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[Face Tool] Texture size randomly resets #11360

Description

@SlaughterOnArrival

Version / Commit

Any current build

Describe the bug

06_30@22h49m.mp4

On the wall to my right, when I highlight the texture you can see X/Y values set to 0.125
On the left(the bug) it was also set that way as you can visually see it but the editor has randomly reset the value (I believe it can happen the most after restarting editor)

And because the editor has a "reset" value of 0.25, you can see it reapply that scale to it.

To Reproduce

Not exactly known, but I do duplicate my primitives.

Expected behavior

It shouldn't reset the values

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