I am writing to report a critical performance issue with the current launcher.
Every time I launch the application (regardless of the version, 2.0 or 2.1), the launcher unnecessarily initiates a full re-compilation of the texture generation modules (custom_rasterizer and mesh_inpaint_processor), even when they are already installed.
This leads to two major problems:
Severe System Lag: During this re-compilation process, my memory usage spikes to over 90% (as shown in the attached image), causing extreme system instability.
Zombie Processes: Even after I close the program, multiple python.exe processes continue to run in the background, refusing to release the allocated memory. I have to manually terminate these processes via the Task Manager every time to recover my system resources.
This "uninstall-and-rebuild" loop, combined with poor process management, makes the program nearly unusable.
Could you please clarify:
Is this re-compilation process intended as a "Force Refresh"?
If so, is there an option to enable an "environment maintenance mode" (Force check only) to bypass re-compilation once the dependencies are verified?
More importantly, can you address the failure to terminate child processes upon exiting the application?
I am writing to report a critical performance issue with the current launcher.
Every time I launch the application (regardless of the version, 2.0 or 2.1), the launcher unnecessarily initiates a full re-compilation of the texture generation modules (custom_rasterizer and mesh_inpaint_processor), even when they are already installed.
This leads to two major problems:
Severe System Lag: During this re-compilation process, my memory usage spikes to over 90% (as shown in the attached image), causing extreme system instability.
Zombie Processes: Even after I close the program, multiple python.exe processes continue to run in the background, refusing to release the allocated memory. I have to manually terminate these processes via the Task Manager every time to recover my system resources.
This "uninstall-and-rebuild" loop, combined with poor process management, makes the program nearly unusable.
Could you please clarify:
Is this re-compilation process intended as a "Force Refresh"?
If so, is there an option to enable an "environment maintenance mode" (Force check only) to bypass re-compilation once the dependencies are verified?
More importantly, can you address the failure to terminate child processes upon exiting the application?