-
Notifications
You must be signed in to change notification settings - Fork 7
Expand file tree
/
Copy pathCVARINFO
More file actions
194 lines (160 loc) · 6.17 KB
/
Copy pathCVARINFO
File metadata and controls
194 lines (160 loc) · 6.17 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
// Most of these are server variables so in a multiplayer session they can be synced to other players.
// Every weapon has a comment before its cvars based on its name in-game for organization. - [Ted]
server bool Flamer_PrettyLights = false;
// --------------------
// Weapons
// --------------------
// Barracuda
server bool barracuda_allowBackpacks = true;
server float barracuda_hunter_spawn_bias = 0.2;
server float barracuda_slayer_spawn_bias = 0.7;
server bool barracuda_persistent_spawning = false;
// Bitch LMG
server bool bitch_allowBackpacks = true;
server float bitch_chaingun_spawn_bias = 0.65;
server bool bitch_persistent_spawning = false;
// Deagle
server bool deagle_allowBackpacks = true;
server float deagle_pistol_spawn_bias = 0.5859375;
server bool deagle_persistent_spawning = false;
// Fenris
server bool fenris_allowBackpacks = true;
server float fenris_plasma_spawn_bias = 0.7;
server bool fenris_persistent_spawning = false;
// Flamenwerfer-77
server bool flamenwerfer_allowBackpacks = true;
server float flamenwerfer_launcher_spawn_bias = 0.5;
server float flamenwerfer_bfg_spawn_bias = 0.05;
server bool flamenwerfer_persistent_spawning = false;
// Frontiersman
server bool frontiersman_allowBackpacks = true;
server float frontiersman_hunter_spawn_bias = 0.4;
server float frontiersman_slayer_spawn_bias = 0.28;
server bool frontiersman_persistent_spawning = false;
// GFBlaster
server bool gfb9_allowBackpacks = true;
server float gfb9_pistol_spawn_bias = 0.6;
server float gfb9_clipbox_spawn_bias = 2.8;
server bool gfb9_persistent_spawning = false;
// Modular Battle Rifle
server bool mbr_allowBackpacks = true;
server float mbr_chaingun_spawn_bias = 0.26;
server float mbr_clipbox_spawn_bias = 0.56;
server bool mbr_persistent_spawning = false;
// NCT
server bool nct_allowBackpacks = true;
server float nct_chainsaw_spawn_bias = 0.04;
server float nct_pistol_spawn_bias = 0.24;
server float nct_bfg_spawn_bias = 0.04;
server bool nct_persistent_spawning = false;
// Nyx
server bool nyx_allowBackpacks = true;
server float nyx_pistol_spawn_bias = 0.3;
server float nyx_hunter_spawn_bias = 0.5;
server float nyx_slayer_spawn_bias = 0.28;
server float nyx_clipbox_spawn_bias = 1.4;
server bool nyx_persistent_spawning = false;
// PD-42
server bool pd42_allowBackpacks = true;
server float pd42_chaingun_spawn_bias = 0.8666;
server float pd42_clipbox_spawn_bias = 1.8666;
server bool pd42_persistent_spawning = false;
// Six-12
server bool six12_allowBackpacks = true;
server float six12_hunter_spawn_bias = 0.2;
server float six12_slayer_spawn_bias = 0.28;
server bool six12_persistent_spawning = false;
// UMP
server bool ump45_allowBackpacks = true;
server float ump45_chaingun_spawn_bias = 1.3;
server float ump45_clipbox_spawn_bias = 2.8;
server bool ump45_persistent_spawning = false;
// USP
server bool usp45_allowBackpacks = true;
server float usp45_pistol_spawn_bias = 0.6;
server float usp45_clipbox_spawn_bias = 2.8;
server bool usp45_persistent_spawning = false;
//------------
// Ammunition
//------------
// Deagle Magazine
server bool deaglemag_allowBackpacks = true;
server float deaglemag_clipmag_spawn_bias = 3.3203125;
server bool deaglemag_persistent_spawning = false;
// Flamenwerfer Gas Tank
server bool gastank_allowBackpacks = true;
server float gastank_rocket_spawn_bias = 0.0666;
server float gastank_rocketbox_spawn_bias = 1.05;
server float gastank_battery_spawn_bias = 0.64;
server bool gastank_persistent_spawning = false;
// Modular Battle Rifle Heavy Magazine
server bool mbrmagheavy_allowBackpacks = true;
server float mbrmagheavy_clipmag_spawn_bias = 1.36;
server float mbrmagheavy_rocket_spawn_bias = 0.04;
server bool mbrmagheavy_persistent_spawning = false;
// Modular Battle Rifle light Magazine
server bool mbrmaglight_allowBackpacks = true;
server float mbrmaglight_clipmag_spawn_bias = 1.36;
server float mbrmaglight_shell_spawn_bias = 0.92;
server bool mbrmaglight_persistent_spawning = false;
// Nyx Magazine
server bool nyxmag_allowBackpacks = true;
server float nyxmag_clipmag_spawn_bias = 2.2666;
server bool nyxmag_persistent_spawning = false;
// PD-42 Magazine
server bool pd42mag_allowBackpacks = true;
server float pd42mag_clipmag_spawn_bias = 2.8;
server bool pd42mag_persistent_spawning = false;
// Six-12 Shell Magazine
server bool six12shellmag_allowBackpacks = true;
server float six12shellmag_shell_spawn_bias = 2.3;
server bool six12shellmag_persistent_spawning = false;
// Six-12 Slug Magazine
server bool six12slugmag_allowBackpacks = true;
server float six12slugmag_shell_spawn_bias = 2.3;
server bool six12slugmag_persistent_spawning = false;
// UMP Magazine
server bool ump45mag_allowBackpacks = true;
server float ump45mag_clipmag_spawn_bias = 2.2666;
server bool ump45mag_persistent_spawning = false;
// USP Magazine
server bool usp45mag_allowBackpacks = true;
server float usp45mag_clipmag_spawn_bias = 2.2666;
server bool usp45mag_persistent_spawning = false;
//------------
// Items
//------------
// HEV Armour
server float hevarmour_greenarmour_spawn_bias = 0.05;
server float hevarmour_bluearmour_spawn_bias = 0.05;
server bool hevarmour_persistent_spawning = false;
//------------
// Merchant Store Filters
//------------
server bool hdm_enable_barracuda = true;
server bool hdm_enable_bitch = true;
server bool hdm_enable_deagle = true;
server bool hdm_enable_deaglemag = true;
server bool hdm_enable_fenris = true;
server bool hdm_enable_flamenwerfer = true;
server bool hdm_enable_fog = true;
server bool hdm_enable_frontiersman = true;
server bool hdm_enable_gastank = true;
server bool hdm_enable_gfb9 = true;
server bool hdm_enable_hevarmour = true;
server bool hdm_enable_mbr = true;
server bool hdm_enable_mbrmagheavy = true;
server bool hdm_enable_mbrmaglight = true;
server bool hdm_enable_nct = true;
server bool hdm_enable_nyx = true;
server bool hdm_enable_nyxmag = true;
server bool hdm_enable_pd42 = true;
server bool hdm_enable_pd42mag = true;
server bool hdm_enable_repairspray = true;
server bool hdm_enable_six12 = true;
server bool hdm_enable_six12magshell = true;
server bool hdm_enable_six12magslug = true;
server bool hdm_enable_ump45 = true;
server bool hdm_enable_umpmag = true;
server bool hdm_enable_usp45 = true;
server bool hdm_enable_uspmag = true;