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docs: update readme note #102

docs: update readme note

docs: update readme note #102

Workflow file for this run

name: Build
on:
pull_request: {}
push: { branches: [main] }
workflow_dispatch:
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
jobs:
testAllModes:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- Samples~/PBD2DTestProject
unityVersion:
- 2021.2.5f1
targetPlatform:
- StandaloneWindows
steps:
- uses: actions/checkout@v3
with:
lfs: true
- uses: actions/cache@v2
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-
Library-
- name: Preparing sample project
run: |
echo "############################"
echo "# Preparing sample project #"
echo "############################"
echo "Creating dir Samples~/PBD2DTestProject/Packages/com.andywiecko.pbd2d"
mkdir Samples~/PBD2DTestProject/Packages/com.andywiecko.pbd2d
echo "Copying package data"
cp -r `ls -I Samples~` Samples~/PBD2DTestProject/Packages/com.andywiecko.pbd2d
ls -alF Samples~/PBD2DTestProject/Packages/com.andywiecko.pbd2d
- uses: game-ci/unity-builder@v2
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
allowDirtyBuild: true
versioning: None
- uses: actions/upload-artifact@v2
with:
name: Build
path: build