joint motions makes it challenging to capture various grasp states during hand-object interaction without increasing structural complexity through multiple embedded sensors. This motivates the need for an approach that can extract rich grasp-state information from a single sensing source while preserving the simplicity of underactuation. This study proposes an anthropomorphic underactuated hand that achieves comprehensive grasp state estimation, using only tendon-based proprioception provided by series elastic actuators (SEAs). Our approach is enabled by the design of a compact SEA with high accuracy and reliability that can be seamlessly integrated into sensorless fingers. By coupling accurate proprioceptive measurements with potential energy-based modeling, the system estimates multiple key grasp state variables, including contact timing, joint angles, relative object stiffness, and external disturbances. Finger-level experimental validations and extensive hand-level grasp functionality demonstrations confirmed the effectiveness of the proposed approach. These results highlight tendon-based proprioception as a compact and robust sensing modality for practical manipulation without reliance on vision or tactile feedback.

11 pa...

11 pages, 15 figures, 3 tables, Supplementary video

None
A Simple yet Effective Test-Time Adaptation for Zero-Shot Monocular Metric Depth Estimation 2025-11-28
Show

The recent development of \emph{foundation models} for monocular depth estimation such as Depth Anything paved the way to zero-shot monocular depth estimation. Since it returns an affine-invariant disparity map, the favored technique to recover the metric depth consists in fine-tuning the model. However, this stage is not straightforward, it can be costly and time-consuming because of the training and the creation of the dataset. The latter must contain images captured by the camera that will be used at test time and the corresponding ground truth. Moreover, the fine-tuning may also degrade the generalizing capacity of the original model. Instead, we propose in this paper a new method to rescale Depth Anything predictions using 3D points provided by sensors or techniques such as low-resolution LiDAR or structure-from-motion with poses given by an IMU. This approach avoids fine-tuning and preserves the generalizing power of the original depth estimation model while being robust to the noise of the sparse depth, of the camera-LiDAR calibration or of the depth model. Our experiments highlight enhancements relative to zero-shot monocular metric depth estimation methods, competitive results compared to fine-tuned approaches and a better robustness than depth completion approaches. Code available at github.com/ENSTA-U2IS-AI/depth-rescaling.

Publi...

Published at IROS 2025 https://ieeexplore.ieee.org/document/11247168

Code Link
Trajectory Optimization for In-Hand Manipulation with Tactile Force Control 2025-11-28
Show

The strength of the human hand lies in its ability to manipulate small objects precisely and robustly. In contrast, simple robotic grippers have low dexterity and fail to handle small objects effectively. This is why many automation tasks remain unsolved by robots. This paper presents an optimization-based framework for in-hand manipulation with a robotic hand equipped with compact Magnetic Tactile Sensors (MTSs). The small form factor of the robotic hand from Shadow Robot introduces challenges in estimating the state of the object while satisfying contact constraints. To address this, we formulate a trajectory optimization problem using Nonlinear Programming (NLP) for finger movements while ensuring contact points to change along the geometry of the fingers. Using the optimized trajectory from the solver, we implement and test an open-loop controller for rolling motion. To further enhance robustness and accuracy, we introduce a force controller for the fingers and a state estimator for the object utilizing MTSs. The proposed framework is validated through comparative experiments, showing that incorporating the force control with compliance consideration improves the accuracy and robustness of the rolling motion. Rolling an object with the force controller is 30% more likely to succeed than running an open-loop controller. The demonstration video is available at https://youtu.be/6J_muL_AyE8.

This ...

This paper has been accepted to IROS 2025

None
MARVO: Marine-Adaptive Radiance-aware Visual Odometry 2025-11-28
Show

Underwater visual localization remains challenging due to wavelength-dependent attenuation, poor texture, and non-Gaussian sensor noise. We introduce MARVO, a physics-aware, learning-integrated odometry framework that fuses underwater image formation modeling, differentiable matching, and reinforcement-learning optimization. At the front-end, we extend transformer-based feature matcher with a Physics Aware Radiance Adapter that compensates for color channel attenuation and contrast loss, yielding geometrically consistent feature correspondences under turbidity. These semi dense matches are combined with inertial and pressure measurements inside a factor-graph backend, where we formulate a keyframe-based visual-inertial-barometric estimator using GTSAM library. Each keyframe introduces (i) Pre-integrated IMU motion factors, (ii) MARVO-derived visual pose factors, and (iii) barometric depth priors, giving a full-state MAP estimate in real time. Lastly, we introduce a Reinforcement-Learningbased Pose-Graph Optimizer that refines global trajectories beyond local minima of classical least-squares solvers by learning optimal retraction actions on SE(2).

10 pa...

10 pages, 5 figures, 3 tables, Submitted to CVPR2026

None
GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera 2025-11-28
Show

Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to resolve this ambiguity, co-located light-camera setups offer better disentanglement as lighting can be easily calibrated via Structure-from-Motion. However, such setups introduce additional complexities like strong inter-reflections, dynamic shadows, near-field lighting, and moving specular highlights, which existing approaches fail to handle. We present GLOW, a Global Illumination-aware Inverse Rendering framework designed to address these challenges. GLOW integrates a neural implicit surface representation with a neural radiance cache to approximate global illumination, jointly optimizing geometry and reflectance through carefully designed regularization and initialization. We then introduce a dynamic radiance cache that adapts to sharp lighting discontinuities from near-field motion, and a surface-angle-weighted radiometric loss to suppress specular artifacts common in flashlight captures. Experiments show that GLOW substantially outperforms prior methods in material reflectance estimation under both natural and co-located illumination.

None
Threat-Aware UAV Dodging of Human-Thrown Projectiles with an RGB-D Camera 2025-11-28
Show

Uncrewed aerial vehicles (UAVs) performing tasks such as transportation and aerial photography are vulnerable to intentional projectile attacks from humans. Dodging such a sudden and fast projectile poses a significant challenge for UAVs, requiring ultra-low latency responses and agile maneuvers. Drawing inspiration from baseball, in which pitchers' body movements are analyzed to predict the ball's trajectory, we propose a novel real-time dodging system that leverages an RGB-D camera. Our approach integrates human pose estimation with depth information to predict the attacker's motion trajectory and the subsequent projectile trajectory. Additionally, we introduce an uncertainty-aware dodging strategy to enable the UAV to dodge incoming projectiles efficiently. Our perception system achieves high prediction accuracy and outperforms the baseline in effective distance and latency. The dodging strategy addresses temporal and spatial uncertainties to ensure UAV safety. Extensive real-world experiments demonstrate the framework's reliable dodging capabilities against sudden attacks and its outstanding robustness across diverse scenarios.

None
Spectral Signature Mapping from RGB Imagery for Terrain-Aware Navigation 2025-11-28
Show

Successful navigation in outdoor environments requires accurate prediction of the physical interactions between the robot and the terrain. Many prior methods rely on geometric or semantic labels to classify traversable surfaces. However, such labels cannot distinguish visually similar surfaces that differ in material properties. Spectral sensors enable inference of material composition from surface reflectance measured across multiple wavelength bands. Although spectral sensing is gaining traction in robotics, widespread deployment remains constrained by the need for custom hardware integration, high sensor costs, and compute-intensive processing pipelines. In this paper, we present the RGB Image to Spectral Signature Neural Network (RS-Net), a deep neural network designed to bridge the gap between the accessibility of RGB sensing and the rich material information provided by spectral data. RS-Net predicts spectral signatures from RGB patches, which we map to terrain labels and friction coefficients. The resulting terrain classifications are integrated into a sampling-based motion planner for a wheeled robot operating in outdoor environments. Likewise, the friction estimates are incorporated into a contact-force-based MPC for a quadruped robot navigating slippery surfaces. Overall, our framework learns the task-relevant physical properties offline during training and thereafter relies solely on RGB sensing at run time.

8 pag...

8 pages, 11 figures, accepted to Robotic Computing & Communication

None
Motion-to-Motion Latency Measurement Framework for Connected and Autonomous Vehicle Teleoperation 2025-11-27
Show

Latency is a key performance factor for the teleoperation of Connected and Autonomous Vehicles (CAVs). It affects how quickly an operator can perceive changes in the driving environment and apply corrective actions. Most existing work focuses on Glass-to-Glass (G2G) latency, which captures delays only in the video pipeline. However, there is no standard method for measuring Motion-to-Motion (M2M) latency, defined as the delay between the physical steering movement of the remote operator and the corresponding steering motion in the vehicle. This paper presents an M2M latency measurement framework that uses Hall-effect sensors and two synchronized Raspberry Pi5 devices. The system records interrupt-based timestamps on both sides to estimate M2M latency, independently of the underlying teleoperation architecture. Precision tests show an accuracy of 10--15ms, while field results indicate that actuator delays dominate M2M latency, with median values above 750~ms.

None
UAV-MM3D: A Large-Scale Synthetic Benchmark for 3D Perception of Unmanned Aerial Vehicles with Multi-Modal Data 2025-11-27
Show

Accurate perception of UAVs in complex low-altitude environments is critical for airspace security and related intelligent systems. Developing reliable solutions requires large-scale, accurately annotated, and multimodal data. However, real-world UAV data collection faces inherent constraints due to airspace regulations, privacy concerns, and environmental variability, while manual annotation of 3D poses and cross-modal correspondences is time-consuming and costly. To overcome these challenges, we introduce UAV-MM3D, a high-fidelity multimodal synthetic dataset for low-altitude UAV perception and motion understanding. It comprises 400K synchronized frames across diverse scenes (urban areas, suburbs, forests, coastal regions) and weather conditions (clear, cloudy, rainy, foggy), featuring multiple UAV models (micro, small, medium-sized) and five modalities - RGB, IR, LiDAR, Radar, and DVS (Dynamic Vision Sensor). Each frame provides 2D/3D bounding boxes, 6-DoF poses, and instance-level annotations, enabling core tasks related to UAVs such as 3D detection, pose estimation, target tracking, and short-term trajectory forecasting. We further propose LGFusionNet, a LiDAR-guided multimodal fusion baseline, and a dedicated UAV trajectory prediction baseline to facilitate benchmarking. With its controllable simulation environment, comprehensive scenario coverage, and rich annotations, UAV3D offers a public benchmark for advancing 3D perception of UAVs.

None
DriveVGGT: Visual Geometry Transformer for Autonomous Driving 2025-11-27
Show

Feed-forward reconstruction has recently gained significant attention, with VGGT being a notable example. However, directly applying VGGT to autonomous driving (AD) systems leads to sub-optimal results due to the different priors between the two tasks. In AD systems, several important new priors need to be considered: (i) The overlap between camera views is minimal, as autonomous driving sensor setups are designed to achieve coverage at a low cost. (ii) The camera intrinsics and extrinsics are known, which introduces more constraints on the output and also enables the estimation of absolute scale. (iii) Relative positions of all cameras remain fixed though the ego vehicle is in motion. To fully integrate these priors into a feed-forward framework, we propose DriveVGGT, a scale-aware 4D reconstruction framework specifically designed for autonomous driving data. Specifically, we propose a Temporal Video Attention (TVA) module to process multi-camera videos independently, which better leverages the spatiotemporal continuity within each single-camera sequence. Then, we propose a Multi-camera Consistency Attention (MCA) module to conduct window attention with normalized relative pose embeddings, aiming to establish consistency relationships across different cameras while restricting each token to attend only to nearby frames. Finally, we extend the standard VGGT heads by adding an absolute scale head and an ego vehicle pose head. Experiments show that DriveVGGT outperforms VGGT, StreamVGGT, fastVGGT on autonomous driving dataset while extensive ablation studies verify effectiveness of the proposed designs.

None
Image as an IMU: Estimating Camera Motion from a Single Motion-Blurred Image 2025-11-26
Show

In many robotics and VR/AR applications, fast camera motions lead to a high level of motion blur, causing existing camera pose estimation methods to fail. In this work, we propose a novel framework that leverages motion blur as a rich cue for motion estimation rather than treating it as an unwanted artifact. Our approach works by predicting a dense motion flow field and a monocular depth map directly from a single motion-blurred image. We then recover the instantaneous camera velocity by solving a linear least squares problem under the small motion assumption. In essence, our method produces an IMU-like measurement that robustly captures fast and aggressive camera movements. To train our model, we construct a large-scale dataset with realistic synthetic motion blur derived from ScanNet++v2 and further refine our model by training end-to-end on real data using our fully differentiable pipeline. Extensive evaluations on real-world benchmarks demonstrate that our method achieves state-of-the-art angular and translational velocity estimates, outperforming current methods like MASt3R and COLMAP.

Proje...

Project page: https://jerredchen.github.io/image-as-imu/

Code Link
Restoration-Oriented Video Frame Interpolation with Region-Distinguishable Priors from SAM 2025-11-26
Show

In existing restoration-oriented Video Frame Interpolation (VFI) approaches, the motion estimation between neighboring frames plays a crucial role. However, the estimation accuracy in existing methods remains a challenge, primarily due to the inherent ambiguity in identifying corresponding areas in adjacent frames for interpolation. Therefore, enhancing accuracy by distinguishing different regions before motion estimation is of utmost importance. In this paper, we introduce a novel solution involving the utilization of open-world segmentation models, e.g., SAM2 (Segment Anything Model2) for frames, to derive Region-Distinguishable Priors (RDPs) in different frames. These RDPs are represented as spatial-varying Gaussian mixtures, distinguishing an arbitrary number of areas with a unified modality. RDPs can be integrated into existing motion-based VFI methods to enhance features for motion estimation, facilitated by our designed play-and-plug Hierarchical Region-aware Feature Fusion Module (HRFFM). HRFFM incorporates RDP into various hierarchical stages of VFI's encoder, using RDP-guided Feature Normalization (RDPFN) in a residual learning manner. With HRFFM and RDP, the features within VFI's encoder exhibit similar representations for matched regions in neighboring frames, thus improving the synthesis of intermediate frames. Extensive experiments demonstrate that HRFFM consistently enhances VFI performance across various scenes.

Code ...

Code will be released

None
Dual Preintegration for Relative State Estimation 2025-11-26
Show

Relative State Estimation perform mutually localization between two mobile agents undergoing six-degree-of-freedom motion. Based on the principle of circular motion, the estimation accuracy is sensitive to nonlinear rotations of the reference platform, particularly under large inter-platform distances. This phenomenon is even obvious for linearized kinematics, because cumulative linearization errors significantly degrade precision. In virtual reality (VR) applications, this manifests as substantial positional errors in 6-DoF controller tracking during rapid rotations of the head-mounted display. The linearization errors introduce drift in the estimate and render the estimator inconsistent. In the field of odometry, IMU preintegration is proposed as a kinematic observation to enable efficient relinearization, thus mitigate linearized error. Building on this theory, we propose dual preintegration, a novel observation integrating IMU preintegration from both platforms. This method serves as kinematic constraints for consecutive relative state and supports efficient relinearization. We also perform observability analysis of the state and analytically formulate the accordingly null space. Algorithm evaluation encompasses both simulations and real-world experiments. Multiple nonlinear rotations on the reference platform are simulated to compare the precision of the proposed method with that of other state-of-the-art (SOTA) algorithms. The field test compares the proposed method and SOTA algorithms in the application of VR controller tracking from the perspectives of bias observability, nonlinear rotation, and background texture. The results demonstrate that the proposed method is more precise and robust than the SOTA algorithms.

None
DeepRFTv2: Kernel-level Learning for Image Deblurring 2025-11-26
Show

It is well-known that if a network aims to learn how to deblur, it should understand the blur process. Blurring is naturally caused by the convolution of the sharp image with the blur kernel. Thus, allowing the network to learn the blur process in the kernel-level can significantly improve the image deblurring performance. But, current deep networks are still at the pixel-level learning stage, either performing end-to-end pixel-level restoration or stage-wise pseudo kernel-level restoration, failing to enable the deblur model to understand the essence of the blur. To this end, we propose Fourier Kernel Estimator (FKE), which considers the activation operation in Fourier space and converts the convolution problem in the spatial domain to a multiplication problem in Fourier space. Our FKE, jointly optimized with the deblur model, enables the network to learn the kernel-level blur process with low complexity and without any additional supervision. Furthermore, we change the convolution object of the kernel from image" to network extracted feature", whose rich semantic and structural information is more suitable to blur process learning. With the convolution of the feature and the estimated kernel, our model can learn the essence of blur in kernel-level. To further improve the efficiency of feature extraction, we design a decoupled multi-scale architecture with multiple hierarchical sub-unets with a reversible strategy, which allows better multi-scale encoding and decoding in low training memory. Extensive experiments indicate that our method achieves state-of-the-art motion deblurring results and show potential for handling other kernel-related problems. Analysis also shows our kernel estimator is able to learn physically meaningful kernels. The code will be available at https://github.com/DeepMed-Lab-ECNU/Single-Image-Deblur.

Code Link
Dual-Agent Reinforcement Learning for Adaptive and Cost-Aware Visual-Inertial Odometry 2025-11-26
Show

Visual-Inertial Odometry (VIO) is a critical component for robust ego-motion estimation, enabling foundational capabilities such as autonomous navigation in robotics and real-time 6-DoF tracking for augmented reality. Existing methods face a well-known trade-off: filter-based approaches are efficient but prone to drift, while optimization-based methods, though accurate, rely on computationally prohibitive Visual-Inertial Bundle Adjustment (VIBA) that is difficult to run on resource-constrained platforms. Rather than removing VIBA altogether, we aim to reduce how often and how heavily it must be invoked. To this end, we cast two key design choices in modern VIO, when to run the visual frontend and how strongly to trust its output, as sequential decision problems, and solve them with lightweight reinforcement learning (RL) agents. Our framework introduces a lightweight, dual-pronged RL policy that serves as our core contribution: (1) a Select Agent intelligently gates the entire VO pipeline based only on high-frequency IMU data; and (2) a composite Fusion Agent that first estimates a robust velocity state via a supervised network, before an RL policy adaptively fuses the full (p, v, q) state. Experiments on the EuRoC MAV and TUM-VI datasets show that, in our unified evaluation, the proposed method achieves a more favorable accuracy-efficiency-memory trade-off than prior GPU-based VO/VIO systems: it attains the best average ATE while running up to 1.77 times faster and using less GPU memory. Compared to classical optimization-based VIO systems, our approach maintains competitive trajectory accuracy while substantially reducing computational load.

None
Conceptual Evaluation of Deep Visual Stereo Odometry for the MARWIN Radiation Monitoring Robot in Accelerator Tunnels 2025-11-25
Show

The MARWIN robot operates at the European XFEL to perform autonomous radiation monitoring in long, monotonous accelerator tunnels where conventional localization approaches struggle. Its current navigation concept combines lidar-based edge detection, wheel/lidar odometry with periodic QR-code referencing, and fuzzy control of wall distance, rotation, and longitudinal position. While robust in predefined sections, this design lacks flexibility for unknown geometries and obstacles. This paper explores deep visual stereo odometry (DVSO) with 3D-geometric constraints as a focused alternative. DVSO is purely vision-based, leveraging stereo disparity, optical flow, and self-supervised learning to jointly estimate depth and ego-motion without labeled data. For global consistency, DVSO can subsequently be fused with absolute references (e.g., landmarks) or other sensors. We provide a conceptual evaluation for accelerator tunnel environments, using the European XFEL as a case study. Expected benefits include reduced scale drift via stereo, low-cost sensing, and scalable data collection, while challenges remain in low-texture surfaces, lighting variability, computational load, and robustness under radiation. The paper defines a research agenda toward enabling MARWIN to navigate more autonomously in constrained, safety-critical infrastructures.

None
Metric, inertially aligned monocular state estimation via kinetodynamic priors 2025-11-25
Show

Accurate state estimation for flexible robotic systems poses significant challenges, particular for platforms with dynamically deforming structures that invalidate rigid-body assumptions. This paper tackles this problem and allows to extend existing rigid-body pose estimation methods to non-rigid systems. Our approach hinges on two core assumptions: first, the elastic properties are captured by an injective deformation-force model, efficiently learned via a Multi-Layer Perceptron; second, we solve the platform's inherently smooth motion using continuous-time B-spline kinematic models. By continuously applying Newton's Second Law, our method establishes a physical link between visually-derived trajectory acceleration and predicted deformation-induced acceleration. We demonstrate that our approach not only enables robust and accurate pose estimation on non-rigid platforms, but that the properly modeled platform physics instigate inertial sensing properties. We demonstrate this feasibility on a simple spring-camera system, and show how it robustly resolves the typically ill-posed problem of metric scale and gravity recovery in monocular visual odometry.

None
Dance Style Classification using Laban-Inspired and Frequency-Domain Motion Features 2025-11-25
Show

Dance is an essential component of human culture and serves as a tool for conveying emotions and telling stories. Identifying and distinguishing dance genres based on motion data is a complex problem in human activity recognition, as many styles share similar poses, gestures, and temporal motion patterns. This work presents a lightweight framework for classifying dance styles that determines motion characteristics based on pose estimates extracted from videos. We propose temporal-spatial descriptors inspired by Laban Movement Analysis. These features capture local joint dynamics such as velocity, acceleration, and angular movement of the upper body, enabling a structured representation of spatial coordination. To further encode rhythmic and periodic aspects of movement, we integrate Fast Fourier Transform features that characterize movement patterns in the frequency domain. The proposed approach achieves robust classification of different dance styles with low computational effort, as complex model architectures are not required, and shows that interpretable motion representations can effectively capture stylistic nuances.

None
AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend 2025-11-25
Show

We present AMB3R, a multi-view feed-forward model for dense 3D reconstruction on a metric-scale that addresses diverse 3D vision tasks. The key idea is to leverage a sparse, yet compact, volumetric scene representation as our backend, enabling geometric reasoning with spatial compactness. Although trained solely for multi-view reconstruction, we demonstrate that AMB3R can be seamlessly extended to uncalibrated visual odometry (online) or large-scale structure from motion without the need for task-specific fine-tuning or test-time optimization. Compared to prior pointmap-based models, our approach achieves state-of-the-art performance in camera pose, depth, and metric-scale estimation, 3D reconstruction, and even surpasses optimization-based SLAM and SfM methods with dense reconstruction priors on common benchmarks.

Proje...

Project page: https://hengyiwang.github.io/projects/amber

Code Link
Dynamic-ICP: Doppler-Aware Iterative Closest Point Registration for Dynamic Scenes 2025-11-25
Show

Reliable odometry in highly dynamic environments remains challenging when it relies on ICP-based registration: ICP assumes near-static scenes and degrades in repetitive or low-texture geometry. We introduce Dynamic-ICP, a Doppler-aware registration framework. The method (i) estimates ego motion from per-point Doppler velocity via robust regression and builds a velocity filter, (ii) clusters dynamic objects and reconstructs object-wise translational velocities from ego-compensated radial measurements, (iii) predicts dynamic points with a constant-velocity model, and (iv) aligns scans using a compact objective that combines point-to-plane geometry residual with a translation-invariant, rotation-only Doppler residual. The approach requires no external sensors or sensor-vehicle calibration and operates directly on FMCW LiDAR range and Doppler velocities. We evaluate Dynamic-ICP on three datasets-HeRCULES, HeLiPR, AevaScenes-focusing on highly dynamic scenes. Dynamic-ICP consistently improves rotational stability and translation accuracy over the state-of-the-art methods. Our approach is also simple to integrate into existing pipelines, runs in real time, and provides a lightweight solution for robust registration in dynamic environments. To encourage further research, the code is available at: https://github.com/JMUWRobotics/Dynamic-ICP.

8 pages, 5 figures Code Link
SafePR: Unified Approach for Safe Parallel Robots by Contact Detection and Reaction with Redundancy Resolution 2025-11-25
Show

Fast and safe motion is crucial for the successful deployment of physically interactive robots. Parallel robots (PRs) offer the potential for higher speeds while maintaining the same energy limits due to their low moving masses. However, they require methods for contact detection and reaction while avoiding singularities and self-collisions. We address this issue and present SafePR - a unified approach for the detection and localization, including the distinction between collision and clamping to perform a reaction that is safe for humans and feasible for PRs. Our approach uses information from the encoders and motor currents to estimate forces via a generalized-momentum observer. Neural networks and particle filters classify and localize the contacts. We introduce reactions with redundancy resolution to avoid self-collisions and type-II singularities. Our approach detected and terminated 72 real-world collision and clamping contacts with end-effector speeds of up to 1.5 m/s, each within 25-275 ms. The forces were below the thresholds from ISO/TS 15066. By using built-in sensors, SafePR enables safe interaction with already assembled PRs without the need for new hardware components.

None
SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recovery 2025-11-25
Show

Parametric 3D human models such as SMPL have driven significant advances in human pose and shape estimation, yet their simplified kinematics limit biomechanical realism. The recently proposed SKEL model addresses this limitation by re-rigging SMPL with an anatomically accurate skeleton. However, estimating SKEL parameters directly remains challenging due to limited training data, perspective ambiguities, and the inherent complexity of human articulation. We introduce SKEL-CF, a coarse-to-fine framework for SKEL parameter estimation. SKEL-CF employs a transformer-based encoder-decoder architecture, where the encoder predicts coarse camera and SKEL parameters, and the decoder progressively refines them in successive layers. To ensure anatomically consistent supervision, we convert the existing SMPL-based dataset 4DHuman into a SKEL-aligned version, 4DHuman-SKEL, providing high-quality training data for SKEL estimation. In addition, to mitigate depth and scale ambiguities, we explicitly incorporate camera modeling into the SKEL-CF pipeline and demonstrate its importance across diverse viewpoints. Extensive experiments validate the effectiveness of the proposed design. On the challenging MOYO dataset, SKEL-CF achieves 85.0 MPJPE / 51.4 PA-MPJPE, significantly outperforming the previous SKEL-based state-of-the-art HSMR (104.5 / 79.6). These results establish SKEL-CF as a scalable and anatomically faithful framework for human motion analysis, bridging the gap between computer vision and biomechanics. Our implementation is available on the project page: https://pokerman8.github.io/SKEL-CF/.

15 pages, 10 figures Code Link
Redefining Radar Segmentation: Simultaneous Static-Moving Segmentation and Ego-Motion Estimation using Radar Point Clouds 2025-11-25
Show

Conventional radar segmentation research has typically focused on learning category labels for different moving objects. Although fundamental differences between radar and optical sensors lead to differences in the reliability of predicting accurate and consistent category labels, a review of common radar perception tasks in automotive reveals that determining whether an object is moving or static is a prerequisite for most tasks. To fill this gap, this study proposes a neural network based solution that can simultaneously segment static and moving objects from radar point clouds. Furthermore, since the measured radial velocity of static objects is correlated with the motion of the radar, this approach can also estimate the instantaneous 2D velocity of the moving platform or vehicle (ego motion). However, despite performing dual tasks, the proposed method employs very simple yet effective building blocks for feature extraction: multi layer perceptrons (MLPs) and recurrent neural networks (RNNs). In addition to being the first of its kind in the literature, the proposed method also demonstrates the feasibility of extracting the information required for the dual task directly from unprocessed point clouds, without the need for cloud aggregation, Doppler compensation, motion compensation, or any other intermediate signal processing steps. To measure its performance, this study introduces a set of novel evaluation metrics and tests the proposed method using a challenging real world radar dataset, RadarScenes. The results show that the proposed method not only performs well on the dual tasks, but also has broad application potential in other radar perception tasks.

16 pa...

16 pages, 9 figures, under review at IEEE Transactions on Radar Systems

None
VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction 2025-11-25
Show

Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide accurate 3D geometry, their performance drops markedly when moving objects dominate. Existing 4D approaches often rely on external priors, heavy post-optimization, or require fine-tuning on 4D datasets. In this paper, we propose VGGT4D, a training-free framework that extends the 3D foundation model VGGT for robust 4D scene reconstruction. Our approach is motivated by the key finding that VGGT's global attention layers already implicitly encode rich, layer-wise dynamic cues. To obtain masks that decouple static and dynamic elements, we mine and amplify global dynamic cues via gram similarity and aggregate them across a temporal window. To further sharpen mask boundaries, we introduce a refinement strategy driven by projection gradient. We then integrate these precise masks into VGGT's early-stage inference, effectively mitigating motion interference in both pose estimation and geometric reconstruction. Across six datasets, our method achieves superior performance in dynamic object segmentation, camera pose estimation, and dense reconstruction. It also supports single-pass inference on sequences longer than 500 frames.

None
How Animals Dance (When You're Not Looking) 2025-11-25
Show

We present a framework for generating music-synchronized, choreography aware animal dance videos. Our framework introduces choreography patterns -- structured sequences of motion beats that define the long-range structure of a dance -- as a novel high-level control signal for dance video generation. These patterns can be automatically estimated from human dance videos. Starting from a few keyframes representing distinct animal poses, generated via text-to-image prompting or GPT-4o, we formulate dance synthesis as a graph optimization problem that seeks the optimal keyframe structure to satisfy a specified choreography pattern of beats. We also introduce an approach for mirrored pose image generation, essential for capturing symmetry in dance. In-between frames are synthesized using an video diffusion model. With as few as six input keyframes, our method can produce up to 30 seconds dance videos across a wide range of animals and music tracks.

Proje...

Project page: https://how-animals-dance.github.io/

None
E$^{3}$NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Images 2025-11-25
Show

Neural Radiance Fields (NeRF) achieves impressive novel view rendering performance by learning implicit 3D representation from sparse view images. However, it is difficult to reconstruct a sharp NeRF from blurry input that often occurs in the wild. To solve this problem, we propose a novel Efficient Event-Enhanced NeRF (E$^{3}$NeRF), reconstructing sharp NeRF by utilizing both blurry images and corresponding event streams. A blur rendering loss and an event rendering loss are introduced, which guide the NeRF training via modeling the physical image motion blur process and event generation process, respectively. To improve the efficiency of the framework, we further leverage the latent spatial-temporal blur information in the event stream to evenly distribute training over temporal blur and focus training on spatial blur. Moreover, a camera pose estimation framework for real-world data is built with the guidance of the events, generalizing the method to more practical applications. Compared to previous image-based and event-based NeRF works, our framework makes more profound use of the internal relationship between events and images. Extensive experiments on both synthetic data and real-world data demonstrate that E\textsuperscript{3}NeRF can effectively learn a sharp NeRF from blurry images, especially for high-speed non-uniform motion and low-light scenes.

None
FaVChat: Hierarchical Prompt-Query Guided Facial Video Understanding with Data-Efficient GRPO 2025-11-24
Show

Multi-modal large language models (MLLMs) have shown strong capability in video understanding but still struggle with fine-grained visual comprehension, as pure visual encoders often lose subtle cues essential for precise reasoning. To address this limitation, we propose FaVChat, a Video-MLLM specifically designed for fine-grained facial understanding. FaVChat introduces a multi-level prompt-guided feature extraction mechanism that progressively captures task-relevant information from three complementary stages: low-level transformer layers for textures and motion, medium-level learnable queries for discriminative regions, and high-level adaptive feature weighting for semantic alignment. These enriched features are dynamically fused and fed into the LLM to enable more accurate fine-grained reasoning. To further enhance the model's ability to capture fine-grained facial attributes and maximize the utility of limited data, we propose Date-Efficient GRPO, a novel data-efficient reinforcement learning (RL) algorithm that maximizes the utility of each training sample through per-instance utility estimation and dynamic lifecycle scheduling. Extensive zero-shot evaluations across emotion recognition, explainable reasoning, and textual expression analysis demonstrate that FaVChat achieves finer-grained understanding, stronger accuracy, and better generalization than existing Video-MLLMs, even when trained with only 10K RL samples.

None
Blinking Beyond EAR: A Stable Eyelid Angle Metric for Driver Drowsiness Detection and Data Augmentation 2025-11-24
Show

Detecting driver drowsiness reliably is crucial for enhancing road safety and supporting advanced driver assistance systems (ADAS). We introduce the Eyelid Angle (ELA), a novel, reproducible metric of eye openness derived from 3D facial landmarks. Unlike conventional binary eye state estimators or 2D measures, such as the Eye Aspect Ratio (EAR), the ELA provides a stable geometric description of eyelid motion that is robust to variations in camera angle. Using the ELA, we design a blink detection framework that extracts temporal characteristics, including the closing, closed, and reopening durations, which are shown to correlate with drowsiness levels. To address the scarcity and risk of collecting natural drowsiness data, we further leverage ELA signals to animate rigged avatars in Blender 3D, enabling the creation of realistic synthetic datasets with controllable noise, camera viewpoints, and blink dynamics. Experimental results in public driver monitoring datasets demonstrate that the ELA offers lower variance under viewpoint changes compared to EAR and achieves accurate blink detection. At the same time, synthetic augmentation expands the diversity of training data for drowsiness recognition. Our findings highlight the ELA as both a reliable biometric measure and a powerful tool for generating scalable datasets in driver state monitoring.

8 pag...

8 pages, 5 figures, 3 tables

None
MonoMSK: Monocular 3D Musculoskeletal Dynamics Estimation 2025-11-24
Show

Reconstructing biomechanically realistic 3D human motion - recovering both kinematics (motion) and kinetics (forces) - is a critical challenge. While marker-based systems are lab-bound and slow, popular monocular methods use oversimplified, anatomically inaccurate models (e.g., SMPL) and ignore physics, fundamentally limiting their biomechanical fidelity. In this work, we introduce MonoMSK, a hybrid framework that bridges data-driven learning and physics-based simulation for biomechanically realistic 3D human motion estimation from monocular video. MonoMSK jointly recovers both kinematics (motions) and kinetics (forces and torques) through an anatomically accurate musculoskeletal model. By integrating transformer-based inverse dynamics with differentiable forward kinematics and dynamics layers governed by ODE-based simulation, MonoMSK establishes a physics-regulated inverse-forward loop that enforces biomechanical causality and physical plausibility. A novel forward-inverse consistency loss further aligns motion reconstruction with the underlying kinetic reasoning. Experiments on BML-MoVi, BEDLAM, and OpenCap show that MonoMSK significantly outperforms state-of-the-art methods in kinematic accuracy, while for the first time enabling precise monocular kinetics estimation.

None
IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes 2025-11-24
Show

Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object trajectories or use time-varying representations without explicit object-level decomposition, leading to intertwined static and dynamic elements that hinder scene separation. We present IDSplat, a self-supervised 3D Gaussian Splatting framework that reconstructs dynamic scenes with explicit instance decomposition and learnable motion trajectories, without requiring human annotations. Our key insight is to model dynamic objects as coherent instances undergoing rigid transformations, rather than unstructured time-varying primitives. For instance decomposition, we employ zero-shot, language-grounded video tracking anchored to 3D using lidar, and estimate consistent poses via feature correspondences. We introduce a coordinated-turn smoothing scheme to obtain temporally and physically consistent motion trajectories, mitigating pose misalignments and tracking failures, followed by joint optimization of object poses and Gaussian parameters. Experiments on the Waymo Open Dataset demonstrate that our method achieves competitive reconstruction quality while maintaining instance-level decomposition and generalizes across diverse sequences and view densities without retraining, making it practical for large-scale autonomous driving applications. Code will be released.

None
Monocular Person Localization under Camera Ego-motion 2025-11-24
Show

Localizing a person from a moving monocular camera is critical for Human-Robot Interaction (HRI). To estimate the 3D human position from a 2D image, existing methods either depend on the geometric assumption of a fixed camera or use a position regression model trained on datasets containing little camera ego-motion. These methods are vulnerable to severe camera ego-motion, resulting in inaccurate person localization. We consider person localization as a part of a pose estimation problem. By representing a human with a four-point model, our method jointly estimates the 2D camera attitude and the person's 3D location through optimization. Evaluations on both public datasets and real robot experiments demonstrate our method outperforms baselines in person localization accuracy. Our method is further implemented into a person-following system and deployed on an agile quadruped robot.

Accep...

Accepted by IROS2025. Project page: https://medlartea.github.io/rpf-quadruped/

Code Link
Robust Long-term Test-Time Adaptation for 3D Human Pose Estimation through Motion Discretization 2025-11-24
Show

Online test-time adaptation addresses the train-test domain gap by adapting the model on unlabeled streaming test inputs before making the final prediction. However, online adaptation for 3D human pose estimation suffers from error accumulation when relying on self-supervision with imperfect predictions, leading to degraded performance over time. To mitigate this fundamental challenge, we propose a novel solution that highlights the use of motion discretization. Specifically, we employ unsupervised clustering in the latent motion representation space to derive a set of anchor motions, whose regularity aids in supervising the human pose estimator and enables efficient self-replay. Additionally, we introduce an effective and efficient soft-reset mechanism by reverting the pose estimator to its exponential moving average during continuous adaptation. We examine long-term online adaptation by continuously adapting to out-of-domain streaming test videos of the same individual, which allows for the capture of consistent personal shape and motion traits throughout the streaming observation. By mitigating error accumulation, our solution enables robust exploitation of these personal traits for enhanced accuracy. Experiments demonstrate that our solution outperforms previous online test-time adaptation methods and validate our design choices.

Accep...

Accepted by AAAI 2026, main track

None
Gaussian process priors with Markov properties for effective reproduction number inference 2025-11-24
Show

Many quantities characterizing infectious disease outbreaks - like the effective reproduction number ($R_t$), defined as the average number of secondary infections a newly infected individual will cause over the course of their infection - need to be modeled as time-varying parameters. It is common practice to use Gaussian random walks as priors for estimating such functions in Bayesian analyses of pathogen surveillance data. In this setting, however, the random walk prior may be too permissive, as it fails to capture prior scientific knowledge about the estimand and results in high posterior variance. We propose several Gaussian Markov process priors for $R_t$ inference, including the Integrated Brownian Motion (IBM), which can be represented as a Markov process when augmented with its corresponding Brownian Motion component, and is therefore computationally efficient and simple to implement and tune. We use simulated outbreak data to compare the performance of these proposed priors with the Gaussian random walk prior and another state-of-the-art Gaussian process prior based on an approximation to a Matérn covariance function. We find that IBM can match or exceed the performance of other priors, and we show that it produces epidemiologically reasonable and precise results when applied to county-level SARS-CoV-2 data.

19 pa...

19 pages, 5 figures, 2 tables in the main text

None
Neural B-Frame Coding: Tackling Domain Shift Issues with Lightweight Online Motion Resolution Adaptation 2025-11-24
Show

Learned B-frame codecs with hierarchical temporal prediction often encounter the domain-shift issue due to mismatches between the Group-of-Pictures (GOP) sizes for training and testing, leading to inaccurate motion estimates, particularly for large motion. A common solution is to turn large motion into small motion by downsampling video frames during motion estimation. However, determining the optimal downsampling factor typically requires costly rate-distortion optimization. This work introduces lightweight classifiers to predict downsampling factors. These classifiers leverage simple state signals from current and reference frames to balance rate-distortion performance with computational cost. Three variants are proposed: (1) a binary classifier (Bi-Class) trained with Focal Loss to choose between high and low resolutions, (2) a multi-class classifier (Mu-Class) trained with novel soft labels based on rate-distortion costs, and (3) a co-class approach (Co-Class) that combines the predictive capability of the multi-class classifier with the selective search of the binary classifier. All classifier methods can work seamlessly with existing B-frame codecs without requiring codec retraining. Experimental results show that they achieve coding performance comparable to exhaustive search methods while significantly reducing computational complexity. The code is available at: https://github.com/NYCU-MAPL/Fast-OMRA.git.

Accep...

Accepted by TCAS-II: Express Briefs

Code Link
Expanding the Workspace of Electromagnetic Navigation Systems Using Dynamic Feedback for Single- and Multi-agent Control 2025-11-23
Show

Electromagnetic navigation systems (eMNS) enable a number of magnetically guided surgical procedures. A challenge in magnetically manipulating surgical tools is that the effective workspace of an eMNS is often severely constrained by power and thermal limits. We show that system-level control design significantly expands this workspace by reducing the currents needed to achieve a desired motion. We identified five key system approaches that enable this expansion: (i) motion-centric torque/force objectives, (ii) energy-optimal current allocation, (iii) real-time pose estimation, (iv) dynamic feedback, and (v) high-bandwidth eMNS components. As a result, we stabilize a 3D inverted pendulum on an eight-coil OctoMag eMNS with significantly lower currents (0.1-0.2 A vs. 8-14 A), by replacing a field-centric field-alignment strategy with a motion-centric torque/force-based approach. We generalize to multi-agent control by simultaneously stabilizing two inverted pendulums within a shared workspace, exploiting magnetic-field nonlinearity and coil redundancy for independent actuation. A structured analysis compares the electromagnetic workspaces of both paradigms and examines current-allocation strategies that map motion objectives to coil currents. Cross-platform evaluation of the clinically oriented Navion eMNS further demonstrates substantial workspace expansion by maintaining stable balancing at distances up to 50 cm from the coils. The results demonstrate that feedback is a practical path to scalable, efficient, and clinically relevant magnetic manipulation.

None
Continuous Gaussian Process Pre-Optimization for Asynchronous Event-Inertial Odometry 2025-11-23
Show

Event cameras, as bio-inspired sensors, are asynchronously triggered with high-temporal resolution compared to intensity cameras. Recent work has focused on fusing the event measurements with inertial measurements to enable ego-motion estimation in high-speed and HDR environments. However, existing methods predominantly rely on IMU preintegration designed mainly for synchronous sensors and discrete-time frameworks. In this paper, we propose a continuous-time preintegration method based on the Temporal Gaussian Process (TGP) called GPO. Concretely, we model the preintegration as a time-indexed motion trajectory and leverage an efficient two-step optimization to initialize the precision preintegration pseudo-measurements. Our method realizes a linear and constant time cost for initialization and query, respectively. To further validate the proposal, we leverage the GPO to design an asynchronous event-inertial odometry and compare with other asynchronous fusion schemes within the same odometry system. Experiments conducted on both public and own-collected datasets demonstrate that the proposed GPO offers significant advantages in terms of precision and efficiency, outperforming existing approaches in handling asynchronous sensor fusion.

8pages None
AsynEIO: Asynchronous Monocular Event-Inertial Odometry Using Gaussian Process Regression 2025-11-23
Show

Event cameras, when combined with inertial sensors, show significant potential for motion estimation in challenging scenarios, such as high-speed maneuvers and low-light environments. There are many methods for producing such estimations, but most boil down to a synchronous discrete-time fusion problem. However, the asynchronous nature of event cameras and their unique fusion mechanism with inertial sensors remain underexplored. In this paper, we introduce a monocular event-inertial odometry method called AsynEIO, designed to fuse asynchronous event and inertial data within a unified Gaussian Process (GP) regression framework. Our approach incorporates an event-driven frontend that tracks feature trajectories directly from raw event streams at a high temporal resolution. These tracked feature trajectories, along with various inertial factors, are integrated into the same GP regression framework to enable asynchronous fusion. With deriving analytical residual Jacobians and noise models, our method constructs a factor graph that is iteratively optimized and pruned using a sliding-window optimizer. Comparative assessments highlight the performance of different inertial fusion strategies, suggesting optimal choices for varying conditions. Experimental results on both public datasets and our own event-inertial sequences indicate that AsynEIO outperforms existing methods, especially in high-speed and low-illumination scenarios.

20 pages, 20 figures None
UniFlow: Towards Zero-Shot LiDAR Scene Flow for Autonomous Vehicles via Cross-Domain Generalization 2025-11-23
Show

LiDAR scene flow is the task of estimating per-point 3D motion between consecutive point clouds. Recent methods achieve centimeter-level accuracy on popular autonomous vehicle (AV) datasets, but are typically only trained and evaluated on a single sensor. In this paper, we aim to learn general motion priors that transfer to diverse and unseen LiDAR sensors. However, prior work in LiDAR semantic segmentation and 3D object detection demonstrate that naively training on multiple datasets yields worse performance than single dataset models. Interestingly, we find that this conventional wisdom does not hold for motion estimation, and that state-of-the-art scene flow methods greatly benefit from cross-dataset training. We posit that low-level tasks such as motion estimation may be less sensitive to sensor configuration; indeed, our analysis shows that models trained on fast-moving objects (e.g., from highway datasets) perform well on fast-moving objects, even across different datasets. Informed by our analysis, we propose UniFlow, a family of feedforward models that unifies and trains on multiple large-scale LiDAR scene flow datasets with diverse sensor placements and point cloud densities. Our frustratingly simple solution establishes a new state-of-the-art on Waymo and nuScenes, improving over prior work by 5.1% and 35.2% respectively. Moreover, UniFlow achieves state-of-the-art accuracy on unseen datasets like TruckScenes, outperforming prior TruckScenes-specific models by 30.1%.

Proje...

Project Page: https://lisiyi777.github.io/UniFlow/

Code Link
Parallel qMRI Reconstruction from 4x Accelerated Acquisitions 2025-11-23
Show

Magnetic Resonance Imaging (MRI) acquisitions require extensive scan times, limiting patient throughput and increasing susceptibility to motion artifacts. Accelerated parallel MRI techniques reduce acquisition time by undersampling k-space data, but require robust reconstruction methods to recover high-quality images. Traditional approaches like SENSE require both undersampled k-space data and pre-computed coil sensitivity maps. We propose an end-to-end deep learning framework that jointly estimates coil sensitivity maps and reconstructs images from only undersampled k-space measurements at 4x acceleration. Our two-module architecture consists of a Coil Sensitivity Map (CSM) estimation module and a U-Net-based MRI reconstruction module. We evaluate our method on multi-coil brain MRI data from 10 subjects with 8 echoes each, using 2x SENSE reconstructions as ground truth. Our approach produces visually smoother reconstructions compared to conventional SENSE output, achieving comparable visual quality despite lower PSNR/SSIM metrics. We identify key challenges including spatial misalignment between different acceleration factors and propose future directions for improved reconstruction quality.

None
A Unified Multi-Dynamics Framework for Perception-Oriented Modeling in Tendon-Driven Continuum Robots 2025-11-22
Show

Tendon-driven continuum robots offer intrinsically safe and contact-rich interactions owing to their kinematic redundancy and structural compliance. However, their perception often depends on external sensors, which increase hardware complexity and limit scalability. This work introduces a unified multi-dynamics modeling framework for tendon-driven continuum robotic systems, exemplified by a spiral-inspired robot named Spirob. The framework integrates motor electrical dynamics, motor-winch dynamics, and continuum robot dynamics into a coherent system model. Within this framework, motor signals such as current and angular displacement are modeled to expose the electromechanical signatures of external interactions, enabling perception grounded in intrinsic dynamics. The model captures and validates key physical behaviors of the real system, including actuation hysteresis and self-contact at motion limits. Building on this foundation, the framework is applied to environmental interaction: first for passive contact detection, verified experimentally against simulation data; then for active contact sensing, where control and perception strategies from simulation are successfully applied to the real robot; and finally for object size estimation, where a policy learned in simulation is directly deployed on hardware. The results demonstrate that the proposed framework provides a physically grounded way to interpret interaction signatures from intrinsic motor signals in tendon-driven continuum robots.

None
Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidance 2025-11-22
Show

We present Pressure2Motion, a novel motion capture algorithm that reconstructs human motion from a ground pressure sequence and text prompt. At inference time, Pressure2Motion requires only a pressure mat, eliminating the need for specialized lighting setups, cameras, or wearable devices, making it suitable for privacy-preserving, low-light, and low-cost motion capture scenarios. Such a task is severely ill-posed due to the indeterminacy of pressure signals with respect to full-body motion. To address this issue, we introduce Pressure2Motion, a generative model that leverages pressure features as input and utilizes a text prompt as a high-level guiding constraint to resolve ambiguities. Specifically, our model adopts a dual-level feature extractor to accurately interpret pressure data, followed by a hierarchical diffusion model that discerns broad-scale movement trajectories and subtle posture adjustments. Both the physical cues gained from the pressure sequence and the semantic guidance derived from descriptive texts are leveraged to guide the motion estimation with precision. To the best of our knowledge, Pressure2Motion is a pioneering work in leveraging both pressure data and linguistic priors for motion reconstruction, and the established MPL benchmark is the first benchmark for this novel motion capture task. Experiments show that our method generates high-fidelity, physically plausible motions, establishing a new state of the art for this task. The codes and benchmarks will be publicly released upon publication.

None
D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos 2025-11-22
Show

Free-Viewpoint Video (FVV) enables immersive 3D experiences, but efficient compression of dynamic 3D representation remains a major challenge. Existing dynamic 3D Gaussian Splatting methods couple reconstruction with optimization-dependent compression and customized motion formats, limiting generalization and standardization. To address this, we propose D-FCGS, a novel Feedforward Compression framework for Dynamic Gaussian Splatting. Key innovations include: (1) a standardized Group-of-Frames (GoF) structure with I-P coding, leveraging sparse control points to extract inter-frame motion tensors; (2) a dual prior-aware entropy model that fuses hyperprior and spatial-temporal priors for accurate rate estimation; (3) a control-point-guided motion compensation mechanism and refinement network to enhance view-consistent fidelity. Trained on Gaussian frames derived from multi-view videos, D-FCGS generalizes across diverse scenes in a zero-shot fashion. Experiments show that it matches the rate-distortion performance of optimization-based methods, achieving over 40 times compression compared to the baseline while preserving visual quality across viewpoints. This work advances feedforward compression of dynamic 3DGS, facilitating scalable FVV transmission and storage for immersive applications.

AAAI-...

AAAI-26 accepted, code: https://github.com/Mr-Zwkid/D-FCGS

Code Link
The Potential and Limitations of Vision-Language Models for Human Motion Understanding: A Case Study in Data-Driven Stroke Rehabilitation 2025-11-21
Show

Vision-language models (VLMs) have demonstrated remarkable performance across a wide range of computer-vision tasks, sparking interest in their potential for digital health applications. Here, we apply VLMs to two fundamental challenges in data-driven stroke rehabilitation: automatic quantification of rehabilitation dose and impairment from videos. We formulate these problems as motion-identification tasks, which can be addressed using VLMs. We evaluate our proposed framework on a cohort of 29 healthy controls and 51 stroke survivors. Our results show that current VLMs lack the fine-grained motion understanding required for precise quantification: dose estimates are comparable to a baseline that excludes visual information, and impairment scores cannot be reliably predicted. Nevertheless, several findings suggest future promise. With optimized prompting and post-processing, VLMs can classify high-level activities from a few frames, detect motion and grasp with moderate accuracy, and approximate dose counts within 25% of ground truth for mildly impaired and healthy participants, all without task-specific training or finetuning. These results highlight both the current limitations and emerging opportunities of VLMs for data-driven stroke rehabilitation and broader clinical video analysis.

None
Vision-Guided Optic Flow Navigation for Small Lunar Missions 2025-11-21
Show

Private lunar missions are faced with the challenge of robust autonomous navigation while operating under stringent constraints on mass, power, and computational resources. This work proposes a motion-field inversion framework that uses optical flow and rangefinder-based depth estimation as a lightweight CPU-based solution for egomotion estimation during lunar descent. We extend classical optical flow formulations by integrating them with depth modeling strategies tailored to the geometry for lunar/planetary approach, descent, and landing, specifically, planar and spherical terrain approximations parameterized by a laser rangefinder. Motion field inversion is performed through a least-squares framework, using sparse optical flow features extracted via the pyramidal Lucas-Kanade algorithm. We verify our approach using synthetically generated lunar images over the challenging terrain of the lunar south pole, using CPU budgets compatible with small lunar landers. The results demonstrate accurate velocity estimation from approach to landing, with sub-10% error for complex terrain and on the order of 1% for more typical terrain, as well as performances suitable for real-time applications. This framework shows promise for enabling robust, lightweight on-board navigation for small lunar missions.

None
REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting 2025-11-21
Show

Articulated objects are pervasive in daily environments, such as drawers and refrigerators. Towards their part-level surface reconstruction and joint parameter estimation, REArtGS~\cite{wu2025reartgs} introduces a category-agnostic approach using multi-view RGB images at two different states. However, we observe that REArtGS still struggles with screw-joint or multi-part objects and lacks geometric constraints for unseen states. In this paper, we propose REArtGS++, a novel method towards generalizable articulated object reconstruction with temporal geometry constraint and planar Gaussian splatting. We first model a decoupled screw motion for each joint without type prior, and jointly optimize part-aware Gaussians with joint parameters through part motion blending. To introduce time-continuous geometric constraint for articulated modeling, we encourage Gaussians to be planar and propose a temporally consistent regularization between planar normal and depth through Taylor first-order expansion. Extensive experiments on both synthetic and real-world articulated objects demonstrate our superiority in generalizable part-level surface reconstruction and joint parameter estimation, compared to existing approaches. Project Site: https://sites.google.com/view/reartgs2/home.

10 pages, 7 figures None
RacketVision: A Multiple Racket Sports Benchmark for Unified Ball and Racket Analysis 2025-11-21
Show

We introduce RacketVision, a novel dataset and benchmark for advancing computer vision in sports analytics, covering table tennis, tennis, and badminton. The dataset is the first to provide large-scale, fine-grained annotations for racket pose alongside traditional ball positions, enabling research into complex human-object interactions. It is designed to tackle three interconnected tasks: fine-grained ball tracking, articulated racket pose estimation, and predictive ball trajectory forecasting. Our evaluation of established baselines reveals a critical insight for multi-modal fusion: while naively concatenating racket pose features degrades performance, a CrossAttention mechanism is essential to unlock their value, leading to trajectory prediction results that surpass strong unimodal baselines. RacketVision provides a versatile resource and a strong starting point for future research in dynamic object tracking, conditional motion forecasting, and multimodal analysis in sports. Project page at https://github.com/OrcustD/RacketVision

Accep...

Accepted to AAAI 2026 (Oral)

Code Link
MfNeuPAN: Proactive End-to-End Navigation in Dynamic Environments via Direct Multi-Frame Point Constraints 2025-11-21
Show

Obstacle avoidance in complex and dynamic environments is a critical challenge for real-time robot navigation. Model-based and learning-based methods often fail in highly dynamic scenarios because traditional methods assume a static environment and cannot adapt to real-time changes, while learning-based methods rely on single-frame observations for motion constraint estimation, limiting their adaptability. To overcome these limitations, this paper proposes a novel framework that leverages multi-frame point constraints, including current and future frames predicted by a dedicated module, to enable proactive end-to-end navigation. By incorporating a prediction module that forecasts the future path of moving obstacles based on multi-frame observations, our method allows the robot to proactively anticipate and avoid potential dangers. This proactive planning capability significantly enhances navigation robustness and efficiency in unknown dynamic environments. Simulations and real-world experiments validate the effectiveness of our approach.

6 pag...

6 pages, 9 figures, accepted at IEEE ROBIO 2025

None
SpotFormer: Multi-Scale Spatio-Temporal Transformer for Facial Expression Spotting 2025-11-21
Show

Facial expression spotting, identifying periods where facial expressions occur in a video, is a significant yet challenging task in facial expression analysis. The issues of irrelevant facial movements and the challenge of detecting subtle motions in micro-expressions remain unresolved, hindering accurate expression spotting. In this paper, we propose an efficient framework for facial expression spotting. First, we propose a Sliding Window-based multi-temporal-resolution Optical flow (SW-MRO) feature, which calculates multi-temporal-resolution optical flow of the input image sequence within compact sliding windows. The window length is tailored to perceive complete micro-expressions and distinguish between general macro- and micro-expressions. SW-MRO can effectively reveal subtle motions while avoiding the optical flow being dominated by head movements. Second, we propose SpotFormer, a multi-scale spatio-temporal Transformer that simultaneously encodes spatio-temporal relationships of the SW-MRO features for accurate frame-level probability estimation. In SpotFormer, we use the proposed Facial Local Graph Pooling (FLGP) operation and convolutional layers to extract multi-scale spatio-temporal features. We show the validity of the architecture of SpotFormer by comparing it with several model variants. Third, we introduce supervised contrastive learning into SpotFormer to enhance the discriminability between different types of expressions. Extensive experiments on SAMM-LV, CAS(ME)^2, and CAS(ME)^3 show that our method outperforms state-of-the-art models, particularly in micro-expression spotting.

None
Flow-Guided Implicit Neural Representation for Motion-Aware Dynamic MRI Reconstruction 2025-11-21
Show

Dynamic magnetic resonance imaging (dMRI) captures temporally-resolved anatomy but is often challenged by limited sampling and motion-induced artifacts. Conventional motion-compensated reconstructions typically rely on pre-estimated optical flow, which is inaccurate under undersampling and degrades reconstruction quality. In this work, we propose a novel implicit neural representation (INR) framework that jointly models both the dynamic image sequence and its underlying motion field. Specifically, one INR is employed to parameterize the spatiotemporal image content, while another INR represents the optical flow. The two are coupled via the optical flow equation, which serves as a physics-inspired regularization, in addition to a data consistency loss that enforces agreement with k-space measurements. This joint optimization enables simultaneous recovery of temporally coherent images and motion fields without requiring prior flow estimation. Experiments on dynamic cardiac MRI datasets demonstrate that the proposed method outperforms state-of-the-art motion-compensated and deep learning approaches, achieving superior reconstruction quality, accurate motion estimation, and improved temporal fidelity. These results highlight the potential of implicit joint modeling with flow-regularized constraints for advancing dMRI reconstruction.

10 pages, 7 figures None
DynoSAM: Open-Source Smoothing and Mapping Framework for Dynamic SLAM 2025-11-20
Show

Traditional Visual Simultaneous Localization and Mapping (vSLAM) systems focus solely on static scene structures, overlooking dynamic elements in the environment. Although effective for accurate visual odometry in complex scenarios, these methods discard crucial information about moving objects. By incorporating this information into a Dynamic SLAM framework, the motion of dynamic entities can be estimated, enhancing navigation whilst ensuring accurate localization. However, the fundamental formulation of Dynamic SLAM remains an open challenge, with no consensus on the optimal approach for accurate motion estimation within a SLAM pipeline. Therefore, we developed DynoSAM, an open-source framework for Dynamic SLAM that enables the efficient implementation, testing, and comparison of various Dynamic SLAM optimization formulations. DynoSAM integrates static and dynamic measurements into a unified optimization problem solved using factor graphs, simultaneously estimating camera poses, static scene, object motion or poses, and object structures. We evaluate DynoSAM across diverse simulated and real-world datasets, achieving state-of-the-art motion estimation in indoor and outdoor environments, with substantial improvements over existing systems. Additionally, we demonstrate DynoSAM utility in downstream applications, including 3D reconstruction of dynamic scenes and trajectory prediction, thereby showcasing potential for advancing dynamic object-aware SLAM systems. DynoSAM is open-sourced at https://github.com/ACFR-RPG/DynOSAM.

20 pa...

20 pages, 10 figures. Submitted to T-RO Visual SLAM SI 2025

Code Link
Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrations 2025-11-20
Show

Learning multi-fingered robot policies from humans performing daily tasks in natural environments has long been a grand goal in the robotics community. Achieving this would mark significant progress toward generalizable robot manipulation in human environments, as it would reduce the reliance on labor-intensive robot data collection. Despite substantial efforts, progress toward this goal has been bottle-necked by the embodiment gap between humans and robots, as well as by difficulties in extracting relevant contextual and motion cues that enable learning of autonomous policies from in-the-wild human videos. We claim that with simple yet sufficiently powerful hardware for obtaining human data and our proposed framework AINA, we are now one significant step closer to achieving this dream. AINA enables learning multi-fingered policies from data collected by anyone, anywhere, and in any environment using Aria Gen 2 glasses. These glasses are lightweight and portable, feature a high-resolution RGB camera, provide accurate on-board 3D head and hand poses, and offer a wide stereo view that can be leveraged for depth estimation of the scene. This setup enables the learning of 3D point-based policies for multi-fingered hands that are robust to background changes and can be deployed directly without requiring any robot data (including online corrections, reinforcement learning, or simulation). We compare our framework against prior human-to-robot policy learning approaches, ablate our design choices, and demonstrate results across nine everyday manipulation tasks. Robot rollouts are best viewed on our website: https://aina-robot.github.io.

None
Investigating Optical Flow Computation: From Local Methods to a Multiresolution Horn-Schunck Implementation with Bilinear Interpolation 2025-11-20
Show

This paper presents an applied analysis of local and global methods, with a focus on the Horn-Schunck algorithm for optical flow computation. We explore the theoretical and practical aspects of local approaches, such as the Lucas-Kanade method, and global techniques such as Horn-Schunck. Additionally, we implement a multiresolution version of the Horn-Schunck algorithm, using bilinear interpolation and prolongation to improve accuracy and convergence. The study investigates the effectiveness of these combined strategies in estimating motion between frames, particularly under varying image conditions.

None
End-to-End Motion Capture from Rigid Body Markers with Geodesic Loss 2025-11-20
Show

Marker-based optical motion capture (MoCap), while long regarded as the gold standard for accuracy, faces practical challenges, such as time-consuming preparation and marker identification ambiguity, due to its reliance on dense marker configurations, which fundamentally limit its scalability. To address this, we introduce a novel fundamental unit for MoCap, the Rigid Body Marker (RBM), which provides unambiguous 6-DoF data and drastically simplifies setup. Leveraging this new data modality, we develop a deep-learning-based regression model that directly estimates SMPL parameters under a geodesic loss. This end-to-end approach matches the performance of optimization-based methods while requiring over an order of magnitude less computation. Trained on synthesized data from the AMASS dataset, our end-to-end model achieves state-of-the-art accuracy in body pose estimation. Real-world data captured using a Vicon optical tracking system further demonstrates the practical viability of our approach. Overall, the results show that combining sparse 6-DoF RBM with a manifold-aware geodesic loss yields a practical and high-fidelity solution for real-time MoCap in graphics, virtual reality, and biomechanics.

The s...

The source code is available in : https://github.com/wer010/GLRBM-Mocap

Code Link
InEKFormer: A Hybrid State Estimator for Humanoid Robots 2025-11-20
Show

Humanoid robots have great potential for a wide range of applications, including industrial and domestic use, healthcare, and search and rescue missions. However, bipedal locomotion in different environments is still a challenge when it comes to performing stable and dynamic movements. This is where state estimation plays a crucial role, providing fast and accurate feedback of the robot's floating base state to the motion controller. Although classical state estimation methods such as Kalman filters are widely used in robotics, they require expert knowledge to fine-tune the noise parameters. Due to recent advances in the field of machine learning, deep learning methods are increasingly used for state estimation tasks. In this work, we propose the InEKFormer, a novel hybrid state estimation method that incorporates an invariant extended Kalman filter (InEKF) and a Transformer network. We compare our method with the InEKF and the KalmanNet approaches on datasets obtained from the humanoid robot RH5. The results indicate the potential of Transformers in humanoid state estimation, but also highlight the need for robust autoregressive training in these high-dimensional problems.

Accep...

Accepted at The 22nd International Conference on Advanced Robotics (ICAR 2025)

None
How Robot Dogs See the Unseeable 2025-11-20
Show

Peering, a side-to-side motion used by animals to estimate distance through motion parallax, offers a powerful bio-inspired strategy to overcome a fundamental limitation in robotic vision: partial occlusion. Conventional robot cameras, with their small apertures and large depth of field, render both foreground obstacles and background objects in sharp focus, causing occluders to obscure critical scene information. This work establishes a formal connection between animal peering and synthetic aperture (SA) sensing from optical imaging. By having a robot execute a peering motion, its camera describes a wide synthetic aperture. Computational integration of the captured images synthesizes an image with an extremely shallow depth of field, effectively blurring out occluding elements while bringing the background into sharp focus. This efficient, wavelength-independent technique enables real-time, high-resolution perception across various spectral bands. We demonstrate that this approach not only restores basic scene understanding but also empowers advanced visual reasoning in large multimodal models, which fail with conventionally occluded imagery. Unlike feature-dependent multi-view 3D vision methods or active sensors like LiDAR, SA sensing via peering is robust to occlusion, computationally efficient, and immediately deployable on any mobile robot. This research bridges animal behavior and robotics, suggesting that peering motions for synthetic aperture sensing are a key to advanced scene understanding in complex, cluttered environments.

None
VTinker: Guided Flow Upsampling and Texture Mapping for High-Resolution Video Frame Interpolation 2025-11-20
Show

Due to large pixel movement and high computational cost, estimating the motion of high-resolution frames is challenging. Thus, most flow-based Video Frame Interpolation (VFI) methods first predict bidirectional flows at low resolution and then use high-magnification upsampling (e.g., bilinear) to obtain the high-resolution ones. However, this kind of upsampling strategy may cause blur or mosaic at the flows' edges. Additionally, the motion of fine pixels at high resolution cannot be adequately captured in motion estimation at low resolution, which leads to the misalignment of task-oriented flows. With such inaccurate flows, input frames are warped and combined pixel-by-pixel, resulting in ghosting and discontinuities in the interpolated frame. In this study, we propose a novel VFI pipeline, VTinker, which consists of two core components: guided flow upsampling (GFU) and Texture Mapping. After motion estimation at low resolution, GFU introduces input frames as guidance to alleviate the blurring details in bilinear upsampling flows, which makes flows' edges clearer. Subsequently, to avoid pixel-level ghosting and discontinuities, Texture Mapping generates an initial interpolated frame, referred to as the intermediate proxy. The proxy serves as a cue for selecting clear texture blocks from the input frames, which are then mapped onto the proxy to facilitate producing the final interpolated frame via a reconstruction module. Extensive experiments demonstrate that VTinker achieves state-of-the-art performance in VFI. Codes are available at: https://github.com/Wucy0519/VTinker.

Accep...

Accepted by AAAI 2026

Code Link
Atlas Gaussian processes on restricted domains and point clouds 2025-11-19
Show

In real-world applications, data often reside in restricted domains with unknown boundaries, or as high-dimensional point clouds lying on a lower-dimensional, nontrivial, unknown manifold. Traditional Gaussian Processes (GPs) struggle to capture the underlying geometry in such settings. Some existing methods assume a flat space embedded in a point cloud, which can be represented by a single latent chart (latent space), while others exhibit weak performance when the point cloud is sparse or irregularly sampled. The goal of this work is to address these challenges. The main contributions are twofold: (1) We establish the Atlas Brownian Motion (BM) framework for estimating the heat kernel on point clouds with unknown geometries and nontrivial topological structures; (2) Instead of directly using the heat kernel estimates, we construct a Riemannian corrected kernel by combining the global heat kernel with local RBF kernel and leading to the formulation of Riemannian-corrected Atlas Gaussian Processes (RC-AGPs). The resulting RC-AGPs are applied to regression tasks across synthetic and real-world datasets. These examples demonstrate that our method outperforms existing approaches in both heat kernel estimation and regression accuracy. It improves statistical inference by effectively bridging the gap between complex, high-dimensional observations and manifold-based inferences.

None
Event Stream Filtering via Probability Flux Estimation 2025-11-19
Show

Event cameras asynchronously capture brightness changes with microsecond latency, offering exceptional temporal precision but suffering from severe noise and signal inconsistencies. Unlike conventional signals, events carry state information through polarities and process information through inter-event time intervals. However, existing event filters often ignore the latter, producing outputs that are sparser than the raw input and limiting the reconstruction of continuous irradiance dynamics. We propose the Event Density Flow Filter (EDFilter), a framework that models event generation as threshold-crossing probability fluxes arising from the stochastic diffusion of irradiance trajectories. EDFilter performs nonparametric, kernel-based estimation of probability flux and reconstructs the continuous event density flow using an O(1) recursive solver, enabling real-time processing. The Rotary Event Dataset (RED), featuring microsecond-resolution ground-truth irradiance flow under controlled illumination is also presented for event quality evaluation. Experiments demonstrate that EDFilter achieves high-fidelity, physically interpretable event denoising and motion reconstruction.

None
Segmentation-Driven Initialization for Sparse-view 3D Gaussian Splatting 2025-11-18
Show

Sparse-view synthesis remains a challenging problem due to the difficulty of recovering accurate geometry and appearance from limited observations. While recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time rendering with competitive quality, existing pipelines often rely on Structure-from-Motion (SfM) for camera pose estimation, an approach that struggles in genuinely sparse-view settings. Moreover, several SfM-free methods replace SfM with multi-view stereo (MVS) models, but generate massive numbers of 3D Gaussians by back-projecting every pixel into 3D space, leading to high memory costs. We propose Segmentation-Driven Initialization for Gaussian Splatting (SDI-GS), a method that mitigates inefficiency by leveraging region-based segmentation to identify and retain only structurally significant regions. This enables selective downsampling of the dense point cloud, preserving scene fidelity while substantially reducing Gaussian count. Experiments across diverse benchmarks show that SDI-GS reduces Gaussian count by up to 50% and achieves comparable or superior rendering quality in PSNR and SSIM, with only marginal degradation in LPIPS. It further enables faster training and lower memory footprint, advancing the practicality of 3DGS for constrained-view scenarios.

None
BEDLAM2.0: Synthetic Humans and Cameras in Motion 2025-11-18
Show

Inferring 3D human motion from video remains a challenging problem with many applications. While traditional methods estimate the human in image coordinates, many applications require human motion to be estimated in world coordinates. This is particularly challenging when there is both human and camera motion. Progress on this topic has been limited by the lack of rich video data with ground truth human and camera movement. We address this with BEDLAM2.0, a new dataset that goes beyond the popular BEDLAM dataset in important ways. In addition to introducing more diverse and realistic cameras and camera motions, BEDLAM2.0 increases diversity and realism of body shape, motions, clothing, hair, and 3D environments. Additionally, it adds shoes, which were missing in BEDLAM. BEDLAM has become a key resource for training 3D human pose and motion regressors today and we show that BEDLAM2.0 is significantly better, particularly for training methods that estimate humans in world coordinates. We compare state-of-the art methods trained on BEDLAM and BEDLAM2.0, and find that BEDLAM2.0 significantly improves accuracy over BEDLAM. For research purposes, we provide the rendered videos, ground truth body parameters, and camera motions. We also provide the 3D assets to which we have rights and links to those from third parties.

NeurI...

NeurIPS 2025 (Datasets and Benchmarks track, oral). Project website: https://bedlam2.is.tue.mpg.de

None
Perception-aware Exploration for Consumer-grade UAVs 2025-11-18
Show

In our work, we extend the current state-of-the-art approach for autonomous multi-UAV exploration to consumer-level UAVs, such as the DJI Mini 3 Pro. We propose a pipeline that selects viewpoint pairs from which the depth can be estimated and plans the trajectory that satisfies motion constraints necessary for odometry estimation. For the multi-UAV exploration, we propose a semi-distributed communication scheme that distributes the workload in a balanced manner. We evaluate our model performance in simulation for different numbers of UAVs and prove its ability to safely explore the environment and reconstruct the map even with the hardware limitations of consumer-grade UAVs.

None
Model-Based Clustering of Football Event Sequences: A Marked Spatio-Temporal Point Process Mixture Approach 2025-11-18
Show

We propose a novel mixture model for football event data that clusters entire possessions to reveal their temporal, sequential, and spatial structure. Each mixture component models possessions as marked spatio-temporal point processes: event types follow a finite Markov chain with an absorbing state for ball loss, event times follow a conditional Gamma process to account for dispersion, and spatial locations evolve via truncated Brownian motion. To aid interpretation, we derive summary indicators from model parameters capturing possession speed, number of events, and spatial dynamics. Parameters are estimated through maximum likelihood via Generalized Expectation-Maximization algorithm. Applied to StatsBomb data from 38 Ligue 1 matches (2020/2021), our approach uncovers distinct defensive possession patterns faced by Stade Rennais. Unlike previous approaches focusing on individual events, our mixture structure enables principled clustering of full possessions, supporting tactical analysis and the future development of realistic virtual training environments.

None
A Machine Learning-Based Multimodal Framework for Wearable Sensor-Based Archery Action Recognition and Stress Estimation 2025-11-18
Show

In precision sports such as archery, athletes' performance depends on both biomechanical stability and psychological resilience. Traditional motion analysis systems are often expensive and intrusive, limiting their use in natural training environments. To address this limitation, we propose a machine learning-based multimodal framework that integrates wearable sensor data for simultaneous action recognition and stress estimation. Using a self-developed wrist-worn device equipped with an accelerometer and photoplethysmography (PPG) sensor, we collected synchronized motion and physiological data during real archery sessions. For motion recognition, we introduce a novel feature--Smoothed Differential Acceleration (SmoothDiff)--and employ a Long Short-Term Memory (LSTM) model to identify motion phases, achieving 96.8% accuracy and 95.9% F1-score. For stress estimation, we extract heart rate variability (HRV) features from PPG signals and apply a Multi-Layer Perceptron (MLP) classifier, achieving 80% accuracy in distinguishing high- and low-stress levels. The proposed framework demonstrates that integrating motion and physiological sensing can provide meaningful insights into athletes' technical and mental states. This approach offers a foundation for developing intelligent, real-time feedback systems for training optimization in archery and other precision sports.

None
RefineVAD: Semantic-Guided Feature Recalibration for Weakly Supervised Video Anomaly Detection 2025-11-17
Show

Weakly-Supervised Video Anomaly Detection aims to identify anomalous events using only video-level labels, balancing annotation efficiency with practical applicability. However, existing methods often oversimplify the anomaly space by treating all abnormal events as a single category, overlooking the diverse semantic and temporal characteristics intrinsic to real-world anomalies. Inspired by how humans perceive anomalies, by jointly interpreting temporal motion patterns and semantic structures underlying different anomaly types, we propose RefineVAD, a novel framework that mimics this dual-process reasoning. Our framework integrates two core modules. The first, Motion-aware Temporal Attention and Recalibration (MoTAR), estimates motion salience and dynamically adjusts temporal focus via shift-based attention and global Transformer-based modeling. The second, Category-Oriented Refinement (CORE), injects soft anomaly category priors into the representation space by aligning segment-level features with learnable category prototypes through cross-attention. By jointly leveraging temporal dynamics and semantic structure, explicitly models both "how" motion evolves and "what" semantic category it resembles. Extensive experiments on WVAD benchmark validate the effectiveness of RefineVAD and highlight the importance of integrating semantic context to guide feature refinement toward anomaly-relevant patterns.

Accep...

Accepted to AAAI 2026

None
Model Predictive Inferential Control of Neural State-Space Models for Autonomous Vehicle Motion Planning 2025-11-17
Show

Model predictive control (MPC) has proven useful in enabling safe and optimal motion planning for autonomous vehicles. In this paper, we investigate how to achieve MPC-based motion planning when a neural state-space model represents the vehicle dynamics. As the neural state-space model will lead to highly complex, nonlinear and nonconvex optimization landscapes, mainstream gradient-based MPC methods will struggle to provide viable solutions due to heavy computational load. In a departure, we propose the idea of model predictive inferential control (MPIC), which seeks to infer the best control decisions from the control objectives and constraints. Following this idea, we convert the MPC problem for motion planning into a Bayesian state estimation problem. Then, we develop a new implicit particle filtering/smoothing approach to perform the estimation. This approach is implemented as banks of unscented Kalman filters/smoothers and offers high sampling efficiency, fast computation, and estimation accuracy. We evaluate the MPIC approach through a simulation study of autonomous driving in different scenarios, along with an exhaustive comparison with gradient-based MPC. The simulation results show that the MPIC approach has considerable computational efficiency despite complex neural network architectures and the capability to solve large-scale MPC problems for neural state-space models.

None
Orientation-Free Neural Network-Based Bias Estimation for Low-Cost Stationary Accelerometers 2025-11-17
Show

Low-cost micro-electromechanical accelerometers are widely used in navigation, robotics, and consumer devices for motion sensing and position estimation. However, their performance is often degraded by bias errors. To eliminate deterministic bias terms a calibration procedure is applied under stationary conditions. It requires accelerom- eter leveling or complex orientation-dependent calibration procedures. To overcome those requirements, in this paper we present a model-free learning-based calibration method that estimates accelerometer bias under stationary conditions, without requiring knowledge of the sensor orientation and without the need to rotate the sensors. The proposed approach provides a fast, practical, and scalable solution suitable for rapid field deployment. Experimental validation on a 13.39-hour dataset collected from six accelerometers shows that the proposed method consistently achieves error levels more than 52% lower than traditional techniques. On a broader scale, this work contributes to the advancement of accurate calibration methods in orientation-free scenarios. As a consequence, it improves the reliability of low-cost inertial sensors in diverse scientific and industrial applications and eliminates the need for leveled calibration.

22 pages, 10 figures None
Inertia-Informed Orientation Priors for Event-Based Optical Flow Estimation 2025-11-17
Show

Event cameras, by virtue of their working principle, directly encode motion within a scene. Many learning-based and model-based methods exist that estimate event-based optical flow, however the temporally dense yet spatially sparse nature of events poses significant challenges. To address these issues, contrast maximization (CM) is a prominent model-based optimization methodology that estimates the motion trajectories of events within an event volume by optimally warping them. Since its introduction, the CM framework has undergone a series of refinements by the computer vision community. Nonetheless, it remains a highly non-convex optimization problem. In this paper, we introduce a novel biologically-inspired hybrid CM method for event-based optical flow estimation that couples visual and inertial motion cues. Concretely, we propose the use of orientation maps, derived from camera 3D velocities, as priors to guide the CM process. The orientation maps provide directional guidance and constrain the space of estimated motion trajectories. We show that this orientation-guided formulation leads to improved robustness and convergence in event-based optical flow estimation. The evaluation of our approach on the MVSEC, DSEC, and ECD datasets yields superior accuracy scores over the state of the art.

13 pa...

13 pages, 9 figures, and 3 tables

None
Generative Perception of Shape and Material from Differential Motion 2025-11-17
Show

Perceiving the shape and material of an object from a single image is inherently ambiguous, especially when lighting is unknown and unconstrained. Despite this, humans can often disentangle shape and material, and when they are uncertain, they often move their head slightly or rotate the object to help resolve the ambiguities. Inspired by this behavior, we introduce a novel conditional denoising-diffusion model that generates samples of shape-and-material maps from a short video of an object undergoing differential motions. Our parameter-efficient architecture allows training directly in pixel-space, and it generates many disentangled attributes of an object simultaneously. Trained on a modest number of synthetic object-motion videos with supervision on shape and material, the model exhibits compelling emergent behavior: For static observations, it produces diverse, multimodal predictions of plausible shape-and-material maps that capture the inherent ambiguities; and when objects move, the distributions converge to more accurate explanations. The model also produces high-quality shape-and-material estimates for less ambiguous, real-world objects. By moving beyond single-view to continuous motion observations, and by using generative perception to capture visual ambiguities, our work suggests ways to improve visual reasoning in physically-embodied systems.

None
DMSORT: An efficient parallel maritime multi-object tracking architecture for unmanned vessel platforms 2025-11-16
Show

Accurate perception of the marine environment through robust multi-object tracking (MOT) is essential for ensuring safe vessel navigation and effective maritime surveillance. However, the complicated maritime environment often causes camera motion and subsequent visual degradation, posing significant challenges to MOT. To address this challenge, we propose an efficient Dual-branch Maritime SORT (DMSORT) method for maritime MOT. The core of the framework is a parallel tracker with affine compensation, which incorporates an object detection and re-identification (ReID) branch, along with a dedicated branch for dynamic camera motion estimation. Specifically, a Reversible Columnar Detection Network (RCDN) is integrated into the detection module to leverage multi-level visual features for robust object detection. Furthermore, a lightweight Transformer-based appearance extractor (Li-TAE) is designed to capture global contextual information and generate robust appearance features. Another branch decouples platform-induced and target-intrinsic motion by constructing a projective transformation, applying platform-motion compensation within the Kalman filter, and thereby stabilizing true object trajectories. Finally, a clustering-optimized feature fusion module effectively combines motion and appearance cues to ensure identity consistency under noise, occlusion, and drift. Extensive evaluations on the Singapore Maritime Dataset demonstrate that DMSORT achieves state-of-the-art performance. Notably, DMSORT attains the fastest runtime among existing ReID-based MOT frameworks while maintaining high identity consistency and robustness to jitter and occlusion. Code is available at: https://github.com/BiscuitsLzy/DMSORT-An-efficient-parallel-maritime-multi-object-tracking-architecture-.

This ...

This version clarifies several citation formatting inconsistencies caused by a technical issue in the reference management software used during manuscript preparation. All scientific data, experiments, and conclusions remain fully valid and unaffected. The clarification is provided to maintain transparency and consistency in the scholarly record

Code Link