Version / Commit
26.03.04
Describe the bug
Sometimes in the editor when trying to load a scene, this happens. Seemingly at random after having saved a few files. Recompiling the scene manually fixes it.
To Reproduce
Unknown
Expected behavior
Load like normal
Media/Files
No valid Scene was found in SceneLoadOptions.
at Sandbox.Scene.Load(SceneLoadOptions options)
at Sandbox.Game.ChangeScene(SceneLoadOptions options)
at Braxnet.Ui.StartGamePanel.StartGame(String sceneName) in Ui/StartGame/StartGamePanel.razor:line 204
at Braxnet.Ui.StartGamePanel.<BuildRenderTree>b__1_1() in Ui/StartGame/StartGamePanel.razor:line 100
at Sandbox.UI.Panel.OnEvent(PanelEvent e)
at Sandbox.UI.Panel.OnEvent(PanelEvent e)
at Sandbox.UI.Panel.OnEvent(PanelEvent e)
at Sandbox.UI.Panel.RunPendingEvents()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UISystem.TickPanels()
at Sandbox.UISystem.Simulate(Boolean allowMouseInput)
at Sandbox.GameInstanceDll.SimulateUI()
at Sandbox.EngineLoop.SimulateUI()
at Sandbox.EngineLoop.FrameStart()
at Sandbox.EngineLoop.RunFrame(CMaterialSystem2AppSystemDict appDict, Boolean& wantsQuit)
at Sandbox.AppSystem.Run()
at Sandbox.Launcher.Main() in C:\actions-runner\_work\sbox\sbox\engine\Launcher\SboxDev\Launcher.cs:line 36
at Sandbox.Program.Launch() in C:\actions-runner\_work\sbox\sbox\engine\Launcher\Shared\Startup.cs:line 21
at Sandbox.Program.Main() in C:\actions-runner\_work\sbox\sbox\engine\Launcher\Shared\Startup.cs:line 16
LoadFromFile: Couldn't find scenes/test_scenes/braxnet_minimal.scene
at Sandbox.SceneLoadOptions.SetScene(String sceneFileName)
at Braxnet.Ui.StartGamePanel.StartGame(String sceneName) in Ui/StartGame/StartGamePanel.razor:line 203
at Braxnet.Ui.StartGamePanel.<BuildRenderTree>b__1_1() in Ui/StartGame/StartGamePanel.razor:line 100
at Sandbox.UI.Panel.OnEvent(PanelEvent e)
at Sandbox.UI.Panel.OnEvent(PanelEvent e)
at Sandbox.UI.Panel.OnEvent(PanelEvent e)
at Sandbox.UI.Panel.RunPendingEvents()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UI.Panel.TickInternal()
at Sandbox.UISystem.TickPanels()
at Sandbox.UISystem.Simulate(Boolean allowMouseInput)
at Sandbox.GameInstanceDll.SimulateUI()
at Sandbox.EngineLoop.SimulateUI()
at Sandbox.EngineLoop.FrameStart()
at Sandbox.EngineLoop.RunFrame(CMaterialSystem2AppSystemDict appDict, Boolean& wantsQuit)
at Sandbox.AppSystem.Run()
at Sandbox.Launcher.Main() in C:\actions-runner\_work\sbox\sbox\engine\Launcher\SboxDev\Launcher.cs:line 36
at Sandbox.Program.Launch() in C:\actions-runner\_work\sbox\sbox\engine\Launcher\Shared\Startup.cs:line 21
at Sandbox.Program.Main() in C:\actions-runner\_work\sbox\sbox\engine\Launcher\Shared\Startup.cs:line 16
Additional context
No response
Version / Commit
26.03.04
Describe the bug
Sometimes in the editor when trying to load a scene, this happens. Seemingly at random after having saved a few files. Recompiling the scene manually fixes it.
To Reproduce
Unknown
Expected behavior
Load like normal
Media/Files
Additional context
No response