In order to synchronise multiple players, you can make use of the LinkClock that uses the Ableton Link clock API. It has been implemented for quite a while in Sardine but has never been fully integrated. The branch link-start-stop-sync now centralizes the efforts to implement the clock more deeply. There are some low-hanging fruits that would make the life easier for most users:
This should be enough to make Sardine a battle-ready tool. Integration and compliance is easy to test with any Link-enabled product. There is a test plan that details how Link should be implemented to be compliant with other applications:
TEMPO
Beat Time
Start Stop States
Audio Engine
In order to synchronise multiple players, you can make use of the
LinkClockthat uses the Ableton Link clock API. It has been implemented for quite a while in Sardine but has never been fully integrated. The branchlink-start-stop-syncnow centralizes the efforts to implement the clock more deeply. There are some low-hanging fruits that would make the life easier for most users:This should be enough to make Sardine a battle-ready tool. Integration and compliance is easy to test with any Link-enabled product. There is a test plan that details how Link should be implemented to be compliant with other applications:
TEMPO
Beat Time
Start Stop States
Audio Engine